Player Matchup

Zeus
Zeus
Ac-Sauron_Ds
Zeus
Level 109
God Stats
2W - 3L
1,138 SR
Queue Stats
84W - 134L
1,314 Elo+
Party 1
Nike
Nike
Assasina_creed
Nike
Level 82
God Stats
35W - 45L
1,413 SR
Queue Stats
798W - 875L
1,289 Elo+
Party 1
Ymir
Ymir
Kcerkc
Ymir
Level 129
God Stats
49W - 57L
1,401 SR
Queue Stats
222W - 221L
1,524 Elo+
Solo
Artemis
Artemis
SchwarzerTee--
Artemis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
VasChar93
Erlang Shen
Level 62
God Stats
2W - 4L
1,477 SR
Queue Stats
351W - 456L
1,298 Elo+
Party 1
Team Averages
Level 93
1,386 SR
1,385 Elo+

VS

Team Averages
Level 116
1,433 SR
1,390 Elo+
Baba Yaga
Baba Yaga
AG97_rules4ever
Baba Yaga
Level 126
God Stats
4W - 2L
1,655 SR
Queue Stats
139W - 134L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
DaneGilpin91
Gilgamesh
Level 124
God Stats
10W - 4L
1,664 SR
Queue Stats
228W - 236L
1,560 Elo+
Party 2
Hou Yi
Hou Yi
rurouche
Hou Yi
Level 126
God Stats
2W - 2L
1,161 SR
Queue Stats
233W - 243L
1,515 Elo+
Party 2
Hel
Hel
tarygery
Hel
Level 122
God Stats
4W - 4L
1,185 SR
Queue Stats
156W - 144L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
x-_-Taso793-_-x
Tsukuyomi
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 173L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
8,732
437
11,791
12,165
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 4
9,664
483
7,658
12,768
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Kcerkc
Ymir
9
0 / 4 / 6
6,787
339
2,334
12,165
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 6 / 0
8,768
438
7,869
10,827
3,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
VasChar93
Erlang Shen
13
2 / 5 / 5
8,261
413
7,293
17,792
9,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AG97_rules4ever
Baba Yaga
17
2 / 0 / 5
10,750
538
6,981
9,299
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
DaneGilpin91
Gilgamesh
15
6 / 5 / 7
11,611
581
9,577
20,217
11,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
rurouche
Hou Yi
17
5 / 2 / 4
11,314
566
6,495
8,900
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 1 / 5
11,459
573
11,167
12,127
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
x-_-Taso793-_-x
Tsukuyomi
17
6 / 5 / 7
11,162
558
14,541
15,830
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
13
Kills
22
22
Deaths
13
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AG97_rules4ever
Baba Yaga
2
0
5
4.5
L
3
5
6
1.2
L
4
2
4
3
W
Gilgamesh
DaneGilpin91
Gilgamesh
6
5
7
1.9
L
Ymir
Kcerkc
Ymir
0
4
6
0.75
L
4
6
0
0.67
L
Erlang Shen
VasChar93
Erlang Shen
2
5
5
0.9
W
Hou Yi
rurouche
Hou Yi
5
2
4
3.5
W
3
1
5
5.5
W
Tsukuyomi
x-_-Taso793-_-x
Tsukuyomi
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,945
Damage
48,761
65,717
Taken
66,373
34,749
Mitigated
30,476
11,733
Healing
31,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AG97_rules4ever
Baba Yaga
6,981
963
267
4,034
9,299
4,130
2,316
3,360
5,670
67,767
0
L
11,791
785
792
1,776
12,165
3,883
446
3,406
8,579
53,195
0
L
7,658
622
0
1,707
12,768
9,083
762
5,368
7,352
265
43,289
W
Gilgamesh
DaneGilpin91
Gilgamesh
9,577
2,230
1,391
4,966
20,217
11,596
253
4,329
15,619
0
53,298
L
Ymir
Kcerkc
Ymir
2,334
330
0
820
12,165
8,524
0
2,043
10,003
11,751
0
L
7,869
3,554
0
1,034
10,827
3,487
140
571
10,244
0
40,447
L
Erlang Shen
VasChar93
Erlang Shen
7,293
4,854
0
5,604
17,792
9,772
0
6,328
11,391
0
41,513
W
Hou Yi
rurouche
Hou Yi
6,495
2,462
0
3,941
8,900
3,528
4,166
1,371
7,468
0
61,370
W
11,167
1,075
4,958
7,793
12,127
4,819
2,323
564
11,302
67,199
0
W
Tsukuyomi
x-_-Taso793-_-x
Tsukuyomi
14,541
3,144
0
3,795
15,830
6,403
762
4,133
11,479
0
56,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,212
Gold Earned
56,296
350
Minions Killed
518
0
Camps Cleared
0
1,535,774
Distance Traveled
1,861,414
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,750
538
114
6
0
337,179
0
L
Zeus
8,732
437
102
5
0
290,352
2
L
Nike
9,664
483
88
4
0
321,231
1
W
Gilgamesh
11,611
581
63
3
0
372,310
3
L
Ymir
6,787
339
12
1
0
295,975
3
L
Artemis
8,768
438
75
4
0
296,056
4
L
Erlang Shen
8,261
413
73
4
0
332,160
1
W
Hou Yi
11,314
566
122
6
0
356,747
4
W
Hel
11,459
573
138
7
0
386,552
1
W
Tsukuyomi
11,162
558
81
4
0
408,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role