Player Matchup

Ymir
Ymir
Impromptu550
Ymir
Level 22
God Stats
6W - 4L
1,749 SR
Queue Stats
29W - 26L
1,477 Elo+
Solo
Fenrir
Fenrir
Liigeiia
Fenrir
Level 29
God Stats
10W - 15L
1,450 SR
Queue Stats
124W - 156L
1,390 Elo+
Solo
Hades
Hades
Mszymowski
Hades
Level 5
God Stats
12W - 7L
1,560 SR
Queue Stats
17W - 12L
1,324 Elo+
Solo
Chernobog
Chernobog
dorelgabanna
Chernobog
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,334 Elo+
Solo
Nike
Nike
neperian
Nike
Level 29
God Stats
5W - 2L
1,152 SR
Queue Stats
40W - 29L
1,369 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,379 Elo+

VS

Team Averages
Level 22
1,561 SR
1,368 Elo+
Mulan
Mulan
DERIUS0fDRAGONS
Mulan
Level 25
God Stats
1W - 1L
1,663 SR
Queue Stats
32W - 42L
1,386 Elo+
Party 1
Thanatos
Thanatos
Egox10
Thanatos
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 100L
1,376 Elo+
Solo
Discordia
Discordia
MrsSvenja
Discordia
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Sk1pPower
Danzaburou
Level 17
God Stats
4W - 3L
1,627 SR
Queue Stats
20W - 26L
1,314 Elo+
Party 2
Sobek
Sobek
eeurrctwz34
Sobek
Level 13
God Stats
1W - 3L
1,513 SR
Queue Stats
12W - 23L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 12
11,211
448
7,489
24,603
20,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Liigeiia
Fenrir
17
7 / 9 / 8
12,281
491
13,651
24,581
12,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
20
21 / 6 / 3
15,053
602
27,892
22,348
14,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
dorelgabanna
Chernobog
13
2 / 9 / 11
9,633
385
5,534
15,833
5,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
20
10 / 4 / 8
14,414
577
23,053
21,997
23,050
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 8
10,865
435
12,047
24,584
14,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Egox10
Thanatos
19
9 / 10 / 11
13,056
522
14,241
19,730
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
MrsSvenja
Discordia
15
2 / 14 / 10
10,072
403
9,064
16,300
6,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sk1pPower
Danzaburou
20
18 / 8 / 11
15,442
618
35,827
24,723
10,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 13
10,208
408
7,152
20,101
18,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
88
41
Kills
35
35
Deaths
42
42
Assists
53
Player
Kills
Deaths
Assists
KDA
L
6
5
8
2
L
Thanatos
Egox10
Thanatos
9
10
11
1.45
W
1
7
12
1
W
Fenrir
Liigeiia
Fenrir
7
9
8
1.22
L
Discordia
MrsSvenja
Discordia
2
14
10
0.5
W
Hades
21
6
3
3.75
L
Danzaburou
Sk1pPower
Danzaburou
18
8
11
2.94
W
Chernobog
dorelgabanna
Chernobog
2
9
11
0.83
L
0
5
13
1.3
W
Nike
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,619
Damage
78,331
109,362
Taken
105,438
75,781
Mitigated
57,009
23,873
Healing
26,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,047
944
0
3,027
24,584
14,245
0
7,284
17,300
0
59,532
L
Thanatos
Egox10
Thanatos
14,241
3,615
0
12,868
19,730
7,577
0
5,013
14,580
0
55,760
W
7,489
1,640
0
3,412
24,603
20,255
971
2,805
21,650
24,934
0
W
Fenrir
Liigeiia
Fenrir
13,651
4,456
0
6,257
24,581
12,562
1,472
2,636
21,724
0
69,373
L
Discordia
MrsSvenja
Discordia
9,064
2,013
0
0
16,300
6,030
26
8,376
7,924
28,681
0
W
Hades
27,892
6,574
615
9,680
22,348
14,038
5,839
4,195
17,691
102,802
0
L
Danzaburou
Sk1pPower
Danzaburou
35,827
21,870
0
6,125
24,723
10,769
0
10,845
13,878
0
116,858
W
Chernobog
dorelgabanna
Chernobog
5,534
3,012
0
806
15,833
5,876
940
3,216
12,566
0
25,403
L
7,152
634
0
4,095
20,101
18,388
0
4,853
15,248
27,852
0
W
Nike
23,053
2,345
0
3,103
21,997
23,050
495
2,432
19,515
1,026
103,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,592
Gold Earned
59,643
523
Minions Killed
382
0
Camps Cleared
0
2,242,305
Distance Traveled
2,139,851
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,865
435
100
4
0
491,237
0
L
Thanatos
13,056
522
74
3
0
429,952
3
W
Ymir
11,211
448
45
2
0
421,652
2
W
Fenrir
12,281
491
106
4
0
489,923
0
L
Discordia
10,072
403
38
2
0
347,437
2
W
Hades
15,053
602
179
7
0
397,342
0
L
Danzaburou
15,442
618
137
5
0
414,898
1
W
Chernobog
9,633
385
34
1
0
463,649
1
L
Sobek
10,208
408
33
1
0
456,327
0
W
Nike
14,414
577
159
6
0
469,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role