Player Matchup

Anhur
Anhur
FetTerBender
Anhur
Level 148
God Stats
34W - 34L
1,487 SR
Queue Stats
563W - 581L
1,468 Elo+
Party 3
Tyr
Tyr
GipparhMao
Tyr
Level 155
God Stats
0W - 3L
1,275 SR
Queue Stats
442W - 423L
1,564 Elo+
Solo
Khepri
Khepri
Kane2803
Khepri
Level 139
God Stats
1W - 7L
1,122 SR
Queue Stats
666W - 667L
1,608 Elo+
Party 3
Janus
Janus
LewiisH99
Janus
Level 108
God Stats
12W - 14L
1,555 SR
Queue Stats
38W - 39L
1,512 Elo+
Solo
Mulan
Mulan
Maanna
Mulan
Level 126
God Stats
16W - 12L
1,744 SR
Queue Stats
315W - 320L
1,540 Elo+
Party 3
Team Averages
Level 135
1,437 SR
1,538 Elo+

VS

Team Averages
Level 119
1,561 SR
1,545 Elo+
Discordia
Discordia
Blackfox09
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DANILALELI
Ymir
Level 104
God Stats
57W - 51L
1,537 SR
Queue Stats
184W - 184L
1,546 Elo+
Party 1
Apollo
Apollo
DerMisanthrop
Apollo
Level 153
God Stats
34W - 43L
1,478 SR
Queue Stats
398W - 415L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
MrShime
Danzaburou
Level 121
God Stats
17W - 12L
1,592 SR
Queue Stats
292W - 301L
1,528 Elo+
Party 2
Anubis
Anubis
dijonmajo
Anubis
Level 62
God Stats
96W - 70L
1,699 SR
Queue Stats
440W - 387L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,962
426
2,663
4,930
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 7 / 3
6,647
475
6,387
15,413
8,566
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Kane2803
Khepri
11
2 / 2 / 4
7,065
505
2,856
8,157
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
LewiisH99
Janus
12
2 / 3 / 2
7,631
545
5,137
8,849
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Maanna
Mulan
12
4 / 3 / 2
7,318
523
5,916
10,450
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blackfox09
Discordia
14
4 / 3 / 3
8,503
607
7,158
6,481
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 6
7,745
553
4,231
8,273
3,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 0
8,814
630
5,249
7,221
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
MrShime
Danzaburou
13
1 / 1 / 5
7,905
565
4,537
7,398
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
dijonmajo
Anubis
16
8 / 2 / 1
9,717
694
12,548
12,810
6,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
17
17
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
Blackfox09
Discordia
4
3
3
1.83
W
1
2
6
2
W
3
1
0
3
L
0
2
2
0.5
L
1
7
3
0.36
L
Khepri
Kane2803
Khepri
2
2
4
2
L
Janus
LewiisH99
Janus
2
3
2
1
L
Mulan
Maanna
Mulan
4
3
2
1.67
W
Danzaburou
MrShime
Danzaburou
1
1
5
3.5
W
Anubis
dijonmajo
Anubis
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,959
Damage
33,723
47,799
Taken
42,183
23,151
Mitigated
18,027
10,402
Healing
20,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Blackfox09
Discordia
7,158
422
0
1,229
6,481
1,839
0
2,157
4,258
55,475
0
W
4,231
382
0
1,760
8,273
3,462
68
2,158
6,081
15,536
0
W
5,249
2,682
0
4,997
7,221
2,215
504
607
6,614
0
67,754
L
2,663
784
0
105
4,930
1,771
0
1,094
3,834
0
28,182
L
6,387
913
0
3,763
15,413
8,566
0
9,953
5,452
0
35,013
L
Khepri
Kane2803
Khepri
2,856
366
0
2,083
8,157
4,653
0
2,789
5,318
19,105
0
L
Janus
LewiisH99
Janus
5,137
429
0
2,300
8,849
3,094
0
4,648
3,931
54,503
0
L
Mulan
Maanna
Mulan
5,916
548
0
2,151
10,450
5,067
0
4,953
5,327
0
36,490
W
Danzaburou
MrShime
Danzaburou
4,537
2,168
0
3,411
7,398
3,716
0
1,861
5,469
0
45,617
W
Anubis
dijonmajo
Anubis
12,548
632
0
8,995
12,810
6,795
680
1,038
11,768
68,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
42,684
363
Minions Killed
475
0
Camps Cleared
0
1,297,969
Distance Traveled
1,306,521
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,503
607
110
8
0
264,002
1
W
Ymir
7,745
553
19
1
0
275,526
1
W
Apollo
8,814
630
131
9
0
256,101
5
L
Anhur
5,962
426
67
5
0
250,701
0
L
Tyr
6,647
475
67
5
0
252,835
3
L
Khepri
7,065
505
21
2
0
272,731
2
L
Janus
7,631
545
128
9
0
243,185
4
L
Mulan
7,318
523
80
6
0
278,517
9
W
Danzaburou
7,905
565
83
6
0
280,988
2
W
Anubis
9,717
694
132
9
0
229,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role