Player Matchup

Neith
Neith
AroAtUrNeck
Neith
Level 88
God Stats
6W - 2L
1,867 SR
Queue Stats
46W - 35L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
Doinkl3rg
Sun Wukong
Level 53
God Stats
9W - 14L
1,298 SR
Queue Stats
76W - 79L
1,480 Elo+
Solo
Nu Wa
Nu Wa
PABLOHITIZQ
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
TheGamzeeMakara
Yemoja
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,477 Elo+
Solo
Hun Batz
Hun Batz
puddingboss
Hun Batz
Level 101
God Stats
3W - 5L
1,554 SR
Queue Stats
66W - 72L
1,568 Elo+
Party 1
Team Averages
Level 86
1,544 SR
1,516 Elo+

VS

Team Averages
Level 58
1,587 SR
1,653 Elo+
Nemesis
Nemesis
Hatch08
Nemesis
Level 39
God Stats
8W - 11L
1,444 SR
Queue Stats
117W - 119L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Sluump
Sun Wukong
Level 28
God Stats
4W - 3L
1,443 SR
Queue Stats
163W - 92L
1,727 Elo+
Party 2
Hachiman
Hachiman
SolidWand
Hachiman
Level 66
God Stats
9W - 3L
1,927 SR
Queue Stats
245W - 141L
1,759 Elo+
Party 2
Baron Samedi
Baron Samedi
TheStartling
Baron Samedi
Level 108
God Stats
1W - 1L
1,210 SR
Queue Stats
155W - 155L
1,542 Elo+
Solo
Sobek
Sobek
fIax
Sobek
Level 48
God Stats
6W - 2L
1,909 SR
Queue Stats
289W - 174L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 3
12,811
557
9,461
16,367
7,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Doinkl3rg
Sun Wukong
20
1 / 3 / 3
12,884
560
15,037
23,289
23,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 4 / 7
13,856
602
25,760
13,548
6,385
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 3
10,274
447
5,813
16,766
13,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
puddingboss
Hun Batz
20
6 / 3 / 8
13,374
581
13,874
19,182
13,658
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hatch08
Nemesis
19
3 / 9 / 4
12,227
532
9,101
21,717
10,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Sluump
Sun Wukong
20
2 / 2 / 7
13,025
566
15,026
24,916
31,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
SolidWand
Hachiman
20
8 / 2 / 7
14,712
640
25,063
20,466
10,382
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TheStartling
Baron Samedi
19
3 / 7 / 7
12,656
550
9,404
15,525
7,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
fIax
Sobek
18
5 / 1 / 11
12,971
564
7,219
25,680
41,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
21
Kills
21
21
Deaths
21
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Sun Wukong
Doinkl3rg
Sun Wukong
1
3
3
0.83
W
Nemesis
Hatch08
Nemesis
3
9
4
0.56
L
10
4
7
3.38
W
Sun Wukong
Sluump
Sun Wukong
2
2
7
2.75
W
Hachiman
SolidWand
Hachiman
8
2
7
5.75
L
1
5
3
0.5
W
Baron Samedi
TheStartling
Baron Samedi
3
7
7
0.93
W
Sobek
fIax
Sobek
5
1
11
10.5
L
Hun Batz
puddingboss
Hun Batz
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,945
Damage
65,813
89,152
Taken
108,304
64,297
Mitigated
101,043
24,481
Healing
40,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,461
5,783
0
5,978
16,367
7,201
2,971
2,146
14,217
0
99,219
L
Sun Wukong
Doinkl3rg
Sun Wukong
15,037
3,187
0
6,562
23,289
23,389
228
1,941
21,320
0
92,914
W
Nemesis
Hatch08
Nemesis
9,101
5,779
0
3,057
21,717
10,189
266
6,471
15,246
0
99,833
L
25,760
5,259
63
3,203
13,548
6,385
597
6,103
7,137
96,770
0
W
Sun Wukong
Sluump
Sun Wukong
15,026
2,189
0
8,128
24,916
31,659
519
4,703
20,053
907
98,138
W
Hachiman
SolidWand
Hachiman
25,063
19,580
0
12,815
20,466
10,382
5,248
5,946
14,520
0
136,455
L
5,813
985
1,093
2,378
16,766
13,664
0
3,099
13,577
24,779
0
W
Baron Samedi
TheStartling
Baron Samedi
9,404
817
3,109
3,844
15,525
7,240
1,211
7,695
7,750
76,479
0
W
Sobek
fIax
Sobek
7,219
607
0
9,302
25,680
41,573
343
7,915
17,670
31,407
0
L
Hun Batz
puddingboss
Hun Batz
13,874
3,850
0
5,204
19,182
13,658
0
3,596
15,434
0
130,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,199
Gold Earned
65,591
734
Minions Killed
721
0
Camps Cleared
0
2,103,797
Distance Traveled
2,184,925
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,811
557
183
8
0
380,586
4
L
Sun Wukong
12,884
560
183
8
0
451,857
1
W
Nemesis
12,227
532
143
6
0
433,715
0
L
Nu Wa
13,856
602
160
7
0
403,833
9
W
Sun Wukong
13,025
566
182
8
0
455,370
4
W
Hachiman
14,712
640
186
8
0
409,607
8
L
Yemoja
10,274
447
25
1
0
414,608
3
W
Baron Samedi
12,656
550
170
7
0
417,464
1
W
Sobek
12,971
564
40
2
0
468,769
13
L
Hun Batz
13,374
581
183
8
0
452,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role