Player Matchup

Vulcan
Vulcan
KnuddeligerBär
Vulcan
Level 131
God Stats
2W - 3L
1,864 SR
Queue Stats
56W - 49L
1,521 Elo+
Party 2
Tiamat
Tiamat
Kramigbjörn
Tiamat
Level 69
God Stats
2W - 3L
1,528 SR
Queue Stats
5W - 9L
1,437 Elo+
Party 2
Hercules
Hercules
MayoR4K
Hercules
Level 157
God Stats
0W - 3L
1,554 SR
Queue Stats
42W - 42L
1,432 Elo+
Party 1
Da Ji
Da Ji
Nabsauruss
Da Ji
Level 157
God Stats
44W - 20L
1,644 SR
Queue Stats
121W - 94L
1,591 Elo+
Party 2
Geb
Geb
Ukrzaliznytsia
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 124
1,618 SR
1,496 Elo+

VS

Team Averages
Level 132
1,516 SR
1,551 Elo+
Arachne
Arachne
CPKaratist
Arachne
Level 129
God Stats
19W - 23L
1,642 SR
Queue Stats
94W - 88L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
EconomicBiscuit
Baron Samedi
Level 158
God Stats
3W - 5L
1,429 SR
Queue Stats
195W - 192L
1,617 Elo+
Solo
Chiron
Chiron
LateHeretic
Chiron
Level 109
God Stats
11W - 10L
1,487 SR
Queue Stats
235W - 237L
1,562 Elo+
Party 3
Cabrakan
Cabrakan
PAKINEITOR
Cabrakan
Level 143
God Stats
5W - 11L
1,424 SR
Queue Stats
381W - 373L
1,407 Elo+
Solo
Raijin
Raijin
ghoulmooga
Raijin
Level 122
God Stats
12W - 12L
1,598 SR
Queue Stats
246W - 239L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 3
9,310
582
10,740
10,852
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
18
3 / 5 / 1
11,390
712
15,092
13,049
11,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
MayoR4K
Hercules
17
2 / 7 / 4
12,097
756
8,620
27,827
30,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
17
3 / 9 / 2
11,555
722
9,463
15,920
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 4
10,689
668
7,670
18,422
23,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CPKaratist
Arachne
18
8 / 1 / 18
13,303
831
12,136
17,804
10,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
EconomicBiscuit
Baron Samedi
18
2 / 2 / 15
11,567
723
11,858
13,294
9,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
18
4 / 2 / 15
11,815
738
10,555
11,201
4,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
PAKINEITOR
Cabrakan
19
10 / 2 / 11
13,374
836
15,391
16,551
19,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
ghoulmooga
Raijin
20
9 / 2 / 16
13,850
866
22,509
12,881
6,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
108
9
Kills
33
33
Deaths
9
14
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Arachne
CPKaratist
Arachne
8
1
18
17
W
Baron Samedi
EconomicBiscuit
Baron Samedi
2
2
15
4.75
L
0
8
3
0.19
L
Tiamat
3
5
1
0.7
W
Chiron
4
2
15
5.75
L
Hercules
MayoR4K
Hercules
2
7
4
0.57
L
Da Ji
3
9
2
0.44
W
Cabrakan
PAKINEITOR
Cabrakan
10
2
11
7.75
L
1
4
4
0.75
W
Raijin
ghoulmooga
Raijin
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,585
Damage
72,449
86,070
Taken
71,731
77,432
Mitigated
51,723
15,556
Healing
30,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CPKaratist
Arachne
12,136
7,860
0
9,461
17,804
10,812
681
8,935
8,869
0
36,006
W
Baron Samedi
EconomicBiscuit
Baron Samedi
11,858
669
2,549
4,914
13,294
9,306
1,116
6,578
6,716
41,812
0
L
10,740
3,410
0
231
10,852
4,376
52
6,757
4,003
40,129
0
L
Tiamat
15,092
1,087
0
2,622
13,049
11,285
136
8,614
4,435
52,037
0
W
Chiron
10,555
2,869
1,707
2,916
11,201
4,998
4,063
4,318
6,883
0
43,820
L
Hercules
MayoR4K
Hercules
8,620
1,326
0
9,261
27,827
30,915
176
15,867
11,765
0
23,897
L
Da Ji
9,463
1,984
0
743
15,920
7,257
1
9,354
6,557
0
30,922
W
Cabrakan
PAKINEITOR
Cabrakan
15,391
2,049
0
4,207
16,551
19,644
226
8,092
8,459
35,600
0
L
7,670
329
510
2,189
18,422
23,599
75
9,082
9,169
27,204
0
W
Raijin
ghoulmooga
Raijin
22,509
1,308
0
5,001
12,881
6,963
763
6,185
6,696
66,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,041
Gold Earned
63,909
311
Minions Killed
347
5
Camps Cleared
10
1,333,028
Distance Traveled
1,523,089
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,303
831
21
1
4
366,123
1
W
Baron Samedi
11,567
723
66
4
0
290,304
1
L
Vulcan
9,310
582
101
6
0
232,921
3
L
Tiamat
11,390
712
96
6
1
271,122
0
W
Chiron
11,815
738
96
6
2
284,545
0
L
Hercules
12,097
756
37
2
0
285,493
4
L
Da Ji
11,555
722
57
4
4
235,161
1
W
Cabrakan
13,374
836
52
3
3
293,767
5
L
Geb
10,689
668
20
1
0
308,331
4
W
Raijin
13,850
866
112
7
1
288,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role