Player Matchup

Loki
Loki
Carlossen
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,305 Elo+
Solo
Khepri
Khepri
Fendor91
Khepri
Level 72
God Stats
1W - 1L
1,600 SR
Queue Stats
28W - 32L
1,449 Elo+
Party 1
Eset
Eset
KeroSmalls
Eset
Level 127
God Stats
3W - 1L
1,192 SR
Queue Stats
178W - 166L
1,539 Elo+
Party 1
Thoth
Thoth
chinski-_-zwiad
Thoth
Level 157
God Stats
25W - 33L
1,397 SR
Queue Stats
1,027W - 1,019L
1,485 Elo+
Solo
Ullr
Ullr
iSimpzZ
Ullr
Level 115
God Stats
3W - 4L
1,646 SR
Queue Stats
109W - 91L
1,518 Elo+
Party 1
Team Averages
Level 108
1,467 SR
1,459 Elo+

VS

Team Averages
Level 125
1,507 SR
1,511 Elo+
Osiris
Osiris
ATuKuH
Osiris
Level 105
God Stats
4W - 4L
1,340 SR
Queue Stats
422W - 424L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Crispy__Kris
Cthulhu
Level 160
God Stats
7W - 4L
1,501 SR
Queue Stats
282W - 270L
1,478 Elo+
Party 2
Freya
Freya
Super-Zeus-Juice
Freya
Level 131
God Stats
1W - 2L
1,311 SR
Queue Stats
115W - 131L
1,489 Elo+
Party 2
Tiamat
Tiamat
mo_hawai
Tiamat
Level 158
God Stats
15W - 13L
1,561 SR
Queue Stats
849W - 852L
1,515 Elo+
Solo
Sobek
Sobek
ДядюшкаПекос
Sobek
Level 73
God Stats
2W - 3L
1,821 SR
Queue Stats
118W - 84L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 5 / 10
11,064
651
8,866
12,530
5,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Fendor91
Khepri
19
3 / 1 / 23
11,477
675
6,548
12,663
16,875
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 2 / 20
13,463
792
30,139
17,147
9,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 2 / 21
12,573
740
27,570
13,719
7,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
iSimpzZ
Ullr
20
11 / 2 / 17
12,559
739
23,348
16,263
8,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ATuKuH
Osiris
19
3 / 6 / 6
10,891
641
14,236
19,942
18,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Crispy__Kris
Cthulhu
18
2 / 8 / 8
11,614
683
13,898
25,844
36,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 9 / 4
10,821
637
5,526
17,640
8,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
mo_hawai
Tiamat
17
1 / 7 / 5
9,968
586
13,428
18,079
9,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 6 / 7
11,327
666
11,273
26,349
29,861
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
42
36
Kills
12
12
Deaths
36
91
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
ATuKuH
Osiris
3
6
6
1
W
Loki
4
5
10
1.8
L
Cthulhu
Crispy__Kris
Cthulhu
2
8
8
0.75
W
Khepri
Fendor91
Khepri
3
1
23
14.5
W
12
2
20
11
L
4
9
4
0.67
W
6
2
21
8.25
W
Ullr
iSimpzZ
Ullr
11
2
17
9.75
L
Tiamat
mo_hawai
Tiamat
1
7
5
0.5
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,471
Damage
58,361
72,322
Taken
107,854
47,157
Mitigated
102,915
36,307
Healing
31,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ATuKuH
Osiris
14,236
1,977
3,001
2,029
19,942
18,872
0
13,668
6,274
0
26,996
W
Loki
8,866
1,130
1,475
996
12,530
5,568
770
7,141
5,389
0
16,988
L
Cthulhu
Crispy__Kris
Cthulhu
13,898
682
3,537
1,962
25,844
36,688
30
15,759
10,085
25,439
0
W
Khepri
Fendor91
Khepri
6,548
159
2,645
1,677
12,663
16,875
399
6,797
5,866
13,298
0
W
30,139
2,071
7,713
6,239
17,147
9,119
598
11,323
5,824
56,407
0
L
5,526
1,717
1,316
2,603
17,640
8,031
1,147
10,026
7,614
20,656
0
W
27,570
876
665
3,154
13,719
7,096
1,265
8,378
5,341
52,832
0
W
Ullr
iSimpzZ
Ullr
23,348
10,438
7,087
4,656
16,263
8,499
2,273
10,486
5,777
0
37,006
L
Tiamat
mo_hawai
Tiamat
13,428
1,720
1,394
5,085
18,079
9,463
232
10,068
8,011
31,130
0
L
11,273
410
2,918
7,442
26,349
29,861
72
14,736
11,613
18,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,136
Gold Earned
54,621
187
Minions Killed
130
0
Camps Cleared
0
1,594,432
Distance Traveled
1,326,299
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,891
641
16
1
0
274,343
0
W
Loki
11,064
651
20
1
0
323,800
0
L
Cthulhu
11,614
683
26
2
0
264,896
0
W
Khepri
11,477
675
17
1
0
308,614
0
W
Eset
13,463
792
44
3
0
331,033
0
L
Freya
10,821
637
34
2
0
225,203
0
W
Thoth
12,573
740
68
4
0
302,689
3
W
Ullr
12,559
739
38
2
0
328,296
0
L
Tiamat
9,968
586
41
2
0
255,811
0
L
Sobek
11,327
666
13
1
0
306,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role