Player Matchup

Fenrir
Fenrir
BLACKc
Fenrir
Level 48
God Stats
2W - 4L
1,572 SR
Queue Stats
22W - 19L
1,566 Elo+
Party 2
Anhur
Anhur
Chrisiano
Anhur
Level 13
God Stats
1W - 2L
1,272 SR
Queue Stats
8W - 12L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
Draknal6616
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,366 Elo+
Party 2
Anubis
Anubis
Kellafonic
Anubis
Level 18
God Stats
17W - 11L
1,597 SR
Queue Stats
38W - 51L
1,438 Elo+
Party 2
Bellona
Bellona
fovk45
Bellona
Level 8
God Stats
0W - 3L
1,269 SR
Queue Stats
0W - 5L
1,211 Elo+
Party 2
Team Averages
Level 18
1,442 SR
1,397 Elo+

VS

Team Averages
Level 26
1,613 SR
1,513 Elo+
Sol
Sol
SOEURTHERESAPGM
Sol
Level 50
God Stats
4W - 1L
1,881 SR
Queue Stats
193W - 183L
1,487 Elo+
Party 3
Terra
Terra
TyagiG
Terra
Level 27
God Stats
3W - 3L
1,262 SR
Queue Stats
81W - 88L
1,420 Elo+
Solo
Ares
Ares
VypexOne
Ares
Level 4
God Stats
4W - 3L
1,844 SR
Queue Stats
5W - 3L
1,752 Elo+
Party 3
Chernobog
Chernobog
iRoflex
Chernobog
Level 23
God Stats
10W - 9L
1,480 SR
Queue Stats
41W - 30L
1,479 Elo+
Party 1
Kali
Kali
selretaz
Kali
Level 26
God Stats
9W - 8L
1,597 SR
Queue Stats
75W - 56L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BLACKc
Fenrir
17
11 / 5 / 7
12,238
532
16,977
20,776
8,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Chrisiano
Anhur
15
1 / 6 / 10
9,655
420
5,034
11,630
3,463
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Draknal6616
Cthulhu
14
1 / 7 / 10
8,924
388
9,998
15,584
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Kellafonic
Anubis
18
11 / 6 / 7
12,377
538
19,093
19,620
8,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
fovk45
Bellona
14
1 / 9 / 5
9,320
405
5,423
16,691
8,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 5
12,497
543
12,860
17,276
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
TyagiG
Terra
20
6 / 6 / 11
13,341
580
20,941
23,092
12,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
0 / 5 / 7
10,182
443
2,953
17,272
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
iRoflex
Chernobog
19
7 / 7 / 9
13,233
575
12,737
16,792
5,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
20
13 / 3 / 4
15,736
684
14,418
23,486
11,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
69
25
Kills
33
33
Deaths
26
39
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BLACKc
Fenrir
11
5
7
2.9
L
Anhur
Chrisiano
Anhur
1
6
10
1
L
Cthulhu
Draknal6616
Cthulhu
1
7
10
0.86
L
Anubis
Kellafonic
Anubis
11
6
7
2.42
W
7
5
5
1.9
W
Terra
TyagiG
Terra
6
6
11
1.92
W
Ares
0
5
7
0.7
L
Bellona
fovk45
Bellona
1
9
5
0.39
W
Chernobog
iRoflex
Chernobog
7
7
9
1.64
W
Kali
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,525
Damage
63,909
84,301
Taken
97,918
40,168
Mitigated
45,428
17,803
Healing
38,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BLACKc
Fenrir
16,977
4,657
0
6,448
20,776
8,080
737
8,607
12,169
0
62,385
L
Anhur
Chrisiano
Anhur
5,034
2,423
0
250
11,630
3,463
1,742
3,916
7,714
0
45,840
L
Cthulhu
Draknal6616
Cthulhu
9,998
219
452
1,123
15,584
11,274
1,071
7,578
8,006
28,996
0
L
Anubis
Kellafonic
Anubis
19,093
1,379
0
8,357
19,620
8,384
1,637
7,796
11,824
74,139
0
W
12,860
4,950
0
6,540
17,276
5,349
4,262
8,973
8,003
74,086
5,683
W
Terra
TyagiG
Terra
20,941
1,472
2,117
7,668
23,092
12,486
211
10,241
12,678
75,535
0
W
Ares
2,953
160
0
2,790
17,272
10,232
1,027
5,459
11,613
15,561
0
L
Bellona
fovk45
Bellona
5,423
2,007
0
1,173
16,691
8,967
844
9,374
7,317
0
24,129
W
Chernobog
iRoflex
Chernobog
12,737
7,862
0
3,161
16,792
5,836
788
6,273
10,471
0
67,312
W
Kali
14,418
10,109
0
16,495
23,486
11,525
5,264
2,547
20,839
0
134,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,514
Gold Earned
64,989
349
Minions Killed
578
0
Camps Cleared
0
1,999,659
Distance Traveled
2,027,373
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,238
532
89
4
0
437,190
4
L
Anhur
9,655
420
84
4
0
379,164
2
L
Cthulhu
8,924
388
36
2
0
438,024
5
L
Anubis
12,377
538
96
4
0
351,386
1
W
Sol
12,497
543
132
6
0
370,567
1
W
Terra
13,341
580
126
5
0
410,588
0
W
Ares
10,182
443
17
1
0
426,260
1
L
Bellona
9,320
405
44
2
0
393,895
0
W
Chernobog
13,233
575
110
5
0
393,975
1
W
Kali
15,736
684
193
8
0
425,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role