Player Matchup

Bellona
Bellona
Adums
Bellona
Level 27
God Stats
22W - 24L
1,635 SR
Queue Stats
254W - 244L
1,687 Elo+
Solo
Tiamat
Tiamat
NoobQueen1
Tiamat
Level 17
God Stats
12W - 11L
1,635 SR
Queue Stats
56W - 35L
1,707 Elo+
Party 1
Janus
Janus
TheSchool
Janus
Level 14
God Stats
7W - 4L
1,438 SR
Queue Stats
68W - 34L
1,741 Elo+
Solo
Apollo
Apollo
poisonk1ng
Apollo
Level 18
God Stats
7W - 0L
1,987 SR
Queue Stats
57W - 38L
1,707 Elo+
Party 1
Awilix
Awilix
wishfeggshell
Awilix
Level 28
God Stats
2W - 1L
1,819 SR
Queue Stats
47W - 27L
1,760 Elo+
Solo
Team Averages
Level 21
1,703 SR
1,720 Elo+

VS

Team Averages
Level 25
1,530 SR
1,663 Elo+
Ares
Ares
Ataxary
Ares
Level 29
God Stats
2W - 2L
1,541 SR
Queue Stats
96W - 82L
1,643 Elo+
Solo
Guan Yu
Guan Yu
FatGamerGurl
Guan Yu
Level 25
God Stats
2W - 1L
1,904 SR
Queue Stats
40W - 17L
1,805 Elo+
Solo
Sol
Sol
YourAchillesHeel
Sol
Level 28
God Stats
3W - 3L
1,335 SR
Queue Stats
285W - 244L
1,639 Elo+
Solo
Hun Batz
Hun Batz
Zenstrip
Hun Batz
Level 14
God Stats
1W - 3L
1,222 SR
Queue Stats
19W - 18L
1,596 Elo+
Solo
Tiamat
Tiamat
meshwithme
Tiamat
Level 29
God Stats
4W - 3L
1,649 SR
Queue Stats
119W - 85L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adums
Bellona
12
2 / 3 / 6
7,286
520
6,183
11,769
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
NoobQueen1
Tiamat
14
1 / 2 / 1
8,471
605
7,933
9,538
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
TheSchool
Janus
17
4 / 0 / 2
9,719
694
3,777
4,520
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
poisonk1ng
Apollo
15
5 / 0 / 1
8,741
624
5,133
10,408
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 6
8,007
572
3,648
8,481
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ataxary
Ares
10
0 / 4 / 2
5,593
400
2,627
9,591
5,628
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
FatGamerGurl
Guan Yu
11
2 / 0 / 0
7,032
502
6,163
9,562
5,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
6,417
458
8,078
7,593
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Zenstrip
Hun Batz
13
4 / 5 / 1
7,618
544
4,198
9,323
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
meshwithme
Tiamat
13
2 / 2 / 2
7,404
529
4,307
5,894
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
8
8
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adums
Bellona
2
3
6
1.67
L
Ares
Ataxary
Ares
0
4
2
0.25
L
Guan Yu
FatGamerGurl
Guan Yu
2
0
0
2
W
Tiamat
NoobQueen1
Tiamat
1
2
1
0.75
W
Janus
TheSchool
Janus
4
0
2
5
L
0
3
0
0
L
Hun Batz
Zenstrip
Hun Batz
4
5
1
0.9
L
Tiamat
meshwithme
Tiamat
2
2
2
1.5
W
Apollo
poisonk1ng
Apollo
5
0
1
5.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
25,373
44,716
Taken
41,963
19,420
Mitigated
19,678
17,968
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adums
Bellona
6,183
2,320
0
4,450
11,769
7,077
101
4,735
7,034
0
32,396
L
Ares
Ataxary
Ares
2,627
326
339
927
9,591
5,628
153
1,141
8,450
12,095
0
L
Guan Yu
FatGamerGurl
Guan Yu
6,163
1,282
0
2,973
9,562
5,538
0
5,122
4,440
0
40,956
W
Tiamat
NoobQueen1
Tiamat
7,933
1,476
0
4,355
9,538
4,022
2,357
251
9,287
56,781
0
W
Janus
TheSchool
Janus
3,777
330
0
2,369
4,520
1,656
0
1,761
2,759
78,805
0
L
8,078
3,991
0
3,513
7,593
2,112
814
630
6,933
40,855
0
L
Hun Batz
Zenstrip
Hun Batz
4,198
1,120
0
2,564
9,323
3,267
843
2,644
6,587
0
38,474
L
Tiamat
meshwithme
Tiamat
4,307
274
0
2,122
5,894
3,133
402
1,873
3,843
46,676
0
W
Apollo
poisonk1ng
Apollo
5,133
2,521
0
6,294
10,408
3,628
1,957
5,824
4,584
0
56,230
W
3,648
1,686
0
500
8,481
3,037
0
2,441
6,040
0
47,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,224
Gold Earned
34,064
540
Minions Killed
418
0
Camps Cleared
0
1,454,068
Distance Traveled
1,371,831
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,286
520
43
3
0
299,898
0
L
Ares
5,593
400
19
1
0
308,116
7
L
Guan Yu
7,032
502
100
7
0
244,934
2
W
Tiamat
8,471
605
125
9
0
233,798
0
W
Janus
9,719
694
183
13
0
308,849
7
L
Sol
6,417
458
90
6
0
242,787
3
L
Hun Batz
7,618
544
104
7
0
296,706
2
L
Tiamat
7,404
529
105
8
0
279,288
2
W
Apollo
8,741
624
98
7
0
272,295
5
W
Awilix
8,007
572
91
7
0
339,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role