Player Matchup

Discordia
Discordia
Brokenisis
Discordia
Level 69
God Stats
1W - 3L
1,445 SR
Queue Stats
315W - 240L
1,631 Elo+
Party 1
Izanami
Izanami
Flynight123
Izanami
Level 84
God Stats
56W - 28L
1,670 SR
Queue Stats
86W - 67L
1,599 Elo+
Party 1
Ymir
Ymir
MurderousDonut
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 207L
1,621 Elo+
Party 1
Team Averages
Level 70
1,538 SR
1,617 Elo+

VS

Team Averages
Level 100
1,542 SR
1,510 Elo+
Hel
Hel
ROMEOHOTEL
Hel
Level 142
God Stats
4W - 8L
1,444 SR
Queue Stats
173W - 192L
1,520 Elo+
Solo
Chaac
Chaac
SirGunzworthITB
Chaac
Level 44
God Stats
29W - 31L
1,585 SR
Queue Stats
77W - 72L
1,526 Elo+
Solo
Medusa
Medusa
fostertai
Medusa
Level 115
God Stats
8W - 8L
1,596 SR
Queue Stats
71W - 95L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brokenisis
Discordia
11
2 / 4 / 1
7,828
602
10,598
5,781
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Flynight123
Izanami
11
0 / 5 / 2
8,009
616
6,250
10,335
4,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 1
8,457
651
7,270
17,286
16,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
8,981
691
7,094
10,239
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 8
9,788
753
11,051
14,190
11,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
fostertai
Medusa
13
5 / 3 / 9
9,513
732
10,430
10,346
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
14
14
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Brokenisis
Discordia
2
4
1
0.63
L
Izanami
Flynight123
Izanami
0
5
2
0.2
L
1
5
1
0.3
W
3
1
9
7.5
W
6
1
8
10
W
Medusa
fostertai
Medusa
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
28,575
33,402
Taken
34,775
22,705
Mitigated
20,539
2,214
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Brokenisis
Discordia
10,598
240
0
372
5,781
2,107
270
1,380
4,401
26,070
0
L
Izanami
Flynight123
Izanami
6,250
3,947
0
579
10,335
4,275
992
1,705
8,630
0
56,158
L
7,270
525
0
1,263
17,286
16,323
0
4,025
13,261
13,946
0
W
7,094
796
7,023
7,172
10,239
4,097
1,093
5,839
4,042
28,035
0
W
11,051
2,286
0
2,907
14,190
11,928
751
5,556
8,247
0
30,672
W
Medusa
fostertai
Medusa
10,430
4,736
0
415
10,346
4,514
1,417
5,389
4,509
0
46,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
28,282
130
Minions Killed
160
0
Camps Cleared
0
631,774
Distance Traveled
699,340
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,828
602
20
2
0
221,847
1
L
Izanami
8,009
616
98
8
0
205,327
3
L
Ymir
8,457
651
12
1
0
204,600
0
W
Hel
8,981
691
54
4
0
214,120
1
W
Chaac
9,788
753
55
4
0
253,130
1
W
Medusa
9,513
732
51
4
0
232,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role