Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Fakkuboi
Skadi
Level 121
God Stats
2W - 4L
1,539 SR
Queue Stats
188W - 206L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jait7
Ah Muzen Cab
Level 160
God Stats
2W - 2L
1,474 SR
Queue Stats
143W - 132L
1,592 Elo+
Party 1
Chang'e
Chang'e
Vinilo
Chang'e
Level 155
God Stats
1W - 2L
1,905 SR
Queue Stats
96W - 100L
1,593 Elo+
Party 1
Ymir
Ymir
mytankdied
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 147
1,583 SR
1,544 Elo+

VS

Team Averages
Level 155
1,600 SR
1,560 Elo+
Discordia
Discordia
Bubikss
Discordia
Level 147
God Stats
1W - 1L
1,496 SR
Queue Stats
126W - 96L
1,606 Elo+
Solo
Ra
Ra
Gylark
Ra
Level 159
God Stats
2W - 2L
1,820 SR
Queue Stats
188W - 143L
1,557 Elo+
Solo
Danzaburou
Danzaburou
LmaoPao
Danzaburou
Level 148
God Stats
8W - 9L
1,506 SR
Queue Stats
680W - 668L
1,571 Elo+
Solo
Khepri
Khepri
PandaChico
Khepri
Level 160
God Stats
20W - 14L
1,676 SR
Queue Stats
1,076W - 1,152L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
SelvesteGud
Gilgamesh
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 7 / 4
8,303
692
7,162
11,350
7,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Fakkuboi
Skadi
15
2 / 7 / 4
8,250
688
11,676
15,362
7,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Jait7
Ah Muzen Cab
14
1 / 5 / 5
8,662
722
12,138
9,077
4,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Vinilo
Chang'e
16
2 / 3 / 4
8,473
706
6,516
15,295
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 4
8,784
732
3,830
17,758
16,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bubikss
Discordia
18
8 / 1 / 11
10,634
886
19,878
9,488
5,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Ra
17
9 / 4 / 10
10,572
881
11,406
11,332
5,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LmaoPao
Danzaburou
16
4 / 1 / 12
9,891
824
17,847
12,546
7,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
PandaChico
Khepri
16
0 / 1 / 15
10,026
836
6,454
15,606
14,710
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
SelvesteGud
Gilgamesh
16
5 / 1 / 13
9,888
824
9,105
11,564
12,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
8
Kills
26
26
Deaths
8
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
7
4
0.57
W
Discordia
Bubikss
Discordia
8
1
11
13.5
L
Skadi
Fakkuboi
Skadi
2
7
4
0.57
W
Ra
9
4
10
3.5
L
Ah Muzen Cab
Jait7
Ah Muzen Cab
1
5
5
0.7
W
Danzaburou
LmaoPao
Danzaburou
4
1
12
10
W
Khepri
PandaChico
Khepri
0
1
15
7.5
W
Gilgamesh
SelvesteGud
Gilgamesh
5
1
13
11.5
L
Chang'e
Vinilo
Chang'e
2
3
4
1.33
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,322
Damage
64,690
68,842
Taken
60,536
43,349
Mitigated
46,283
28,756
Healing
25,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,162
70
596
599
11,350
7,471
0
7,575
3,707
15,741
0
W
Discordia
Bubikss
Discordia
19,878
223
2,433
1,639
9,488
5,499
1,295
2,247
7,241
38,700
0
L
Skadi
Fakkuboi
Skadi
11,676
3,980
1,941
2,418
15,362
7,153
0
9,915
5,326
0
23,621
W
Ra
11,406
522
3,724
3,497
11,332
5,993
0
4,877
6,177
26,333
0
L
Ah Muzen Cab
Jait7
Ah Muzen Cab
12,138
4,981
0
1,718
9,077
4,582
1,014
4,506
4,546
0
22,980
W
Danzaburou
LmaoPao
Danzaburou
17,847
6,043
579
2,630
12,546
7,790
2,732
3,607
8,939
0
37,179
W
Khepri
PandaChico
Khepri
6,454
266
2,811
2,659
15,606
14,710
247
2,904
11,594
17,965
0
W
Gilgamesh
SelvesteGud
Gilgamesh
9,105
862
3,553
2,314
11,564
12,291
78
3,873
6,943
0
23,539
L
Chang'e
Vinilo
Chang'e
6,516
597
8,229
8,245
15,295
7,441
500
7,365
7,780
15,359
0
L
3,830
430
2,171
2,839
17,758
16,702
232
8,309
9,374
11,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
51,011
120
Minions Killed
160
0
Camps Cleared
0
992,350
Distance Traveled
1,118,124
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,303
692
18
2
0
179,911
0
W
Discordia
10,634
886
44
4
0
214,954
2
L
Skadi
8,250
688
28
2
0
173,267
0
W
Ra
10,572
881
42
4
0
228,026
0
L
Ah Muzen Cab
8,662
722
35
3
0
190,398
1
W
Danzaburou
9,891
824
30
3
0
208,570
0
W
Khepri
10,026
836
22
2
0
230,332
1
W
Gilgamesh
9,888
824
22
2
0
236,242
5
L
Chang'e
8,473
706
18
2
0
237,295
0
L
Ymir
8,784
732
21
2
0
211,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role