Player Matchup

King Arthur
King Arthur
SSRHill
King Arthur
Level 43
God Stats
5W - 7L
1,202 SR
Queue Stats
57W - 57L
1,244 Elo+
Party 1
Sol
Sol
SSRMetro
Sol
Level 39
God Stats
45W - 34L
1,247 SR
Queue Stats
64W - 58L
1,215 Elo+
Party 1
Jormungandr
Jormungandr
SSRSwag
Jormungandr
Level 14
God Stats
1W - 1L
1,272 SR
Queue Stats
6W - 13L
1,427 Elo+
Party 1
Team Averages
Level 32
1,240 SR
1,295 Elo+

VS

Team Averages
Level 29
1,550 SR
1,347 Elo+
Medusa
Medusa
Light001
Medusa
Level 29
God Stats
25W - 44L
1,510 SR
Queue Stats
27W - 55L
1,318 Elo+
Solo
Tiamat
Tiamat
Naief
Tiamat
Level 41
God Stats
5W - 7L
1,381 SR
Queue Stats
54W - 73L
1,326 Elo+
Solo
Fenrir
Fenrir
SayDerpyBruh
Fenrir
Level 18
God Stats
4W - 2L
1,759 SR
Queue Stats
44W - 61L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SSRHill
King Arthur
14
4 / 0 / 8
10,162
677
9,110
14,089
11,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
9 / 0 / 4
10,850
723
14,006
7,314
2,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SSRSwag
Jormungandr
12
0 / 1 / 11
9,059
604
4,014
11,633
9,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Light001
Medusa
12
0 / 5 / 1
8,626
575
11,485
9,147
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Naief
Tiamat
11
0 / 6 / 1
8,303
554
4,617
13,893
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
11
1 / 2 / 0
9,480
632
4,570
10,681
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Light001
Medusa
0
5
1
0.1
L
Tiamat
Naief
Tiamat
0
6
1
0.08
W
King Arthur
SSRHill
King Arthur
4
0
8
8
W
9
0
4
11
W
Jormungandr
SSRSwag
Jormungandr
0
1
11
5.5
L
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
20,672
33,036
Taken
33,721
23,888
Mitigated
19,493
11,506
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Light001
Medusa
11,485
4,458
987
840
9,147
3,627
0
5,052
3,970
0
56,171
L
Tiamat
Naief
Tiamat
4,617
684
809
3,615
13,893
8,312
0
7,535
6,154
20,071
0
W
King Arthur
SSRHill
King Arthur
9,110
394
453
5,353
14,089
11,471
464
1,690
12,399
0
42,051
W
14,006
2,406
826
4,874
7,314
2,659
1,354
849
6,465
50,707
0
W
Jormungandr
SSRSwag
Jormungandr
4,014
1,379
0
0
11,633
9,758
391
2,184
9,449
14,645
0
L
Fenrir
4,570
903
0
3,142
10,681
7,554
0
5,609
4,972
0
25,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
26,409
159
Minions Killed
150
0
Camps Cleared
0
862,883
Distance Traveled
762,163
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,626
575
68
5
0
214,315
1
L
Tiamat
8,303
554
45
3
0
233,396
0
W
King Arthur
10,162
677
53
4
0
324,582
0
W
Sol
10,850
723
75
5
0
272,503
0
W
Jormungandr
9,059
604
31
2
0
265,798
0
L
Fenrir
9,480
632
37
2
0
314,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role