Player Matchup

Heimdallr
Heimdallr
ApexWeasel
Heimdallr
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,296 Elo+
Party 3
Loki
Loki
DaddyAlcoholic
Loki
Level 24
God Stats
9W - 3L
1,534 SR
Queue Stats
37W - 43L
1,449 Elo+
Party 1
Ra
Ra
KrilleL
Ra
Level 16
God Stats
9W - 9L
1,513 SR
Queue Stats
17W - 23L
1,378 Elo+
Party 1
Achilles
Achilles
P0W3RP0UL
Achilles
Level 60
God Stats
5W - 8L
1,321 SR
Queue Stats
47W - 52L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Popac9cro
Cthulhu
Level 4
God Stats
1W - 3L
1,280 SR
Queue Stats
2W - 7L
1,097 Elo+
Party 3
Team Averages
Level 24
1,430 SR
1,336 Elo+

VS

Team Averages
Level 24
1,584 SR
1,273 Elo+
Tiamat
Tiamat
DusstyDestroyer
Tiamat
Level 6
God Stats
1W - 1L
1,717 SR
Queue Stats
22W - 15L
1,326 Elo+
Party 2
Yemoja
Yemoja
Guarno
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
934 Elo+
Party 4
Heimdallr
Heimdallr
KaiParker14
Heimdallr
Level 24
God Stats
6W - 2L
1,702 SR
Queue Stats
45W - 49L
1,381 Elo+
Solo
Guan Yu
Guan Yu
MasterCimix
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 4
Da Ji
Da Ji
mariomercy
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 120L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApexWeasel
Heimdallr
6
0 / 2 / 1
4,202
525
1,589
3,184
900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 2 / 1
4,684
586
1,294
3,856
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

9
5 / 2 / 1
5,689
711
3,933
4,265
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
P0W3RP0UL
Achilles
7
1 / 1 / 0
4,553
569
1,828
3,519
2,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Popac9cro
Cthulhu
6
3 / 4 / 1
4,580
573
2,769
7,127
2,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 3 / 0
3,900
488
977
2,587
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
Guarno
Yemoja
6
1 / 4 / 5
4,758
595
2,582
4,449
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
KaiParker14
Heimdallr
9
5 / 1 / 1
5,489
686
4,997
3,641
1,189
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
MasterCimix
Guan Yu
7
0 / 0 / 0
3,998
500
1,071
4,250
2,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
8
4 / 4 / 0
4,969
621
3,497
5,594
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
10
Kills
11
11
Deaths
12
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ApexWeasel
Heimdallr
0
2
1
0.25
W
1
2
1
0.75
L
1
3
0
0.33
L
Yemoja
Guarno
Yemoja
1
4
5
0.88
L
Heimdallr
KaiParker14
Heimdallr
5
1
1
5.5
W
5
2
1
2.75
L
Guan Yu
MasterCimix
Guan Yu
0
0
0
0
W
Achilles
P0W3RP0UL
Achilles
1
1
0
1
W
Cthulhu
Popac9cro
Cthulhu
3
4
1
0.88
L
Da Ji
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,413
Damage
13,124
21,951
Taken
20,521
7,402
Mitigated
7,364
4,517
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ApexWeasel
Heimdallr
1,589
944
0
105
3,184
900
0
966
2,218
0
14,479
W
1,294
300
0
1,347
3,856
821
0
0
3,807
0
14,462
L
977
148
0
436
2,587
869
0
1,246
1,257
6,909
0
L
Yemoja
Guarno
Yemoja
2,582
975
227
324
4,449
1,746
312
1,828
2,579
8,821
0
L
Heimdallr
KaiParker14
Heimdallr
4,997
2,930
135
1,794
3,641
1,189
682
1,174
2,467
0
25,359
W
3,933
896
78
1,509
4,265
1,312
548
1,117
3,148
22,731
0
L
Guan Yu
MasterCimix
Guan Yu
1,071
88
0
464
4,250
2,016
0
461
3,623
0
8,819
W
Achilles
P0W3RP0UL
Achilles
1,828
54
0
649
3,519
2,130
0
0
3,444
0
12,050
W
Cthulhu
Popac9cro
Cthulhu
2,769
406
0
829
7,127
2,239
0
1,476
5,651
9,358
0
L
Da Ji
3,497
896
0
1,356
5,594
1,544
0
1,689
3,674
0
16,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,708
Gold Earned
23,114
167
Minions Killed
129
0
Camps Cleared
0
788,084
Distance Traveled
707,248
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,202
525
41
5
0
150,384
0
W
Loki
4,684
586
41
5
0
163,385
0
L
Tiamat
3,900
488
15
2
0
63,240
0
L
Yemoja
4,758
595
21
3
0
161,512
1
L
Heimdallr
5,489
686
47
6
0
146,452
0
W
Ra
5,689
711
47
6
0
148,374
1
L
Guan Yu
3,998
500
15
2
0
169,476
1
W
Achilles
4,553
569
27
3
0
153,083
0
W
Cthulhu
4,580
573
11
1
0
172,858
0
L
Da Ji
4,969
621
31
4
0
166,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role