Player Matchup

Scylla
Scylla
 
Scylla
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Cxcco30
Chang'e
Level 26
God Stats
2W - 1L
1,678 SR
Queue Stats
5W - 5L
1,281 Elo+
Party 2
Cthulhu
Cthulhu
Fallingkakashi_
Cthulhu
Level 26
God Stats
2W - 4L
1,308 SR
Queue Stats
5W - 5L
1,281 Elo+
Party 2
Sun Wukong
Sun Wukong
Hollowpitbull
Sun Wukong
Level 17
God Stats
2W - 6L
1,293 SR
Queue Stats
2W - 11L
1,071 Elo+
Party 1
Hachiman
Hachiman
OnE-HiT-BoY
Hachiman
Level 9
God Stats
1W - 1L
1,259 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 27
1,408 SR
1,326 Elo+

VS

Team Averages
Level 13
1,416 SR
1,329 Elo+
Thor
Thor
Beastly23
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Eugen242119
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 35L
1,101 Elo+
Solo
Gilgamesh
Gilgamesh
LateThe_LEGEND
Gilgamesh
Level 7
God Stats
5W - 6L
1,417 SR
Queue Stats
22W - 22L
1,247 Elo+
Party 3
Ganesha
Ganesha
YourMajesty425
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Odin
Odin
killer-_-sayafi
Odin
Level 37
God Stats
0W - 5L
1,164 SR
Queue Stats
36W - 51L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
10 / 0 / 4
12,445
519
8,608
7,173
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Cxcco30
Chang'e
16
6 / 1 / 6
11,107
463
9,360
10,373
7,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 4 / 8
11,076
462
12,839
21,161
23,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Hollowpitbull
Sun Wukong
13
2 / 7 / 2
9,675
403
2,864
13,945
9,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
OnE-HiT-BoY
Hachiman
13
2 / 7 / 4
10,018
417
7,065
11,587
3,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
2 / 5 / 1
7,409
309
2,173
8,232
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Eugen242119
Kukulkan
14
3 / 9 / 3
9,323
388
4,337
14,061
5,099
Gilgamesh
LateThe_LEGEND
Gilgamesh
13
2 / 6 / 4
8,756
365
5,100
14,780
6,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 5
7,437
310
1,417
10,883
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 3 / 3
10,389
433
15,669
16,956
10,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
27
Kills
15
19
Deaths
29
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
4
12
L
Thor
2
5
1
0.5
W
Chang'e
Cxcco30
Chang'e
6
1
6
9
L
Kukulkan
Eugen242119
Kukulkan
3
9
3
0.5
W
7
4
8
2.75
W
Sun Wukong
Hollowpitbull
Sun Wukong
2
7
2
0.43
L
Gilgamesh
LateThe_LEGEND
Gilgamesh
2
6
4
0.67
W
Hachiman
OnE-HiT-BoY
Hachiman
2
7
4
0.57
L
0
6
5
0.42
L
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,736
Damage
28,696
64,239
Taken
64,912
46,270
Mitigated
28,882
14,034
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,608
1,707
0
711
7,173
2,393
3,439
372
6,801
70,699
0
L
Thor
2,173
728
0
1,010
8,232
2,373
0
3,388
4,610
0
14,928
W
Chang'e
Cxcco30
Chang'e
9,360
1,844
3,086
4,352
10,373
7,186
4,420
1,358
9,015
33,301
0
L
Kukulkan
Eugen242119
Kukulkan
4,337
1,126
0
0
14,061
5,099
0
6,803
6,794
44,180
0
W
12,839
1,724
0
4,984
21,161
23,740
1,059
1,636
19,525
48,496
0
W
Sun Wukong
Hollowpitbull
Sun Wukong
2,864
953
0
901
13,945
9,219
1,060
691
13,254
0
37,275
L
Gilgamesh
LateThe_LEGEND
Gilgamesh
5,100
1,393
270
946
14,780
6,707
0
6,405
7,936
0
25,629
W
Hachiman
OnE-HiT-BoY
Hachiman
7,065
5,862
0
0
11,587
3,732
5,490
1,697
9,472
0
41,397
L
1,417
440
0
229
10,883
4,442
146
2,372
8,271
12,804
0
L
15,669
5,910
429
806
16,956
10,261
0
9,757
6,494
0
38,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,321
Gold Earned
43,314
374
Minions Killed
191
0
Camps Cleared
0
2,159,529
Distance Traveled
1,545,108
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,445
519
120
5
0
418,836
0
L
Thor
7,409
309
29
1
0
291,518
3
W
Chang'e
11,107
463
53
2
0
446,378
0
L
Kukulkan
9,323
388
68
3
0
314,274
2
W
Cthulhu
11,076
462
73
3
0
458,164
0
W
Sun Wukong
9,675
403
56
2
0
449,127
1
L
Gilgamesh
8,756
365
43
2
0
334,862
3
W
Hachiman
10,018
417
72
3
0
387,024
0
L
Ganesha
7,437
310
10
0
0
204,219
0
L
Odin
10,389
433
41
2
0
400,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role