Player Matchup

King Arthur
King Arthur
Dank_Magician-27
King Arthur
Level 49
God Stats
8W - 6L
1,481 SR
Queue Stats
48W - 31L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
Miillyrock
Hou Yi
Level 27
God Stats
12W - 4L
1,656 SR
Queue Stats
47W - 29L
1,438 Elo+
Party 1
Hera
Hera
cooldaman
Hera
Level 83
God Stats
10W - 2L
1,551 SR
Queue Stats
49W - 31L
1,428 Elo+
Party 1
Team Averages
Level 53
1,563 SR
1,431 Elo+

VS

Team Averages
Level 44
1,336 SR
1,401 Elo+
Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
RemotePainter70
Guan Yu
Level 102
God Stats
6W - 9L
1,343 SR
Queue Stats
211W - 251L
1,463 Elo+
Party 2
Fenrir
Fenrir
noopmlgquikscope
Fenrir
Level 4
God Stats
0W - 2L
1,166 SR
Queue Stats
1W - 5L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dank_Magician-27
King Arthur
12
4 / 3 / 11
10,346
739
9,441
15,308
10,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Miillyrock
Hou Yi
12
3 / 4 / 9
9,602
686
5,454
8,748
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
14
9 / 4 / 6
11,274
805
11,335
10,358
3,266
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 2 / 5
10,300
736
6,808
7,558
3,885
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 4 / 5
10,111
722
8,843
15,776
15,267
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 10 / 3
8,562
612
3,874
12,915
4,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
11
11
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
2
5
3.25
W
King Arthur
Dank_Magician-27
King Arthur
4
3
11
3.17
W
Hou Yi
Miillyrock
Hou Yi
3
4
9
1.88
L
5
4
5
1.88
W
Hera
9
4
6
3
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,230
Damage
19,525
34,414
Taken
36,249
16,830
Mitigated
23,756
5,426
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,808
458
0
1,652
7,558
3,885
0
1,441
6,117
32,719
0
W
King Arthur
Dank_Magician-27
King Arthur
9,441
236
0
3,242
15,308
10,769
329
3,105
12,203
0
39,038
W
Hou Yi
Miillyrock
Hou Yi
5,454
1,964
0
1,744
8,748
2,795
1,387
2,439
6,309
0
32,832
L
8,843
741
2,263
4,407
15,776
15,267
0
3,571
12,205
0
33,437
W
Hera
11,335
2,828
0
440
10,358
3,266
776
1,434
8,924
36,964
0
L
3,874
536
0
88
12,915
4,604
0
6,381
6,534
0
11,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
28,973
146
Minions Killed
86
0
Camps Cleared
0
708,550
Distance Traveled
691,457
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,300
736
38
3
0
177,100
2
W
King Arthur
10,346
739
54
4
0
267,537
0
W
Hou Yi
9,602
686
36
3
0
210,784
5
L
Guan Yu
10,111
722
34
2
0
286,601
3
W
Hera
11,274
805
56
4
0
230,229
1
L
Fenrir
8,562
612
14
1
0
227,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role