Player Matchup

Hel
Hel
CarnageRose3878
Hel
Level 28
God Stats
4W - 4L
1,608 SR
Queue Stats
57W - 67L
1,286 Elo+
Solo
Ao Kuang
Ao Kuang
Mil_Bills
Ao Kuang
Level 28
God Stats
5W - 13L
1,293 SR
Queue Stats
86W - 131L
1,272 Elo+
Party 1
Neith
Neith
Sturdyautum9
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
carlosgrat
Guan Yu
Level 26
God Stats
0W - 4L
1,228 SR
Queue Stats
245W - 348L
1,259 Elo+
Solo
Gilgamesh
Gilgamesh
one_fast_hetero
Gilgamesh
Level 33
God Stats
11W - 18L
1,416 SR
Queue Stats
128W - 191L
1,266 Elo+
Party 1
Team Averages
Level 23
1,409 SR
1,316 Elo+

VS

Team Averages
Level 21
1,473 SR
1,415 Elo+
Arachne
Arachne
A1_domin8tor
Arachne
Level 29
God Stats
11W - 7L
1,614 SR
Queue Stats
188W - 168L
1,404 Elo+
Solo
Neith
Neith
Dudewassup
Neith
Level 29
God Stats
25W - 32L
1,374 SR
Queue Stats
79W - 89L
1,345 Elo+
Solo
Bakasura
Bakasura
Erivelton Prime
Bakasura
Level 29
God Stats
8W - 10L
1,429 SR
Queue Stats
27W - 32L
1,327 Elo+
Solo
Sobek
Sobek
GengisK5585
Sobek
Level 4
God Stats
8W - 3L
1,514 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
SkeleTON8385
Fenrir
Level 13
God Stats
16W - 8L
1,435 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,287
364
746
14,146
7,393
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
Mil_Bills
Ao Kuang
12
2 / 6 / 2
7,738
387
5,965
16,661
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 11 / 0
8,241
412
6,181
15,317
4,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
carlosgrat
Guan Yu
11
0 / 9 / 2
7,307
365
6,599
17,815
16,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
one_fast_hetero
Gilgamesh
12
4 / 9 / 1
8,293
415
12,775
18,956
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A1_domin8tor
Arachne
17
11 / 1 / 5
11,398
570
13,788
13,184
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
18
9 / 4 / 6
11,367
568
23,940
13,605
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
3 / 2 / 4
10,240
512
4,446
14,071
5,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 11
9,648
482
5,719
15,552
18,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
16
15 / 0 / 8
11,104
555
15,931
8,221
3,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
7
Kills
40
41
Deaths
10
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
A1_domin8tor
Arachne
11
1
5
13.5
L
0
6
2
0.17
W
Neith
9
4
6
3
W
Bakasura
3
2
4
2.5
W
2
3
11
2.5
L
Ao Kuang
Mil_Bills
Ao Kuang
2
6
2
0.5
W
Fenrir
15
0
8
19
L
1
11
0
0.09
L
Guan Yu
carlosgrat
Guan Yu
0
9
2
0.11
L
Gilgamesh
one_fast_hetero
Gilgamesh
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,266
Damage
63,824
82,895
Taken
64,633
40,459
Mitigated
41,128
19,841
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A1_domin8tor
Arachne
13,788
9,519
785
4,398
13,184
7,780
2,693
331
12,503
0
59,852
L
746
370
3,512
5,234
14,146
7,393
338
232
13,801
23,836
0
W
Neith
23,940
13,190
0
4,577
13,605
5,328
3,010
5,409
8,146
0
83,803
W
Bakasura
4,446
3,700
0
3,339
14,071
5,646
0
0
14,071
0
66,088
W
5,719
732
0
2,535
15,552
18,504
882
971
14,456
18,331
0
L
Ao Kuang
Mil_Bills
Ao Kuang
5,965
2,477
0
4,387
16,661
5,320
480
700
15,851
23,483
0
W
Fenrir
15,931
4,247
0
2,883
8,221
3,870
1,375
0
8,171
0
42,799
L
6,181
2,586
0
626
15,317
4,514
564
1,957
13,169
0
38,599
L
Guan Yu
carlosgrat
Guan Yu
6,599
1,322
542
2,693
17,815
16,613
182
602
16,863
0
29,932
L
Gilgamesh
one_fast_hetero
Gilgamesh
12,775
4,864
0
2,847
18,956
6,619
0
2,228
16,488
0
44,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
53,757
271
Minions Killed
420
0
Camps Cleared
0
1,620,000
Distance Traveled
1,965,783
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,398
570
94
5
0
412,536
2
L
Hel
7,287
364
42
2
0
307,573
0
W
Neith
11,367
568
122
6
0
307,699
0
W
Bakasura
10,240
512
120
6
0
426,668
0
W
Sobek
9,648
482
18
1
0
400,133
0
L
Ao Kuang
7,738
387
38
2
0
341,027
0
W
Fenrir
11,104
555
66
3
0
418,747
0
L
Neith
8,241
412
75
4
0
293,369
2
L
Guan Yu
7,307
365
42
2
0
315,134
2
L
Gilgamesh
8,293
415
74
4
0
362,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role