Player Matchup

Zhong Kui
Zhong Kui
Hayeseyyyy
Zhong Kui
Level 148
God Stats
10W - 3L
1,547 SR
Queue Stats
407W - 223L
1,716 Elo+
Party 3
Gilgamesh
Gilgamesh
IVinJ4-BuTl3R
Gilgamesh
Level 102
God Stats
20W - 19L
1,572 SR
Queue Stats
511W - 468L
1,575 Elo+
Party 1
Da Ji
Da Ji
anthonyastley
Da Ji
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 268L
1,566 Elo+
Party 1
Tyr
Tyr
xLittleSausagex
Tyr
Level 160
God Stats
30W - 32L
1,534 SR
Queue Stats
489W - 331L
1,717 Elo+
Party 3
Chiron
Chiron
yCythraul
Chiron
Level 160
God Stats
11W - 4L
1,806 SR
Queue Stats
1,048W - 389L
1,792 Elo+
Party 3
Team Averages
Level 130
1,592 SR
1,673 Elo+

VS

Team Averages
Level 119
1,566 SR
1,574 Elo+
Tsukuyomi
Tsukuyomi
BiXRaW94
Tsukuyomi
Level 121
God Stats
8W - 6L
1,610 SR
Queue Stats
42W - 42L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
FriZiz94
Gilgamesh
Level 104
God Stats
6W - 5L
1,635 SR
Queue Stats
46W - 35L
1,613 Elo+
Party 2
Janus
Janus
LynxPandore7059
Janus
Level 114
God Stats
14W - 10L
1,640 SR
Queue Stats
42W - 40L
1,586 Elo+
Party 2
Cerberus
Cerberus
OmegaVIPER_
Cerberus
Level 129
God Stats
0W - 2L
1,457 SR
Queue Stats
1,150W - 1,153L
1,555 Elo+
Solo
Rama
Rama
hHazza-_-
Rama
Level 126
God Stats
7W - 11L
1,490 SR
Queue Stats
364W - 411L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hayeseyyyy
Zhong Kui
20
10 / 7 / 12
17,728
572
33,495
31,628
21,464
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
IVinJ4-BuTl3R
Gilgamesh
20
10 / 5 / 13
18,048
582
17,822
32,014
39,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 9 / 15
15,796
510
10,513
32,122
14,676
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 3 / 15
17,713
571
27,528
34,376
40,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
yCythraul
Chiron
20
6 / 8 / 19
19,804
639
28,353
35,655
14,273
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BiXRaW94
Tsukuyomi
20
11 / 9 / 7
17,149
553
29,437
36,464
30,155
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
FriZiz94
Gilgamesh
20
6 / 8 / 11
14,101
455
20,164
41,129
30,393
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 10 / 11
14,572
470
23,140
22,373
9,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
OmegaVIPER_
Cerberus
18
7 / 5 / 12
12,916
417
15,140
28,563
28,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
13
1 / 8 / 2
10,449
337
3,617
15,258
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
74
40
Kills
31
32
Deaths
40
74
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BiXRaW94
Tsukuyomi
11
9
7
1.61
L
Gilgamesh
FriZiz94
Gilgamesh
6
8
11
1.44
W
Zhong Kui
Hayeseyyyy
Zhong Kui
10
7
12
2.29
W
Gilgamesh
IVinJ4-BuTl3R
Gilgamesh
10
5
13
3.3
L
6
10
11
1.15
L
Cerberus
OmegaVIPER_
Cerberus
7
5
12
2.6
W
1
9
15
0.94
L
Rama
1
8
2
0.25
W
13
3
15
6.83
W
Chiron
yCythraul
Chiron
6
8
19
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,711
Damage
91,498
165,795
Taken
143,787
130,401
Mitigated
103,348
61,729
Healing
28,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BiXRaW94
Tsukuyomi
29,437
5,957
0
10,883
36,464
30,155
1,400
9,463
26,608
0
142,345
L
Gilgamesh
FriZiz94
Gilgamesh
20,164
5,964
0
5,530
41,129
30,393
0
11,381
29,260
0
88,382
W
Zhong Kui
Hayeseyyyy
Zhong Kui
33,495
2,140
0
10,557
31,628
21,464
3,574
8,206
22,980
106,306
0
W
Gilgamesh
IVinJ4-BuTl3R
Gilgamesh
17,822
2,578
0
5,682
32,014
39,698
1,492
7,994
23,852
0
109,164
L
23,140
1,565
0
1,877
22,373
9,442
376
2,818
19,323
106,876
0
L
Cerberus
OmegaVIPER_
Cerberus
15,140
1,958
548
5,740
28,563
28,472
0
5,935
22,285
51,405
0
W
10,513
1,398
0
11,604
32,122
14,676
2,113
8,183
23,785
0
122,228
L
Rama
3,617
2,918
0
3,555
15,258
4,886
0
2,394
12,816
0
37,352
W
27,528
3,212
0
14,932
34,376
40,290
158
9,165
23,599
0
104,015
W
Chiron
yCythraul
Chiron
28,353
18,238
1,005
17,949
35,655
14,273
5,321
8,226
27,313
0
195,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,089
Gold Earned
69,187
832
Minions Killed
683
0
Camps Cleared
0
2,926,643
Distance Traveled
2,643,949
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
17,149
553
200
6
0
549,025
5
L
Gilgamesh
14,101
455
118
4
0
586,399
5
W
Zhong Kui
17,728
572
167
5
0
606,970
2
W
Gilgamesh
18,048
582
171
6
0
578,976
3
L
Janus
14,572
470
192
6
0
563,527
5
L
Cerberus
12,916
417
108
3
0
468,448
1
W
Da Ji
15,796
510
152
5
0
556,247
6
L
Rama
10,449
337
65
2
0
476,550
1
W
Tyr
17,713
571
104
3
0
658,329
2
W
Chiron
19,804
639
238
8
0
526,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role