Player Matchup

Ah Puch
Ah Puch
Daraagoon
Ah Puch
Level 96
God Stats
119W - 77L
1,546 SR
Queue Stats
217W - 233L
1,438 Elo+
Solo
Hercules
Hercules
Ristau34
Hercules
Level 58
God Stats
9W - 13L
1,402 SR
Queue Stats
684W - 713L
1,299 Elo+
Solo
Cernunnos
Cernunnos
diegobmd1992
Cernunnos
Level 65
God Stats
45W - 68L
1,326 SR
Queue Stats
176W - 185L
1,366 Elo+
Solo
Fenrir
Fenrir
tsScrapyACA
Fenrir
Level 59
God Stats
11W - 3L
1,788 SR
Queue Stats
285W - 328L
1,312 Elo+
Solo
Xbalanque
Xbalanque
wendel066
Xbalanque
Level 68
God Stats
1W - 1L
1,140 SR
Queue Stats
2W - 9L
905 Elo+
Solo
Team Averages
Level 69
1,440 SR
1,264 Elo+

VS

Team Averages
Level 87
1,548 SR
1,352 Elo+
Mercury
Mercury
Davix1
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,321 Elo+
Solo
Jing Wei
Jing Wei
Hebrewhammer136
Jing Wei
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
193W - 208L
1,377 Elo+
Solo
Odin
Odin
JAGGED SUPERMAN
Odin
Level 66
God Stats
3W - 5L
1,789 SR
Queue Stats
420W - 659L
1,327 Elo+
Solo
Poseidon
Poseidon
K-O-V-A-L
Poseidon
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,379 Elo+
Solo
Chronos
Chronos
alaskaairborne77
Chronos
Level 109
God Stats
150W - 178L
1,454 SR
Queue Stats
534W - 612L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Daraagoon
Ah Puch
16
7 / 2 / 3
9,614
566
14,447
13,023
4,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Ristau34
Hercules
17
1 / 0 / 0
9,766
574
2,342
8,802
6,235
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
diegobmd1992
Cernunnos
15
4 / 0 / 4
8,805
518
8,024
8,843
3,055
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
7 / 0 / 5
9,419
554
2,928
6,946
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
wendel066
Xbalanque
14
1 / 3 / 2
8,214
483
4,071
7,407
2,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Davix1
Mercury
15
3 / 3 / 1
8,798
518
4,248
12,372
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
15
1 / 2 / 3
9,432
555
5,179
10,189
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 6 / 0
5,413
318
1,871
7,803
2,317
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
K-O-V-A-L
Poseidon
11
1 / 6 / 1
7,215
424
4,645
8,918
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
7,641
449
4,564
7,056
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
20
Kills
5
5
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Daraagoon
Ah Puch
7
2
3
4.25
L
Mercury
Davix1
Mercury
3
3
1
1.17
L
Jing Wei
1
2
3
1.25
L
0
6
0
0
L
Poseidon
K-O-V-A-L
Poseidon
1
6
1
0.25
W
Hercules
Ristau34
Hercules
1
0
0
1
L
0
3
0
0
W
Cernunnos
diegobmd1992
Cernunnos
4
0
4
6
W
Fenrir
7
0
5
9.5
W
Xbalanque
wendel066
Xbalanque
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
20,507
45,021
Taken
46,338
19,064
Mitigated
16,111
20,801
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Daraagoon
Ah Puch
14,447
241
792
7,431
13,023
4,597
766
3,930
8,797
52,823
0
L
Mercury
Davix1
Mercury
4,248
1,278
0
550
12,372
4,552
0
3,577
8,795
0
62,020
L
Jing Wei
5,179
3,986
0
1,250
10,189
3,618
210
707
9,482
0
55,251
L
1,871
836
0
99
7,803
2,317
0
2,419
5,384
0
8,702
L
Poseidon
K-O-V-A-L
Poseidon
4,645
486
0
983
8,918
3,033
0
4,793
4,125
31,789
0
W
Hercules
Ristau34
Hercules
2,342
1,020
0
3,003
8,802
6,235
1,502
2,890
5,912
0
57,874
L
4,564
2,326
0
1,973
7,056
2,591
971
2,951
4,105
37,044
0
W
Cernunnos
diegobmd1992
Cernunnos
8,024
4,396
513
5,035
8,843
3,055
1,472
788
8,031
0
54,830
W
Fenrir
2,928
471
0
4,027
6,946
2,646
0
648
6,188
0
43,582
W
Xbalanque
wendel066
Xbalanque
4,071
1,158
0
0
7,407
2,531
584
487
6,884
0
44,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
38,499
472
Minions Killed
396
0
Camps Cleared
0
1,478,531
Distance Traveled
1,463,153
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,614
566
90
5
0
319,179
1
L
Mercury
8,798
518
125
7
0
376,575
0
L
Jing Wei
9,432
555
111
7
0
308,910
1
L
Odin
5,413
318
16
1
0
242,851
0
L
Poseidon
7,215
424
72
4
0
302,365
0
W
Hercules
9,766
574
131
8
0
256,215
0
L
Chronos
7,641
449
72
4
0
232,452
0
W
Cernunnos
8,805
518
94
6
0
309,142
2
W
Fenrir
9,419
554
89
5
0
326,820
0
W
Xbalanque
8,214
483
68
4
0
267,175
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role