Player Matchup

Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
Xxjohny_test10xX
Loki
Platinum IV
Level 147
God Stats
2W - 4L
1,650 SR
Queue Stats
203W - 185L
1,818 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
someone_pretty
Baron Samedi
Platinum IV
Level 153
God Stats
9W - 10L
1,542 SR
Queue Stats
306W - 293L
1,751 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
xRaul98
Cu Chulainn
Platinum II
Level 126
God Stats
5W - 4L
1,663 SR
Queue Stats
199W - 194L
1,797 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,571 SR
1,673 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,688 SR
1,850 MMR
Janus
Janus
Platinum I
GomzaPlay_1
Janus
Platinum I
Level 155
God Stats
4W - 9L
1,660 SR
Queue Stats
187W - 170L
2,004 MMR
Solo
Xing Tian
Xing Tian
Platinum I
Lend Me A BIC
Xing Tian
Platinum I
Level 160
God Stats
18W - 21L
1,708 SR
Queue Stats
601W - 605L
1,873 MMR
Solo
Bastet
Bastet
Platinum IV
ReyKev22
Bastet
Platinum IV
Level 153
God Stats
8W - 9L
1,660 SR
Queue Stats
174W - 166L
1,660 MMR
Solo
Anhur
Anhur
Platinum IV
TacoCrusher21
Anhur
Platinum IV
Level 105
God Stats
8W - 1L
1,848 SR
Queue Stats
86W - 70L
1,880 MMR
Solo
Susano
Susano
Platinum II
nVJohnny
Susano
Platinum II
Level 122
God Stats
5W - 4L
1,562 SR
Queue Stats
93W - 84L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 3 / 2
8,409
495
7,123
5,751
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
 
Apollo
9
1 / 2 / 1
6,785
399
2,363
3,849
884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
3 / 3 / 3
9,048
532
6,310
10,497
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
someone_pretty
Baron Samedi
12
2 / 6 / 8
7,882
464
8,696
15,157
8,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
xRaul98
Cu Chulainn
9
0 / 3 / 0
6,553
385
2,480
7,555
2,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaSetTiamatDanzaburouGuan Yu

VS

Bans
King ArthurCerberusGaneshaTsukuyomiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,554
503
6,828
10,140
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Lend Me A BIC
Xing Tian
12
0 / 2 / 4
7,857
462
3,440
12,890
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
ReyKev22
Bastet
16
8 / 2 / 2
9,920
584
7,757
10,975
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 1
8,503
500
4,467
10,579
3,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
nVJohnny
Susano
19
5 / 0 / 0
10,974
646
8,165
8,890
4,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
10
Kills
17
17
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
2
1.67
L
Apollo
 
Apollo
1
2
1
0.75
W
2
3
4
1.33
W
Xing Tian
Lend Me A BIC
Xing Tian
0
2
4
1
W
Bastet
ReyKev22
Bastet
8
2
2
4.5
W
2
3
1
0.83
L
3
3
3
1.5
W
Susano
nVJohnny
Susano
5
0
0
5
L
Baron Samedi
someone_pretty
Baron Samedi
2
6
8
1
L
Cu Chulainn
xRaul98
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
30,657
42,809
Taken
53,474
17,667
Mitigated
21,128
12,596
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,123
570
0
1,172
5,751
1,603
310
1,756
3,865
43,851
0
L
Apollo
 
Apollo
2,363
1,871
0
1,312
3,849
884
0
1,187
2,586
0
20,893
W
6,828
464
0
1,277
10,140
2,961
639
4,330
5,576
52,594
0
W
Xing Tian
Lend Me A BIC
Xing Tian
3,440
153
0
2,638
12,890
6,465
31
4,604
8,142
25,876
0
W
Bastet
ReyKev22
Bastet
7,757
1,544
0
5,412
10,975
3,734
0
3,062
7,863
0
58,172
W
4,467
2,309
0
4,379
10,579
3,369
540
2,802
7,717
0
54,054
L
6,310
426
0
3,378
10,497
4,183
0
2,268
8,147
0
65,319
W
Susano
nVJohnny
Susano
8,165
2,712
0
1,779
8,890
4,599
616
533
8,357
0
78,439
L
Baron Samedi
someone_pretty
Baron Samedi
8,696
1,078
593
4,163
15,157
8,121
320
4,541
10,388
26,295
0
L
Cu Chulainn
xRaul98
Cu Chulainn
2,480
114
0
1,978
7,555
2,876
0
0
7,555
0
26,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,677
Gold Earned
45,808
358
Minions Killed
506
0
Camps Cleared
0
1,286,251
Distance Traveled
1,680,429
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,409
495
90
5
0
310,212
6
L
Apollo
6,785
399
53
3
0
163,458
3
W
Janus
8,554
503
109
6
0
329,533
5
W
Xing Tian
7,857
462
35
2
0
345,992
2
W
Bastet
9,920
584
99
6
0
369,427
4
W
Anhur
8,503
500
98
6
0
293,698
2
L
Loki
9,048
532
121
7
0
360,472
4
W
Susano
10,974
646
165
10
0
341,779
2
L
Baron Samedi
7,882
464
35
2
0
292,265
4
L
Cu Chulainn
6,553
385
59
3
0
159,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role