Player Matchup

Chang'e
Chang'e
Bronze III
Anthohy2010
Chang'e
Bronze III
Level 85
God Stats
2W - 0L
1,308 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
Bobruisk1985
Bacchus
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Bronze III
justdon
Ullr
Bronze III
Level 116
God Stats
27W - 4L
1,500 SR
Queue Stats
30W - 5L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,436 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,685 SR
1,634 MMR
Medusa
Medusa
Silver II
Banxy
Medusa
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum I
Zovlexx
Set
Platinum I
Level 112
God Stats
6W - 1L
2,008 SR
Queue Stats
228W - 146L
1,949 MMR
Party 1
Scylla
Scylla
Gold II
ceerax
Scylla
Gold II
Level 102
God Stats
5W - 6L
1,548 SR
Queue Stats
99W - 82L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anthohy2010
Chang'e
12
4 / 0 / 9
8,127
813
3,111
5,949
1,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Bobruisk1985
Bacchus
12
4 / 0 / 9
9,069
907
4,625
10,697
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
justdon
Ullr
12
7 / 1 / 7
8,670
867
9,792
9,782
3,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TiamatAthenaPersephoneThothGuan Yu

VS

Bans
AphroditeAchillesCupidFenrirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Banxy
Medusa
9
0 / 2 / 0
6,407
641
7,054
5,467
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
10
1 / 5 / 0
7,136
714
6,481
7,788
3,510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Scylla
ceerax
Scylla
8
0 / 8 / 1
6,556
656
4,718
8,471
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
1
1
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anthohy2010
Chang'e
4
0
9
8.5
L
Medusa
Banxy
Medusa
0
2
0
0
W
Bacchus
Bobruisk1985
Bacchus
4
0
9
8.5
L
Set
1
5
0
0.2
L
Scylla
ceerax
Scylla
0
8
1
0.06
W
Ullr
justdon
Ullr
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
18,253
26,428
Taken
21,726
12,738
Mitigated
7,771
14,554
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anthohy2010
Chang'e
3,111
477
6,060
3,307
5,949
1,861
734
1,110
4,713
19,848
0
L
Medusa
Banxy
Medusa
7,054
2,716
0
1,263
5,467
1,729
0
2,519
2,948
0
28,039
W
Bacchus
Bobruisk1985
Bacchus
4,625
579
846
4,106
10,697
7,792
32
790
9,777
25,839
0
L
Set
6,481
1,866
0
443
7,788
3,510
0
3,373
4,415
0
26,221
L
Scylla
ceerax
Scylla
4,718
136
0
469
8,471
2,532
0
1,844
6,627
12,704
0
W
Ullr
justdon
Ullr
9,792
2,860
0
235
9,782
3,085
1,992
2,434
7,180
0
47,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
20,099
150
Minions Killed
99
0
Camps Cleared
0
650,165
Distance Traveled
539,293
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,127
813
32
3
0
214,221
1
L
Medusa
6,407
641
42
4
0
179,455
3
W
Bacchus
9,069
907
35
4
0
228,318
4
L
Set
7,136
714
23
2
0
184,124
2
L
Scylla
6,556
656
34
3
0
175,714
2
W
Ullr
8,670
867
83
8
0
207,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role