Player Matchup

Medusa
Medusa
Centipede4659
Medusa
Level 18
God Stats
7W - 1L
1,269 SR
Queue Stats
68W - 97L
1,179 Elo+
Solo
Olorun
Olorun
DAt KID Veggie
Olorun
Level 24
God Stats
10W - 9L
1,413 SR
Queue Stats
39W - 30L
1,256 Elo+
Solo
Neith
Neith
Juicepouwch
Neith
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 205L
1,241 Elo+
Solo
Fenrir
Fenrir
bukekiller
Fenrir
Level 14
God Stats
7W - 8L
1,702 SR
Queue Stats
219W - 192L
1,212 Elo+
Solo
Heimdallr
Heimdallr
kinghamadeus
Heimdallr
Level 17
God Stats
1W - 2L
1,314 SR
Queue Stats
10W - 19L
1,118 Elo+
Solo
Team Averages
Level 20
1,439 SR
1,201 Elo+

VS

Team Averages
Level 15
1,322 SR
1,158 Elo+
Loki
Loki
SenJu_TOQUIMA
Loki
Level 29
God Stats
13W - 23L
1,168 SR
Queue Stats
146W - 202L
1,065 Elo+
Party 1
Hel
Hel
SenJu_Tachito
Hel
Level 18
God Stats
6W - 9L
1,305 SR
Queue Stats
71W - 114L
1,071 Elo+
Party 1
Kuzenbo
Kuzenbo
Va_Laa
Kuzenbo
Level 10
God Stats
5W - 8L
1,500 SR
Queue Stats
33W - 50L
1,044 Elo+
Party 1
Bellona
Bellona
onijames30
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,109 Elo+
Solo
Set
Set
whippy-crab9
Set
Level 6
God Stats
0W - 1L
1,135 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 7
13,839
477
19,983
18,390
7,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 3 / 12
14,105
486
19,599
13,696
10,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
13 / 3 / 11
15,328
529
24,747
17,290
7,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
bukekiller
Fenrir
17
5 / 11 / 10
13,057
450
16,403
28,984
13,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
kinghamadeus
Heimdallr
15
2 / 13 / 11
11,903
410
8,105
22,092
19,990
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 8 / 8
14,686
506
26,242
27,197
12,236
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 7 / 7
10,807
373
9,811
22,306
9,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Va_Laa
Kuzenbo
17
4 / 7 / 10
10,670
368
9,614
32,275
39,430
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
onijames30
Bellona
3
0 / 2 / 0
7,048
243
102
1,308
621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
6 / 11 / 9
11,536
398
11,261
28,083
14,368
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
68
34
Kills
34
37
Deaths
35
51
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
7
7
1.79
W
5
3
12
3.67
W
13
3
11
6.17
L
19
8
8
2.88
L
5
7
7
1.21
L
Kuzenbo
Va_Laa
Kuzenbo
4
7
10
1.29
W
Fenrir
bukekiller
Fenrir
5
11
10
0.91
W
Heimdallr
kinghamadeus
Heimdallr
2
13
11
0.58
L
Bellona
onijames30
Bellona
0
2
0
0
L
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,837
Damage
57,030
100,452
Taken
111,169
58,776
Mitigated
75,776
17,435
Healing
19,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,983
10,389
0
2,903
18,390
7,687
3,222
3,784
14,606
0
79,984
W
19,599
8,437
1,195
4,540
13,696
10,696
2,478
3,240
10,456
68,923
0
W
24,747
16,160
0
3,748
17,290
7,323
4,744
4,115
13,175
0
90,421
L
26,242
6,413
94
5,857
27,197
12,236
198
4,374
22,823
0
80,144
L
9,811
3,329
3,940
7,888
22,306
9,121
126
5,822
16,484
43,863
0
L
Kuzenbo
Va_Laa
Kuzenbo
9,614
3,403
0
1,794
32,275
39,430
0
2,985
29,290
28,790
0
W
Fenrir
bukekiller
Fenrir
16,403
4,616
0
5,049
28,984
13,080
342
5,685
23,299
0
78,647
W
Heimdallr
kinghamadeus
Heimdallr
8,105
4,087
0
0
22,092
19,990
1,787
2,601
19,491
0
28,600
L
Bellona
onijames30
Bellona
102
0
0
0
1,308
621
0
0
1,308
0
1,852
L
11,261
5,539
0
172
28,083
14,368
0
6,418
21,665
0
35,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,232
Gold Earned
54,747
444
Minions Killed
231
0
Camps Cleared
0
2,348,604
Distance Traveled
2,027,736
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,839
477
113
4
0
486,484
0
W
Olorun
14,105
486
99
3
0
471,936
4
W
Neith
15,328
529
129
4
0
485,376
3
L
Loki
14,686
506
102
4
0
549,761
0
L
Hel
10,807
373
47
2
0
391,072
2
L
Kuzenbo
10,670
368
28
1
0
514,222
1
W
Fenrir
13,057
450
73
3
0
508,874
1
W
Heimdallr
11,903
410
30
1
0
395,934
0
L
Bellona
7,048
243
7
0
0
37,677
0
L
Set
11,536
398
47
2
0
535,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role