Player Matchup

Heimdallr
Heimdallr
EgaVed
Heimdallr
Level 27
God Stats
6W - 13L
1,424 SR
Queue Stats
8W - 18L
1,233 Elo+
Party 2
Nox
Nox
JimiTheGreat
Nox
Level 18
God Stats
3W - 1L
1,625 SR
Queue Stats
11W - 15L
1,255 Elo+
Party 1
Sylvanus
Sylvanus
SSSDivine
Sylvanus
Level 17
God Stats
3W - 3L
1,431 SR
Queue Stats
17W - 20L
1,369 Elo+
Party 2
Nemesis
Nemesis
VerdoGaintzon
Nemesis
Level 24
God Stats
2W - 2L
1,339 SR
Queue Stats
14W - 20L
1,267 Elo+
Party 1
Sun Wukong
Sun Wukong
ramomn444
Sun Wukong
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,464 SR
1,325 Elo+

VS

Team Averages
Level 17
1,559 SR
1,294 Elo+
Guan Yu
Guan Yu
ElJerbiDios
Guan Yu
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
255W - 292L
1,371 Elo+
Solo
Hades
Hades
KarikQ
Hades
Level 23
God Stats
62W - 49L
1,591 SR
Queue Stats
157W - 184L
1,334 Elo+
Solo
Ares
Ares
TripMethod
Ares
Level 23
God Stats
4W - 7L
1,705 SR
Queue Stats
6W - 14L
1,163 Elo+
Solo
Thor
Thor
nTonyz
Thor
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 116L
1,431 Elo+
Solo
Ra
Ra
tomar13587
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EgaVed
Heimdallr
19
8 / 7 / 7
13,528
520
21,053
21,141
9,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 9
13,694
527
10,367
9,925
4,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SSSDivine
Sylvanus
17
4 / 6 / 8
11,157
429
17,642
18,740
18,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
20
7 / 3 / 10
14,346
552
12,670
21,294
12,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
ramomn444
Sun Wukong
18
8 / 4 / 9
13,507
520
17,609
23,827
17,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElJerbiDios
Guan Yu
16
0 / 8 / 11
9,768
376
6,144
19,725
16,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
KarikQ
Hades
19
7 / 10 / 9
12,606
485
14,195
26,508
23,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
0 / 4 / 20
11,589
446
11,992
23,989
23,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
nTonyz
Thor
20
17 / 6 / 7
15,371
591
28,317
26,139
13,682
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

4
0 / 4 / 0
6,782
261
56
2,137
276

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
71
31
Kills
24
24
Deaths
32
43
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
EgaVed
Heimdallr
8
7
7
1.64
L
Guan Yu
ElJerbiDios
Guan Yu
0
8
11
0.69
W
4
4
9
2.13
L
Hades
KarikQ
Hades
7
10
9
1.15
W
Sylvanus
SSSDivine
Sylvanus
4
6
8
1.33
L
0
4
20
2.5
W
Nemesis
7
3
10
4
L
Thor
nTonyz
Thor
17
6
7
3.42
W
Sun Wukong
ramomn444
Sun Wukong
8
4
9
3.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,341
Damage
60,704
94,927
Taken
98,498
63,423
Mitigated
78,685
31,820
Healing
21,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
EgaVed
Heimdallr
21,053
10,010
0
5,630
21,141
9,985
6,509
3,415
17,726
0
80,314
L
Guan Yu
ElJerbiDios
Guan Yu
6,144
815
1,332
2,292
19,725
16,947
613
4,447
15,278
0
36,472
W
10,367
570
0
1,927
9,925
4,266
2,645
5,131
4,794
67,085
0
L
Hades
KarikQ
Hades
14,195
1,910
859
5,875
26,508
23,796
491
7,631
18,877
59,472
0
W
Sylvanus
SSSDivine
Sylvanus
17,642
4,665
3,047
5,097
18,740
18,381
2,900
5,607
12,865
52,909
7,876
L
11,992
579
0
4,731
23,989
23,984
364
9,058
14,931
33,412
0
W
Nemesis
12,670
7,291
0
8,397
21,294
12,955
1,497
6,148
15,146
0
122,096
L
Thor
nTonyz
Thor
28,317
5,385
0
6,394
26,139
13,682
2,361
6,025
20,114
0
116,263
W
Sun Wukong
ramomn444
Sun Wukong
17,609
5,064
0
7,722
23,827
17,836
709
5,942
17,885
0
69,316
L
56
56
0
0
2,137
276
0
279
1,858
1,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,232
Gold Earned
56,116
613
Minions Killed
414
0
Camps Cleared
0
2,230,303
Distance Traveled
1,892,691
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,528
520
118
5
0
400,699
4
L
Guan Yu
9,768
376
77
3
0
433,731
1
W
Nox
13,694
527
144
6
0
485,134
7
L
Hades
12,606
485
116
4
0
467,699
0
W
Sylvanus
11,157
429
84
3
0
380,750
6
L
Ares
11,589
446
35
1
0
438,659
5
W
Nemesis
14,346
552
159
6
0
491,291
6
L
Thor
15,371
591
185
7
0
473,649
1
W
Sun Wukong
13,507
520
108
4
0
472,429
4
L
Ra
6,782
261
1
0
0
78,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role