Player Matchup

Artemis
Artemis
Gold III
BenRaiche
Artemis
Gold III
Level 89
God Stats
11W - 6L
1,680 SR
Queue Stats
34W - 27L
1,487 MMR
Party 1
Scylla
Scylla
Gold III
De-StrongestJr
Scylla
Gold III
Level 148
God Stats
12W - 5L
1,706 SR
Queue Stats
45W - 41L
1,486 MMR
Solo
Bacchus
Bacchus
Gold V
gabi213
Bacchus
Gold V
Level 99
God Stats
7W - 2L
1,621 SR
Queue Stats
14W - 12L
1,484 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
meliodafu333
Sun Wukong
Gold IV
Level 104
God Stats
57W - 61L
1,567 SR
Queue Stats
481W - 479L
1,475 MMR
Solo
Da Ji
Da Ji
Gold I
zmanjones11
Da Ji
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,615 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,565 SR
1,481 MMR
Ganesha
Ganesha
Gold III
BL00DThirsty3
Ganesha
Gold III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 266L
1,474 MMR
Solo
Izanami
Izanami
Gold III
KinglyCriminal
Izanami
Gold III
Level 158
God Stats
8W - 10L
1,490 SR
Queue Stats
305W - 296L
1,488 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
PistolPetey25
Cu Chulainn
Gold IV
Level 107
God Stats
6W - 5L
1,491 SR
Queue Stats
46W - 56L
1,480 MMR
Solo
Mercury
Mercury
Gold IV
SpartanB292Tomy
Mercury
Gold IV
Level 153
God Stats
7W - 3L
1,671 SR
Queue Stats
103W - 100L
1,478 MMR
Solo
Hades
Hades
Gold III
zerocrux
Hades
Gold III
Level 66
God Stats
92W - 61L
1,672 SR
Queue Stats
150W - 150L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BenRaiche
Artemis
16
2 / 4 / 9
11,145
507
11,270
14,184
5,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 1 / 3
12,954
589
11,871
8,536
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
gabi213
Bacchus
15
2 / 3 / 17
11,267
512
10,194
18,043
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
meliodafu333
Sun Wukong
18
4 / 1 / 11
12,504
568
13,847
22,899
15,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 2 / 5
12,927
588
10,383
16,274
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
HeimdallrTiamatApolloDanzaburouSet

VS

Bans
AthenaGuan YuYmirTsukuyomiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
1 / 9 / 6
10,220
465
4,781
19,553
17,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 6 / 2
11,370
517
11,495
15,297
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
PistolPetey25
Cu Chulainn
15
0 / 8 / 0
9,200
418
11,868
18,513
12,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 1
11,170
508
6,593
14,985
6,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
zerocrux
Hades
10
0 / 3 / 1
7,712
351
3,960
7,210
2,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
27
Kills
11
11
Deaths
27
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
9
6
0.44
W
Artemis
BenRaiche
Artemis
2
4
9
1.63
W
10
1
3
11.5
L
4
6
2
0.83
L
Cu Chulainn
PistolPetey25
Cu Chulainn
0
8
0
0
L
6
1
1
6.5
W
Bacchus
gabi213
Bacchus
2
3
17
3.5
W
Sun Wukong
meliodafu333
Sun Wukong
4
1
11
9.5
L
Hades
zerocrux
Hades
0
3
1
0.17
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,565
Damage
38,697
79,936
Taken
75,558
43,920
Mitigated
46,781
33,338
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
4,781
562
0
490
19,553
17,644
130
5,992
13,421
22,505
0
W
Artemis
BenRaiche
Artemis
11,270
6,950
0
5,884
14,184
5,207
1,406
2,461
11,723
0
77,750
W
11,871
1,060
0
3,459
8,536
2,793
2,056
3,527
5,009
65,601
0
L
11,495
8,060
0
4,768
15,297
7,285
3,051
5,697
9,496
0
87,224
L
Cu Chulainn
PistolPetey25
Cu Chulainn
11,868
1,444
0
2,085
18,513
12,446
0
4,418
14,029
4,559
55,403
L
6,593
856
0
5,110
14,985
6,443
0
2,573
12,356
0
85,144
W
Bacchus
gabi213
Bacchus
10,194
1,968
0
7,225
18,043
14,041
746
4,835
13,208
36,754
0
W
Sun Wukong
meliodafu333
Sun Wukong
13,847
3,731
0
10,126
22,899
15,075
1,997
1,104
21,795
64
73,488
L
Hades
zerocrux
Hades
3,960
407
144
2,404
7,210
2,963
400
3,269
3,767
32,971
0
W
10,383
2,742
0
6,644
16,274
6,804
4,789
2,482
13,792
0
85,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,797
Gold Earned
49,672
558
Minions Killed
494
0
Camps Cleared
0
2,073,094
Distance Traveled
1,810,729
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,220
465
14
1
0
373,110
4
W
Artemis
11,145
507
120
5
0
364,493
2
W
Scylla
12,954
589
133
6
0
408,531
3
L
Izanami
11,370
517
163
7
0
344,432
3
L
Cu Chulainn
9,200
418
99
5
0
373,489
7
L
Mercury
11,170
508
147
7
0
535,426
4
W
Bacchus
11,267
512
37
2
0
459,460
16
W
Sun Wukong
12,504
568
142
6
0
412,813
11
L
Hades
7,712
351
71
3
0
184,272
2
W
Da Ji
12,927
588
126
6
0
427,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role