Player Matchup

Chang'e
Chang'e
CredCaNu
Chang'e
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 348L
1,488 Elo+
Party 1
Nemesis
Nemesis
Kart98ch
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 64L
1,637 Elo+
Solo
Bastet
Bastet
ManuChao
Bastet
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 188L
1,430 Elo+
Party 1
Ymir
Ymir
Moveo
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
internulo
Fenrir
Level 149
God Stats
1W - 1L
1,729 SR
Queue Stats
48W - 59L
1,449 Elo+
Party 1
Team Averages
Level 115
1,546 SR
1,501 Elo+

VS

Team Averages
Level 133
1,488 SR
1,503 Elo+
Ah Puch
Ah Puch
Exellence
Ah Puch
Level 107
God Stats
3W - 3L
1,525 SR
Queue Stats
268W - 288L
1,467 Elo+
Solo
Ra
Ra
Messerdeathx
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Pazuz
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoyalFlame
Tsukuyomi
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
499W - 527L
1,477 Elo+
Solo
Hun Batz
Hun Batz
Αevum
Hun Batz
Level 152
God Stats
4W - 7L
1,414 SR
Queue Stats
188W - 182L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CredCaNu
Chang'e
16
2 / 9 / 9
9,247
711
9,606
17,251
6,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Kart98ch
Nemesis
17
3 / 6 / 10
9,389
722
8,379
15,161
12,955
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
ManuChao
Bastet
15
3 / 10 / 8
9,740
749
8,828
15,775
6,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Moveo
Ymir
16
4 / 8 / 5
9,175
706
6,291
20,480
20,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
internulo
Fenrir
19
11 / 8 / 6
12,201
939
15,568
18,724
19,761
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Exellence
Ah Puch
20
23 / 3 / 12
13,977
1,075
30,552
9,820
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 5 / 22
9,958
766
12,150
11,873
8,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Pazuz
Neith
18
9 / 3 / 18
11,110
855
15,064
10,688
5,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
RoyalFlame
Tsukuyomi
15
3 / 7 / 18
9,598
738
10,581
15,521
8,763
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
Αevum
Hun Batz
18
4 / 5 / 23
11,154
858
10,456
15,044
16,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
134
23
Kills
41
41
Deaths
23
38
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CredCaNu
Chang'e
2
9
9
0.72
W
Ah Puch
Exellence
Ah Puch
23
3
12
9.67
L
Nemesis
Kart98ch
Nemesis
3
6
10
1.33
L
Bastet
ManuChao
Bastet
3
10
8
0.7
W
2
5
22
2.6
L
Ymir
Moveo
Ymir
4
8
5
0.81
W
Neith
Pazuz
Neith
9
3
18
6
W
Tsukuyomi
RoyalFlame
Tsukuyomi
3
7
18
1.71
L
Fenrir
internulo
Fenrir
11
8
6
1.75
W
Hun Batz
Αevum
Hun Batz
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,672
Damage
78,803
87,391
Taken
62,946
66,278
Mitigated
44,610
21,105
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CredCaNu
Chang'e
9,606
315
5,933
3,278
17,251
6,830
0
8,716
8,535
19,797
0
W
Ah Puch
Exellence
Ah Puch
30,552
816
1,232
3,150
9,820
4,902
325
1,597
8,223
52,711
0
L
Nemesis
Kart98ch
Nemesis
8,379
2,682
1,759
3,088
15,161
12,955
0
8,512
6,649
0
18,938
L
Bastet
ManuChao
Bastet
8,828
3,097
294
1,613
15,775
6,352
0
7,407
8,368
0
19,659
W
12,150
1,978
2,373
3,300
11,873
8,661
511
3,417
8,456
27,238
0
L
Ymir
Moveo
Ymir
6,291
336
173
213
20,480
20,380
0
10,273
10,207
16,647
0
W
Neith
Pazuz
Neith
15,064
4,885
1,345
2,963
10,688
5,287
2,844
2,699
7,989
0
24,815
W
Tsukuyomi
RoyalFlame
Tsukuyomi
10,581
3,326
189
1,740
15,521
8,763
356
2,427
13,094
0
20,618
L
Fenrir
internulo
Fenrir
15,568
5,141
1,055
3,699
18,724
19,761
0
8,243
10,481
0
27,188
W
Hun Batz
Αevum
Hun Batz
10,456
2,172
230
2,531
15,044
16,997
795
5,757
9,287
813
23,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,752
Gold Earned
55,797
120
Minions Killed
138
0
Camps Cleared
0
1,014,433
Distance Traveled
1,126,346
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,247
711
31
2
0
177,071
0
W
Ah Puch
13,977
1,075
53
4
0
252,896
1
L
Nemesis
9,389
722
29
2
0
242,194
0
L
Bastet
9,740
749
19
1
0
218,075
0
W
Ra
9,958
766
31
2
0
206,660
1
L
Ymir
9,175
706
23
2
0
160,879
0
W
Neith
11,110
855
15
1
0
226,264
0
W
Tsukuyomi
9,598
738
16
1
0
237,121
1
L
Fenrir
12,201
939
18
1
0
216,214
0
W
Hun Batz
11,154
858
23
2
0
203,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role