Player Matchup

Gilgamesh
Gilgamesh
Chew710
Gilgamesh
Level 157
God Stats
27W - 17L
1,697 SR
Queue Stats
139W - 123L
1,616 Elo+
Party 2
Cerberus
Cerberus
InSTaKILLA1999
Cerberus
Level 88
God Stats
15W - 16L
1,672 SR
Queue Stats
643W - 626L
1,519 Elo+
Party 1
Medusa
Medusa
ItsYaBoiChay
Medusa
Level 121
God Stats
2W - 2L
1,482 SR
Queue Stats
169W - 166L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
ShineT1me
Kukulkan
Level 103
God Stats
1W - 1L
1,318 SR
Queue Stats
11W - 6L
1,550 Elo+
Party 2
Tyr
Tyr
ace_gonzalez13
Tyr
Level 107
God Stats
14W - 15L
1,482 SR
Queue Stats
427W - 397L
1,506 Elo+
Party 1
Team Averages
Level 115
1,530 SR
1,537 Elo+

VS

Team Averages
Level 119
1,540 SR
1,538 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BeFoolin
Gilgamesh
Level 152
God Stats
15W - 3L
1,757 SR
Queue Stats
183W - 170L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
Reyes_5NDON
Ao Kuang
Level 112
God Stats
22W - 20L
1,447 SR
Queue Stats
935W - 825L
1,513 Elo+
Solo
Fenrir
Fenrir
Storm12345t
Fenrir
Level 125
God Stats
2W - 2L
1,494 SR
Queue Stats
85W - 81L
1,519 Elo+
Solo
Jing Wei
Jing Wei
nichthescrub
Jing Wei
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chew710
Gilgamesh
16
6 / 2 / 6
10,744
537
11,818
16,207
8,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
15
1 / 3 / 8
10,027
501
8,104
21,115
17,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
20
3 / 1 / 0
12,522
626
11,280
13,887
6,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ShineT1me
Kukulkan
15
5 / 6 / 4
10,466
523
9,031
12,681
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 4 / 2
10,470
524
11,677
18,401
14,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 4 / 7
10,204
510
13,061
11,232
4,035
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
BeFoolin
Gilgamesh
17
4 / 3 / 7
10,464
523
17,548
17,129
10,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Reyes_5NDON
Ao Kuang
17
6 / 2 / 3
10,705
535
9,937
17,236
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
3 / 6 / 7
9,968
498
10,801
17,866
11,265
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
nichthescrub
Jing Wei
16
0 / 2 / 3
9,678
484
8,380
11,916
4,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
17
Kills
16
16
Deaths
17
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
7
1.63
L
Gilgamesh
BeFoolin
Gilgamesh
4
3
7
2.5
W
Gilgamesh
Chew710
Gilgamesh
6
2
6
4.5
W
Cerberus
1
3
8
1.67
W
Medusa
3
1
0
3
L
Ao Kuang
Reyes_5NDON
Ao Kuang
6
2
3
3.75
W
Kukulkan
ShineT1me
Kukulkan
5
6
4
1.17
L
Fenrir
3
6
7
1.08
W
2
4
2
0.75
L
Jing Wei
nichthescrub
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,910
Damage
59,727
82,291
Taken
75,379
51,691
Mitigated
36,990
28,593
Healing
21,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,061
1,101
0
1,196
11,232
4,035
0
5,045
6,055
64,197
0
L
Gilgamesh
BeFoolin
Gilgamesh
17,548
5,204
0
5,393
17,129
10,391
458
2,730
14,295
0
69,851
W
Gilgamesh
Chew710
Gilgamesh
11,818
3,380
0
5,976
16,207
8,067
0
5,292
10,915
0
55,423
W
Cerberus
8,104
1,187
0
6,632
21,115
17,017
177
7,576
13,539
47,668
0
W
Medusa
11,280
4,358
0
7,965
13,887
6,392
3,032
1,604
12,283
0
122,552
L
Ao Kuang
Reyes_5NDON
Ao Kuang
9,937
2,846
0
6,926
17,236
6,990
696
2,512
14,638
69,869
0
W
Kukulkan
ShineT1me
Kukulkan
9,031
792
0
1,880
12,681
5,632
349
3,355
9,326
47,404
0
L
Fenrir
10,801
3,100
0
3,813
17,866
11,265
0
5,926
11,698
0
27,780
W
11,677
1,809
0
6,140
18,401
14,583
0
5,171
13,230
0
57,722
L
Jing Wei
nichthescrub
Jing Wei
8,380
6,909
0
4,106
11,916
4,309
510
358
11,558
0
67,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,229
Gold Earned
51,019
595
Minions Killed
506
0
Camps Cleared
0
1,826,246
Distance Traveled
1,941,534
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,204
510
113
6
0
344,798
0
L
Gilgamesh
10,464
523
114
6
0
408,682
4
W
Gilgamesh
10,744
537
94
5
0
396,764
5
W
Cerberus
10,027
501
97
5
0
379,612
5
W
Medusa
12,522
626
198
10
0
328,295
7
L
Ao Kuang
10,705
535
111
6
0
408,351
5
W
Kukulkan
10,466
523
87
4
0
351,497
4
L
Fenrir
9,968
498
41
2
0
393,393
4
W
Tyr
10,470
524
119
6
0
370,078
2
L
Jing Wei
9,678
484
127
6
0
386,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role