Player Matchup

Kuzenbo
Kuzenbo
Silver III
DarkAppelz
Kuzenbo
Silver III
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 15L
1,433 MMR
Solo
Agni
Agni
Silver I
Texasboy60
Agni
Silver I
Level 49
God Stats
2W - 0L
1,703 SR
Queue Stats
14W - 20L
1,502 MMR
Solo
Cupid
Cupid
Bronze III
kiritogamer611
Cupid
Bronze III
Level 141
God Stats
2W - 4L
1,595 SR
Queue Stats
11W - 23L
1,429 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,599 SR
1,455 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,423 SR
1,470 MMR
Bellona
Bellona
Gold V
MikesBackForYou
Bellona
Gold V
Level 97
God Stats
41W - 54L
1,531 SR
Queue Stats
180W - 275L
1,341 MMR
Solo
Hachiman
Hachiman
Gold V
andreselpronob
Hachiman
Gold V
Level 139
God Stats
0W - 2L
1,453 SR
Queue Stats
50W - 46L
1,543 MMR
Party 1
Poseidon
Poseidon
Gold IV
brandonelpro
Poseidon
Gold IV
Level 102
God Stats
0W - 3L
1,285 SR
Queue Stats
50W - 56L
1,526 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkAppelz
Kuzenbo
11
1 / 0 / 4
8,173
681
4,459
6,920
8,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
4 / 0 / 3
8,195
683
3,791
3,760
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 5
8,257
688
7,668
5,914
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesAthenaScyllaThothPersephone

VS

Bans
HeraAresDanzaburouCabrakanHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,840
570
4,278
7,510
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
11
0 / 3 / 0
7,251
604
3,958
6,449
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
brandonelpro
Poseidon
10
0 / 4 / 0
7,003
584
2,725
5,887
1,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DarkAppelz
Kuzenbo
1
0
4
3
L
0
0
0
0
W
4
0
3
5.5
L
Hachiman
0
3
0
0
L
Poseidon
brandonelpro
Poseidon
0
4
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,918
Damage
10,961
16,594
Taken
19,846
11,496
Mitigated
9,077
8,052
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DarkAppelz
Kuzenbo
4,459
1,992
0
2,161
6,920
8,162
29
1,273
5,647
17,465
0
L
4,278
912
0
2,314
7,510
5,181
0
3,269
4,079
0
21,651
W
3,791
125
0
1,771
3,760
1,195
0
450
3,310
28,397
0
L
Hachiman
3,958
2,330
0
1,671
6,449
2,010
22
2,825
3,382
0
32,035
L
Poseidon
brandonelpro
Poseidon
2,725
254
0
967
5,887
1,886
0
1,624
4,073
34,028
0
W
7,668
4,044
1,070
3,050
5,914
2,139
317
1,105
4,809
0
43,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,625
Gold Earned
21,094
162
Minions Killed
167
0
Camps Cleared
0
675,902
Distance Traveled
653,598
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,173
681
30
3
0
241,411
4
L
Bellona
6,840
570
35
3
0
237,572
3
W
Agni
8,195
683
52
4
0
209,891
1
L
Hachiman
7,251
604
54
5
0
204,652
2
L
Poseidon
7,003
584
78
7
0
211,374
3
W
Cupid
8,257
688
80
7
0
224,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role