Player Matchup

Gilgamesh
Gilgamesh
HexZeal
Gilgamesh
Level 160
God Stats
1W - 0L
1,585 SR
Queue Stats
32W - 14L
1,621 Elo+
Party 2
Bacchus
Bacchus
LordLorgarius
Bacchus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,764 Elo+
Party 2
Aphrodite
Aphrodite
MsJenocide
Aphrodite
Level 82
God Stats
4W - 4L
1,560 SR
Queue Stats
24W - 30L
1,510 Elo+
Party 2
Chiron
Chiron
Rasheediscool
Chiron
Level 149
God Stats
1W - 0L
1,519 SR
Queue Stats
3W - 1L
1,289 Elo+
Party 2
Team Averages
Level 104
1,541 SR
1,546 Elo+

VS

Team Averages
Level 79
1,605 SR
1,459 Elo+
Janus
Janus
 
Janus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GodofBOOF
Izanami
Level 104
God Stats
2W - 2L
1,682 SR
Queue Stats
41W - 39L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
JohnSwangin
Cabrakan
Level 64
God Stats
2W - 2L
1,645 SR
Queue Stats
18W - 22L
1,569 Elo+
Party 1
Arachne
Arachne
TM Bearr
Arachne
Level 107
God Stats
0W - 1L
1,592 SR
Queue Stats
2W - 5L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HexZeal
Gilgamesh
13
6 / 2 / 2
8,259
1,032
5,663
8,417
3,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
13
3 / 0 / 8
7,853
982
4,609
7,030
4,343
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
MsJenocide
Aphrodite
13
3 / 1 / 7
7,979
997
4,912
3,971
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 4
7,587
948
4,546
5,374
1,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 3 / 2
6,699
837
3,052
4,529
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
GodofBOOF
Izanami
10
0 / 4 / 0
5,834
729
5,325
5,832
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
JohnSwangin
Cabrakan
10
1 / 4 / 0
6,257
782
1,949
6,966
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TM Bearr
Arachne
11
0 / 5 / 3
6,132
767
2,152
8,269
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
3
4
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
2
1
L
Izanami
GodofBOOF
Izanami
0
4
0
0
W
Gilgamesh
HexZeal
Gilgamesh
6
2
2
3.5
L
Cabrakan
JohnSwangin
Cabrakan
1
4
0
0.25
W
Bacchus
3
0
8
7
W
Aphrodite
MsJenocide
Aphrodite
3
1
7
6.5
W
4
1
4
6
L
Arachne
TM Bearr
Arachne
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
12,478
24,792
Taken
25,596
11,594
Mitigated
13,490
12,001
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,052
135
316
648
4,529
1,504
926
1,867
2,662
15,171
0
L
Izanami
GodofBOOF
Izanami
5,325
2,866
0
45
5,832
2,368
0
2,946
2,886
0
21,022
W
Gilgamesh
HexZeal
Gilgamesh
5,663
2,291
0
1,403
8,417
3,875
3,204
2,038
6,175
0
29,403
L
Cabrakan
JohnSwangin
Cabrakan
1,949
341
318
936
6,966
6,241
0
2,627
4,339
5,559
0
W
Bacchus
4,609
704
356
1,241
7,030
4,343
909
1,280
5,750
15,254
0
W
Aphrodite
MsJenocide
Aphrodite
4,912
415
3,992
2,630
3,971
1,593
1,052
923
2,954
17,251
0
W
4,546
2,348
250
2,129
5,374
1,783
1,929
855
4,489
0
23,445
L
Arachne
TM Bearr
Arachne
2,152
1,263
0
1,052
8,269
3,377
0
2,424
5,845
0
14,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
24,922
150
Minions Killed
102
8
Camps Cleared
5
646,063
Distance Traveled
440,335
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,699
837
33
4
1
92,228
0
L
Izanami
5,834
729
38
5
1
96,593
0
W
Gilgamesh
8,259
1,032
45
6
4
160,227
0
L
Cabrakan
6,257
782
8
1
1
102,589
0
W
Bacchus
7,853
982
26
3
3
189,804
0
W
Aphrodite
7,979
997
35
4
1
156,843
0
W
Chiron
7,587
948
44
6
0
139,189
1
L
Arachne
6,132
767
23
3
2
148,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role