Player Matchup

Nemesis
Nemesis
Awellix
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,728 Elo+
Party 1
Fenrir
Fenrir
Mangö799
Fenrir
Level 29
God Stats
3W - 4L
1,481 SR
Queue Stats
121W - 130L
1,513 Elo+
Solo
Olorun
Olorun
Pjamonalta
Olorun
Level 158
God Stats
0W - 1L
1,268 SR
Queue Stats
104W - 87L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
Pr_IceMan17
Danzaburou
Level 29
God Stats
20W - 14L
1,672 SR
Queue Stats
49W - 39L
1,590 Elo+
Solo
Aphrodite
Aphrodite
YogiNY_
Aphrodite
Level 28
God Stats
11W - 5L
1,628 SR
Queue Stats
66W - 55L
1,545 Elo+
Solo
Team Averages
Level 49
1,510 SR
1,591 Elo+

VS

Team Averages
Level 13
1,485 SR
1,512 Elo+
Erlang Shen
Erlang Shen
Chaosmac52
Erlang Shen
Level 9
God Stats
10W - 14L
1,650 SR
Queue Stats
101W - 104L
1,464 Elo+
Solo
Thoth
Thoth
Dominnos764
Thoth
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,399 Elo+
Solo
Neith
Neith
Sir Reeee ESQ l
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Ares
Ares
dln1022
Ares
Level 4
God Stats
1W - 1L
1,275 SR
Queue Stats
6W - 2L
1,391 Elo+
Solo
Nemesis
Nemesis
kabamarou1967
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Awellix
Nemesis
18
2 / 6 / 5
11,304
452
8,176
18,891
10,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Mangö799
Fenrir
18
5 / 11 / 8
11,431
457
14,401
23,983
11,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Pjamonalta
Olorun
20
19 / 5 / 1
15,867
635
32,023
25,485
10,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Pr_IceMan17
Danzaburou
13
8 / 3 / 1
9,786
391
6,515
9,562
3,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Aphrodite
YogiNY_
Aphrodite
1
0 / 0 / 0
4,875
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chaosmac52
Erlang Shen
20
7 / 5 / 5
14,000
560
11,864
22,522
16,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 9 / 4
12,983
519
8,053
16,153
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 5 / 3
16,780
671
25,097
20,389
8,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
dln1022
Ares
16
1 / 12 / 4
11,545
462
6,018
19,574
15,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
20
3 / 3 / 3
14,336
573
9,003
17,213
8,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
34
Kills
25
25
Deaths
34
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Awellix
Nemesis
2
6
5
0.75
W
Erlang Shen
Chaosmac52
Erlang Shen
7
5
5
1.9
W
2
9
4
0.44
L
Fenrir
Mangö799
Fenrir
5
11
8
0.82
L
Olorun
Pjamonalta
Olorun
19
5
1
3.9
L
Danzaburou
Pr_IceMan17
Danzaburou
8
3
1
2.83
W
12
5
3
2.7
L
Aphrodite
YogiNY_
Aphrodite
0
0
0
0
W
Ares
dln1022
Ares
1
12
4
0.25
W
Nemesis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,115
Damage
60,035
77,921
Taken
95,851
37,101
Mitigated
53,903
21,327
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Awellix
Nemesis
8,176
2,738
0
3,204
18,891
10,781
332
839
18,036
0
73,207
W
Erlang Shen
Chaosmac52
Erlang Shen
11,864
6,021
0
3,858
22,522
16,140
1,495
5,483
16,873
0
107,082
W
8,053
1,264
0
419
16,153
5,377
900
8,820
6,861
40,365
0
L
Fenrir
Mangö799
Fenrir
14,401
4,494
0
2,786
23,983
11,994
0
4,361
19,486
0
56,288
L
Olorun
Pjamonalta
Olorun
32,023
17,074
1,367
10,922
25,485
10,871
586
6,473
18,644
108,848
0
L
Danzaburou
Pr_IceMan17
Danzaburou
6,515
2,810
0
3,048
9,562
3,455
37
1,838
7,684
0
33,070
W
25,097
15,081
0
8,096
20,389
8,232
5,764
7,345
12,854
0
142,979
L
Aphrodite
YogiNY_
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Ares
dln1022
Ares
6,018
860
191
1,482
19,574
15,885
830
5,816
13,704
29,944
0
W
Nemesis
9,003
3,775
0
7,455
17,213
8,269
1,639
6,185
10,880
0
94,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,263
Gold Earned
69,644
481
Minions Killed
554
0
Camps Cleared
0
1,431,768
Distance Traveled
1,992,157
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,304
452
130
5
0
368,144
4
W
Erlang Shen
14,000
560
126
5
0
438,254
3
W
Thoth
12,983
519
63
3
0
368,798
1
L
Fenrir
11,431
457
92
4
0
440,354
0
L
Olorun
15,867
635
200
8
0
384,454
7
L
Danzaburou
9,786
391
59
2
0
238,816
1
W
Neith
16,780
671
199
8
0
402,916
3
L
Aphrodite
4,875
195
0
0
0
0
0
W
Ares
11,545
462
35
1
0
418,177
0
W
Nemesis
14,336
573
131
5
0
364,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role