Player Matchup

Artemis
Artemis
Bob le caribou
Artemis
Level 23
God Stats
2W - 0L
1,691 SR
Queue Stats
6W - 6L
1,268 Elo+
Party 1
Hel
Hel
MrZanazou
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Set
Set
NickDragon2008
Set
Level 8
God Stats
2W - 1L
1,489 SR
Queue Stats
4W - 19L
1,028 Elo+
Party 2
Ymir
Ymir
PICKLARICK
Ymir
Level 8
God Stats
2W - 4L
1,399 SR
Queue Stats
19W - 28L
1,170 Elo+
Party 2
Cthulhu
Cthulhu
js_sxizas
Cthulhu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 33L
1,173 Elo+
Party 2
Team Averages
Level 14
1,516 SR
1,228 Elo+

VS

Team Averages
Level 12
1,489 SR
1,334 Elo+
Kukulkan
Kukulkan
ArthurTop09
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,338 Elo+
Solo
Neith
Neith
BigMike9537
Neith
Level 9
God Stats
215W - 206L
1,519 SR
Queue Stats
255W - 278L
1,481 Elo+
Solo
Tiamat
Tiamat
Spartangr44
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 70L
1,222 Elo+
Solo
Danzaburou
Danzaburou
SusTendencies
Danzaburou
Level 18
God Stats
1W - 3L
1,246 SR
Queue Stats
50W - 54L
1,344 Elo+
Solo
Jormungandr
Jormungandr
xXDameDollazXx
Jormungandr
Level 24
God Stats
2W - 1L
1,680 SR
Queue Stats
81W - 88L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 13
14,460
1,205
27,308
16,245
7,110
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 2 / 21
15,838
1,320
30,190
21,703
9,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 10 / 12
11,445
954
5,872
14,920
6,338
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 5 / 21
12,557
1,046
12,289
19,253
17,092
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
js_sxizas
Cthulhu
18
4 / 1 / 18
12,617
1,051
10,174
18,488
11,869
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArthurTop09
Kukulkan
17
3 / 8 / 7
11,720
977
8,229
10,701
4,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 4 / 8
13,392
1,116
23,723
19,153
7,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
16
1 / 13 / 7
10,523
877
3,393
19,648
10,337
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SusTendencies
Danzaburou
18
8 / 10 / 8
13,732
1,144
38,344
28,612
11,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
xXDameDollazXx
Jormungandr
17
0 / 5 / 7
10,806
901
4,246
17,607
18,294
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
58
40
Kills
21
21
Deaths
40
85
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArthurTop09
Kukulkan
3
8
7
0.81
L
9
4
8
3.25
W
15
3
13
7.17
W
13
2
21
11.75
W
5
10
12
1.1
W
3
5
21
2.7
L
Tiamat
1
13
7
0.35
L
Danzaburou
SusTendencies
Danzaburou
8
10
8
1.2
W
Cthulhu
js_sxizas
Cthulhu
4
1
18
13
L
Jormungandr
xXDameDollazXx
Jormungandr
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,833
Damage
77,935
90,609
Taken
95,721
51,480
Mitigated
52,572
19,620
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArthurTop09
Kukulkan
8,229
1,623
0
0
10,701
4,262
0
4,933
5,768
25,903
0
L
23,723
11,511
0
2,339
19,153
7,896
0
12,306
6,847
0
35,258
W
27,308
16,567
0
1,427
16,245
7,110
0
3,129
13,116
0
42,126
W
30,190
5,252
6,557
9,786
21,703
9,071
0
3,444
18,259
69,049
0
W
5,872
3,443
0
454
14,920
6,338
0
2,777
12,143
0
11,776
W
12,289
2,673
0
731
19,253
17,092
0
2,971
16,282
22,080
0
L
Tiamat
3,393
1,441
0
339
19,648
10,337
0
10,386
9,262
6,533
0
L
Danzaburou
SusTendencies
Danzaburou
38,344
26,680
0
5,585
28,612
11,783
0
15,084
13,528
0
60,933
W
Cthulhu
js_sxizas
Cthulhu
10,174
2,354
236
429
18,488
11,869
0
3,547
13,343
23,073
0
L
Jormungandr
xXDameDollazXx
Jormungandr
4,246
730
0
755
17,607
18,294
0
9,944
7,663
13,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,917
Gold Earned
60,173
200
Minions Killed
135
7
Camps Cleared
0
994,821
Distance Traveled
911,892
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,720
977
43
4
0
152,387
1
L
Neith
13,392
1,116
22
2
0
229,910
1
W
Artemis
14,460
1,205
35
3
1
164,739
0
W
Hel
15,838
1,320
98
8
1
239,806
0
W
Set
11,445
954
4
0
0
178,675
0
W
Ymir
12,557
1,046
18
2
5
172,863
0
L
Tiamat
10,523
877
8
1
0
149,645
0
L
Danzaburou
13,732
1,144
49
4
0
201,597
0
W
Cthulhu
12,617
1,051
45
4
0
238,738
3
L
Jormungandr
10,806
901
13
1
0
178,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role