Player Matchup

Tiamat
Tiamat
Loboguara_2000
Tiamat
Level 7
God Stats
15W - 15L
1,827 SR
Queue Stats
36W - 38L
1,571 Elo+
Solo
Medusa
Medusa
YonduUdonta1
Medusa
Level 27
God Stats
24W - 23L
1,532 SR
Queue Stats
47W - 55L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
bundlert
Ao Kuang
Level 24
God Stats
4W - 3L
1,575 SR
Queue Stats
22W - 14L
1,619 Elo+
Solo
Amaterasu
Amaterasu
paçocavermelha
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 151L
1,419 Elo+
Solo
Ymir
Ymir
vansjs
Ymir
Level 24
God Stats
23W - 18L
1,500 SR
Queue Stats
287W - 290L
1,441 Elo+
Solo
Team Averages
Level 20
1,587 SR
1,497 Elo+

VS

Team Averages
Level 15
1,561 SR
1,431 Elo+
Susano
Susano
GatoBrabaoOwO
Susano
Level 4
God Stats
0W - 3L
1,210 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 1
Izanami
Izanami
JUBILEU AZUL
Izanami
Level 27
God Stats
22W - 26L
1,529 SR
Queue Stats
108W - 119L
1,545 Elo+
Solo
Neith
Neith
Lucfernanda
Neith
Level 6
God Stats
1W - 2L
1,825 SR
Queue Stats
15W - 9L
1,710 Elo+
Solo
Horus
Horus
Trevision
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,193 Elo+
Party 1
Hachiman
Hachiman
xFENYXzBRx
Hachiman
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
56W - 50L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 22
15,229
1,088
26,101
21,588
12,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
13 / 9 / 14
16,370
1,169
32,781
26,475
11,377
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
bundlert
Ao Kuang
20
7 / 8 / 17
14,041
1,003
23,849
30,607
12,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
paçocavermelha
Amaterasu
20
7 / 7 / 24
15,244
1,089
17,918
24,622
24,150
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
vansjs
Ymir
20
6 / 8 / 17
14,111
1,008
15,387
29,298
15,820
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 14 / 14
14,203
1,015
19,154
24,190
10,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
JUBILEU AZUL
Izanami
20
11 / 4 / 12
16,482
1,177
27,431
12,188
5,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 2 / 23
16,578
1,184
45,144
26,523
13,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Trevision
Horus
19
4 / 10 / 14
13,120
937
11,026
34,905
37,329
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
xFENYXzBRx
Hachiman
20
4 / 10 / 20
14,547
1,039
22,839
21,858
9,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
118
40
Kills
35
35
Deaths
40
94
Assists
83
Player
Kills
Deaths
Assists
KDA
L
6
14
14
0.93
L
Izanami
JUBILEU AZUL
Izanami
11
4
12
4.25
W
7
3
22
6
L
10
2
23
10.75
L
Horus
Trevision
Horus
4
10
14
1.1
W
Medusa
13
9
14
2.22
W
Ao Kuang
bundlert
Ao Kuang
7
8
17
1.94
W
Amaterasu
paçocavermelha
Amaterasu
7
7
24
2.71
W
Ymir
vansjs
Ymir
6
8
17
1.81
L
Hachiman
xFENYXzBRx
Hachiman
4
10
20
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,036
Damage
125,594
132,590
Taken
119,664
76,379
Mitigated
76,610
19,047
Healing
18,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,154
3,775
0
370
24,190
10,916
0
14,007
9,846
0
25,050
L
Izanami
JUBILEU AZUL
Izanami
27,431
17,388
1,605
1,361
12,188
5,405
0
6,118
5,852
0
89,193
W
26,101
1,880
877
5,852
21,588
12,751
0
0
21,391
59,571
0
L
45,144
17,115
0
9,233
26,523
13,222
0
14,284
11,952
0
67,789
L
Horus
Trevision
Horus
11,026
4,840
1,998
3,085
34,905
37,329
0
19,556
14,976
0
18,171
W
Medusa
32,781
17,063
0
1,892
26,475
11,377
0
0
26,312
0
65,217
W
Ao Kuang
bundlert
Ao Kuang
23,849
6,348
0
4,462
30,607
12,281
0
0
30,458
41,865
0
W
Amaterasu
paçocavermelha
Amaterasu
17,918
8,334
0
4,942
24,622
24,150
0
0
24,158
0
29,025
W
Ymir
vansjs
Ymir
15,387
2,410
267
755
29,298
15,820
0
0
28,977
35,101
0
L
Hachiman
xFENYXzBRx
Hachiman
22,839
12,733
546
546
21,858
9,738
0
9,874
11,701
0
42,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,995
Gold Earned
74,930
259
Minions Killed
284
10
Camps Cleared
10
1,307,757
Distance Traveled
1,221,170
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
14,203
1,015
16
1
0
218,929
0
L
Izanami
16,482
1,177
152
11
4
237,120
1
W
Tiamat
15,229
1,088
89
6
1
269,007
0
L
Neith
16,578
1,184
54
4
4
285,096
3
L
Horus
13,120
937
10
1
1
226,972
0
W
Medusa
16,370
1,169
57
4
4
259,587
0
W
Ao Kuang
14,041
1,003
36
3
3
252,168
0
W
Amaterasu
15,244
1,089
24
2
1
296,715
0
W
Ymir
14,111
1,008
53
4
1
230,280
2
L
Hachiman
14,547
1,039
52
4
1
253,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role