Player Matchup

Gilgamesh
Gilgamesh
HexZeal
Gilgamesh
Level 160
God Stats
12W - 12L
1,326 SR
Queue Stats
369W - 286L
1,659 Elo+
Party 1
Rama
Rama
LordLorgarius
Rama
Level 23
God Stats
3W - 1L
1,904 SR
Queue Stats
79W - 43L
1,690 Elo+
Party 1
Nike
Nike
MindYaBusiness
Nike
Level 125
God Stats
23W - 16L
1,711 SR
Queue Stats
641W - 528L
1,666 Elo+
Party 1
Fafnir
Fafnir
MsJenocide
Fafnir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 120L
1,622 Elo+
Party 1
Sol
Sol
Rasheediscool
Sol
Level 149
God Stats
4W - 4L
1,573 SR
Queue Stats
148W - 125L
1,635 Elo+
Party 1
Team Averages
Level 108
1,603 SR
1,654 Elo+

VS

Team Averages
Level 36
1,626 SR
1,539 Elo+
Merlin
Merlin
Becklerrr
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,692 Elo+
Party 2
Ao Kuang
Ao Kuang
KaotixFLOW
Ao Kuang
Level 38
God Stats
11W - 19L
1,546 SR
Queue Stats
363W - 370L
1,498 Elo+
Solo
Odin
Odin
Mattpwll8
Odin
Level 27
God Stats
2W - 1L
1,837 SR
Queue Stats
99W - 70L
1,589 Elo+
Party 2
Neith
Neith
Rereform3d
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Ares
Ares
Seaglerr
Ares
Level 66
God Stats
0W - 1L
1,749 SR
Queue Stats
11W - 12L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HexZeal
Gilgamesh
20
12 / 1 / 2
12,325
685
15,752
14,854
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 1 / 9
11,096
616
9,392
12,143
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 6
10,281
571
6,173
15,554
16,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
MsJenocide
Fafnir
14
1 / 3 / 15
9,662
537
4,293
12,375
12,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 4 / 9
11,098
617
13,419
15,128
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Becklerrr
Merlin
16
4 / 5 / 5
9,750
542
13,372
13,299
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
KaotixFLOW
Ao Kuang
15
3 / 4 / 3
9,185
510
3,121
14,577
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
12
0 / 5 / 2
7,258
403
4,268
11,061
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
3 / 6 / 3
8,575
476
8,182
10,100
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
11
1 / 6 / 6
7,817
434
7,064
15,502
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
26
Kills
11
12
Deaths
26
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
Becklerrr
Merlin
4
5
5
1.3
W
Gilgamesh
HexZeal
Gilgamesh
12
1
2
13
L
Ao Kuang
KaotixFLOW
Ao Kuang
3
4
3
1.13
W
5
1
9
9.5
L
Odin
0
5
2
0.2
W
3
3
6
2
W
Fafnir
MsJenocide
Fafnir
1
3
15
2.83
W
5
4
9
2.38
L
Neith
3
6
3
0.75
L
Ares
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,029
Damage
36,007
70,054
Taken
64,539
45,283
Mitigated
32,262
26,751
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Becklerrr
Merlin
13,372
528
0
1,268
13,299
4,728
0
6,541
6,758
58,917
0
W
Gilgamesh
HexZeal
Gilgamesh
15,752
7,036
0
2,257
14,854
7,117
4,331
3,878
9,174
0
103,859
L
Ao Kuang
KaotixFLOW
Ao Kuang
3,121
581
0
3,038
14,577
4,926
0
3,578
10,886
51,594
0
W
9,392
6,755
0
7,413
12,143
4,136
3,621
4,016
8,127
0
78,558
L
Odin
4,268
569
0
1,195
11,061
6,783
0
1,203
9,608
0
30,913
W
6,173
967
0
3,077
15,554
16,324
765
4,763
10,441
0
40,313
W
Fafnir
MsJenocide
Fafnir
4,293
1,022
678
5,728
12,375
12,092
1,567
4,952
7,423
23,612
0
W
13,419
5,334
0
7,598
15,128
5,614
3,572
8,611
6,492
82,695
0
L
Neith
8,182
4,415
0
2,284
10,100
3,961
1,204
1,720
8,380
0
47,133
L
Ares
7,064
514
0
829
15,502
11,864
190
4,670
10,732
19,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,462
Gold Earned
42,585
514
Minions Killed
384
0
Camps Cleared
0
1,732,666
Distance Traveled
1,517,156
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,750
542
108
6
0
285,822
5
W
Gilgamesh
12,325
685
144
8
0
395,445
0
L
Ao Kuang
9,185
510
100
6
0
325,175
1
W
Rama
11,096
616
131
7
0
346,533
5
L
Odin
7,258
403
62
3
0
344,314
0
W
Nike
10,281
571
83
5
0
355,484
1
W
Fafnir
9,662
537
34
2
0
335,497
5
W
Sol
11,098
617
122
7
0
299,707
6
L
Neith
8,575
476
94
5
0
272,099
0
L
Ares
7,817
434
20
1
0
289,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role