Player Matchup

Chaac
Chaac
Bossmode2007195
Chaac
Level 68
God Stats
7W - 3L
2,024 SR
Queue Stats
422W - 392L
1,527 Elo+
Party 3
Heimdallr
Heimdallr
Chosennn--
Heimdallr
Level 24
God Stats
18W - 12L
1,522 SR
Queue Stats
118W - 122L
1,486 Elo+
Party 2
Osiris
Osiris
Drac444
Osiris
Level 47
God Stats
10W - 8L
1,605 SR
Queue Stats
205W - 203L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Thanks4TheTP--
Nu Wa
Level 149
God Stats
8W - 3L
1,693 SR
Queue Stats
59W - 74L
1,426 Elo+
Party 2
Ymir
Ymir
tysavengers
Ymir
Level 48
God Stats
7W - 11L
1,264 SR
Queue Stats
169W - 163L
1,583 Elo+
Party 3
Team Averages
Level 67
1,622 SR
1,494 Elo+

VS

Team Averages
Level 48
1,564 SR
1,512 Elo+
Mulan
Mulan
Blackraison099
Mulan
Level 49
God Stats
25W - 21L
1,589 SR
Queue Stats
317W - 316L
1,538 Elo+
Party 1
Ravana
Ravana
JAJASALUDOS30
Ravana
Level 64
God Stats
23W - 29L
1,547 SR
Queue Stats
757W - 746L
1,591 Elo+
Party 1
Hera
Hera
JorgeFrutyMex
Hera
Level 61
God Stats
10W - 4L
1,859 SR
Queue Stats
539W - 540L
1,559 Elo+
Party 1
Chernobog
Chernobog
TIG_SKADEE
Chernobog
Level 37
God Stats
1W - 3L
1,444 SR
Queue Stats
55W - 80L
1,431 Elo+
Solo
Bacchus
Bacchus
t t TIMAH
Bacchus
Level 31
God Stats
24W - 30L
1,379 SR
Queue Stats
73W - 86L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,313
486
4,765
9,698
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Chosennn--
Heimdallr
11
4 / 0 / 3
6,631
510
6,831
4,321
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Drac444
Osiris
12
4 / 0 / 6
7,310
562
4,380
6,331
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 4
7,611
585
9,780
5,525
1,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 5
6,340
488
1,486
6,678
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
7,779
598
6,974
8,928
6,741
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 2 / 0
6,008
462
3,067
6,978
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
6,485
499
2,088
8,039
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
TIG_SKADEE
Chernobog
9
0 / 4 / 0
5,650
435
3,132
6,647
1,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
t t TIMAH
Bacchus
8
0 / 2 / 0
5,529
425
3,822
7,383
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
3
3
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
0
2
0
0
W
Heimdallr
Chosennn--
Heimdallr
4
0
3
5.5
W
Osiris
Drac444
Osiris
4
0
6
7
L
1
2
0
0.5
L
0
4
1
0.13
L
Chernobog
TIG_SKADEE
Chernobog
0
4
0
0
W
3
1
4
5
L
Bacchus
t t TIMAH
Bacchus
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,242
Damage
19,083
32,553
Taken
37,975
19,196
Mitigated
17,292
11,953
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,974
1,392
0
3,246
8,928
6,741
225
1,047
7,331
0
52,128
W
4,765
765
0
4,729
9,698
7,573
0
0
9,698
0
35,514
W
Heimdallr
Chosennn--
Heimdallr
6,831
2,553
0
1,150
4,321
1,598
17
558
3,763
0
34,281
W
Osiris
Drac444
Osiris
4,380
1,448
0
1,890
6,331
4,202
87
1,437
4,852
0
43,860
L
3,067
814
0
1,701
6,978
2,100
0
1,464
5,514
0
31,850
L
2,088
918
0
2,701
8,039
1,960
0
5,853
2,186
41,030
0
L
Chernobog
TIG_SKADEE
Chernobog
3,132
2,133
0
1,709
6,647
1,698
0
1,375
5,272
0
23,180
W
9,780
4,135
0
1,244
5,525
1,695
81
1,635
3,850
55,469
0
L
Bacchus
t t TIMAH
Bacchus
3,822
292
0
2,198
7,383
4,793
0
1,527
5,856
19,719
0
W
1,486
238
184
2,756
6,678
4,128
28
2,198
4,480
14,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,205
Gold Earned
31,451
336
Minions Killed
358
0
Camps Cleared
0
1,277,107
Distance Traveled
1,298,302
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,779
598
117
9
0
232,713
4
W
Chaac
6,313
486
62
5
0
246,615
0
W
Heimdallr
6,631
510
65
5
0
242,943
4
W
Osiris
7,310
562
90
7
0
307,044
4
L
Ravana
6,008
462
68
5
0
304,475
3
L
Hera
6,485
499
93
7
0
222,584
6
L
Chernobog
5,650
435
51
4
0
255,566
0
W
Nu Wa
7,611
585
96
7
0
247,996
6
L
Bacchus
5,529
425
29
2
0
282,964
4
W
Ymir
6,340
488
23
2
0
232,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role