Player Matchup

Cernunnos
Cernunnos
Spawn_TSS_02_78
Cernunnos
Level 68
God Stats
10W - 9L
1,588 SR
Queue Stats
65W - 72L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Stev-Sux
Baron Samedi
Level 119
God Stats
3W - 5L
1,457 SR
Queue Stats
294W - 268L
1,500 Elo+
Party 1
Chang'e
Chang'e
StilanD124
Chang'e
Level 82
God Stats
1W - 3L
1,632 SR
Queue Stats
130W - 125L
1,421 Elo+
Party 2
Tiamat
Tiamat
TheGreatStank77
Tiamat
Level 74
God Stats
5W - 3L
1,544 SR
Queue Stats
61W - 58L
1,408 Elo+
Party 2
Thanatos
Thanatos
Vampples
Thanatos
Level 101
God Stats
2W - 10L
1,227 SR
Queue Stats
169W - 159L
1,447 Elo+
Party 1
Team Averages
Level 89
1,490 SR
1,448 Elo+

VS

Team Averages
Level 78
1,528 SR
1,444 Elo+
Cabrakan
Cabrakan
Ilmmortal_Legend
Cabrakan
Level 108
God Stats
9W - 7L
1,673 SR
Queue Stats
503W - 464L
1,467 Elo+
Party 3
Hades
Hades
KING_MJ_12
Hades
Level 24
God Stats
10W - 2L
1,684 SR
Queue Stats
45W - 37L
1,430 Elo+
Party 3
King Arthur
King Arthur
Luis13zapata
King Arthur
Level 108
God Stats
14W - 28L
1,377 SR
Queue Stats
425W - 443L
1,414 Elo+
Solo
Izanami
Izanami
iBeAnt
Izanami
Level 89
God Stats
5W - 4L
1,391 SR
Queue Stats
233W - 187L
1,474 Elo+
Party 3
Gilgamesh
Gilgamesh
real_jakeypoo
Gilgamesh
Level 61
God Stats
58W - 52L
1,515 SR
Queue Stats
489W - 504L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Spawn_TSS_02_78
Cernunnos
15
1 / 7 / 2
9,785
445
6,479
16,752
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Stev-Sux
Baron Samedi
16
3 / 4 / 2
10,523
478
7,861
11,798
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
StilanD124
Chang'e
17
2 / 4 / 0
11,047
502
14,680
14,703
12,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 2
11,894
541
16,182
14,748
10,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Vampples
Thanatos
14
1 / 9 / 5
9,321
424
8,325
18,185
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
11,273
512
7,540
16,535
19,566
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
17
7 / 7 / 6
11,297
514
11,932
22,912
14,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Luis13zapata
King Arthur
18
4 / 1 / 6
11,705
532
9,300
22,614
19,931
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
iBeAnt
Izanami
20
10 / 1 / 4
13,376
608
14,510
11,492
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
real_jakeypoo
Gilgamesh
19
5 / 2 / 9
12,154
552
11,938
15,221
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
12
Kills
29
29
Deaths
12
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
Hades
7
7
6
1.43
W
King Arthur
Luis13zapata
King Arthur
4
1
6
7
L
Cernunnos
Spawn_TSS_02_78
Cernunnos
1
7
2
0.29
L
Baron Samedi
Stev-Sux
Baron Samedi
3
4
2
1
L
Chang'e
StilanD124
Chang'e
2
4
0
0.5
L
5
5
2
1.2
L
Thanatos
Vampples
Thanatos
1
9
5
0.39
W
Izanami
iBeAnt
Izanami
10
1
4
12
W
Gilgamesh
real_jakeypoo
Gilgamesh
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,527
Damage
55,220
76,186
Taken
88,774
46,699
Mitigated
67,849
28,473
Healing
28,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,540
991
0
2,912
16,535
19,566
0
6,383
9,935
34,871
0
W
Hades
11,932
1,234
432
6,336
22,912
14,036
0
12,282
10,009
59,647
0
W
King Arthur
Luis13zapata
King Arthur
9,300
1,151
0
8,244
22,614
19,931
280
10,763
11,054
0
74,571
L
Cernunnos
Spawn_TSS_02_78
Cernunnos
6,479
3,478
0
5,672
16,752
5,567
2,817
2,207
14,545
0
64,058
L
Baron Samedi
Stev-Sux
Baron Samedi
7,861
769
633
2,322
11,798
11,488
393
5,125
6,673
41,271
0
L
Chang'e
StilanD124
Chang'e
14,680
497
602
6,568
14,703
12,529
0
1,415
13,288
75,142
0
L
16,182
2,300
0
5,026
14,748
10,348
736
4,968
9,780
88,889
0
L
Thanatos
Vampples
Thanatos
8,325
1,962
0
7,650
18,185
6,767
255
5,757
12,428
0
43,796
W
Izanami
iBeAnt
Izanami
14,510
8,806
0
6,418
11,492
6,252
4,035
841
10,624
0
133,425
W
Gilgamesh
real_jakeypoo
Gilgamesh
11,938
2,501
0
4,609
15,221
8,064
0
6,412
8,429
0
93,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,570
Gold Earned
59,805
553
Minions Killed
669
0
Camps Cleared
0
1,868,199
Distance Traveled
2,077,481
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,273
512
61
3
0
426,356
4
W
Hades
11,297
514
105
5
0
341,357
2
W
King Arthur
11,705
532
151
7
0
456,275
0
L
Cernunnos
9,785
445
117
5
0
341,899
0
L
Baron Samedi
10,523
478
47
2
0
375,441
1
L
Chang'e
11,047
502
162
7
0
395,820
0
L
Tiamat
11,894
541
159
7
0
393,061
3
L
Thanatos
9,321
424
68
3
0
361,978
1
W
Izanami
13,376
608
213
10
0
394,058
1
W
Gilgamesh
12,154
552
139
6
0
459,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role