Player Matchup

Artemis
Artemis
BigStasiu
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
MrYahito0
Anubis
Level 18
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Vinex1234
Gilgamesh
Level 18
God Stats
1W - 4L
1,334 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
d33pppp
Scylla
Level 28
God Stats
25W - 31L
1,888 SR
Queue Stats
181W - 201L
1,329 Elo+
Solo
Camazotz
Camazotz
venlaama
Camazotz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 147L
1,356 Elo+
Solo
Team Averages
Level 19
1,534 SR
1,437 Elo+

VS

Team Averages
Level 31
1,523 SR
1,340 Elo+
Ganesha
Ganesha
Biggballz69
Ganesha
Level 27
God Stats
8W - 4L
1,567 SR
Queue Stats
36W - 42L
1,468 Elo+
Party 1
Merlin
Merlin
Ozz420
Merlin
Level 80
God Stats
5W - 4L
1,499 SR
Queue Stats
73W - 90L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
SabaLiii
Kukulkan
Level 28
God Stats
34W - 27L
1,575 SR
Queue Stats
63W - 79L
1,442 Elo+
Party 1
Chernobog
Chernobog
SoAnderBrah
Chernobog
Level 13
God Stats
5W - 0L
1,720 SR
Queue Stats
10W - 5L
1,371 Elo+
Party 1
Arachne
Arachne
ericziete
Arachne
Level 7
God Stats
1W - 2L
1,252 SR
Queue Stats
1W - 5L
982 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigStasiu
Artemis
15
1 / 14 / 6
9,929
382
8,452
17,553
7,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
MrYahito0
Anubis
20
13 / 9 / 3
14,422
555
29,819
26,780
14,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Vinex1234
Gilgamesh
16
1 / 10 / 1
10,497
404
11,298
24,065
13,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
d33pppp
Scylla
17
3 / 10 / 6
12,009
462
14,419
18,670
6,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
venlaama
Camazotz
18
9 / 9 / 2
12,240
471
14,919
29,158
13,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Biggballz69
Ganesha
18
0 / 3 / 31
13,607
523
9,280
24,847
25,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Ozz420
Merlin
20
7 / 2 / 14
13,950
537
15,267
22,484
10,478
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
SabaLiii
Kukulkan
20
20 / 4 / 10
16,478
634
26,818
28,165
13,845
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
SoAnderBrah
Chernobog
20
7 / 7 / 12
14,024
539
13,306
20,150
7,922
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ericziete
Arachne
19
15 / 12 / 10
14,797
569
24,847
26,487
12,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
126
27
Kills
49
52
Deaths
28
18
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Artemis
BigStasiu
Artemis
1
14
6
0.29
W
Ganesha
Biggballz69
Ganesha
0
3
31
5.17
L
Anubis
MrYahito0
Anubis
13
9
3
1.61
W
Merlin
Ozz420
Merlin
7
2
14
7
W
Kukulkan
SabaLiii
Kukulkan
20
4
10
6.25
W
Chernobog
SoAnderBrah
Chernobog
7
7
12
1.86
L
Gilgamesh
Vinex1234
Gilgamesh
1
10
1
0.15
L
Scylla
d33pppp
Scylla
3
10
6
0.6
W
Arachne
ericziete
Arachne
15
12
10
1.67
L
Camazotz
venlaama
Camazotz
9
9
2
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,907
Damage
89,518
116,226
Taken
122,133
55,054
Mitigated
69,405
28,675
Healing
43,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BigStasiu
Artemis
8,452
5,003
0
210
17,553
7,719
30
6,377
11,130
0
33,080
W
Ganesha
Biggballz69
Ganesha
9,280
879
1,347
7,048
24,847
25,017
543
9,716
14,643
37,723
0
L
Anubis
MrYahito0
Anubis
29,819
136
0
10,827
26,780
14,260
220
16,052
10,728
85,167
0
W
Merlin
Ozz420
Merlin
15,267
2,161
0
8,071
22,484
10,478
1,397
8,151
14,235
89,096
0
W
Kukulkan
SabaLiii
Kukulkan
26,818
5,111
1,621
12,579
28,165
13,845
1,602
12,022
16,005
127,594
0
W
Chernobog
SoAnderBrah
Chernobog
13,306
8,343
0
5,859
20,150
7,922
2,376
9,872
9,227
0
94,234
L
Gilgamesh
Vinex1234
Gilgamesh
11,298
1,640
0
3,838
24,065
13,186
0
11,675
12,390
0
63,556
L
Scylla
d33pppp
Scylla
14,419
597
0
2,580
18,670
6,686
2,256
7,960
10,710
70,026
0
W
Arachne
ericziete
Arachne
24,847
17,895
0
6,555
26,487
12,143
3,306
7,601
18,786
0
76,467
L
Camazotz
venlaama
Camazotz
14,919
5,360
207
11,013
29,158
13,203
0
9,339
19,819
0
75,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,097
Gold Earned
72,856
496
Minions Killed
546
0
Camps Cleared
0
2,094,099
Distance Traveled
2,325,463
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,929
382
40
2
0
389,819
0
W
Ganesha
13,607
523
6
0
0
504,354
1
L
Anubis
14,422
555
122
5
0
384,395
0
W
Merlin
13,950
537
129
5
0
451,458
4
W
Kukulkan
16,478
634
159
6
0
482,198
6
W
Chernobog
14,024
539
158
6
0
416,569
0
L
Gilgamesh
10,497
404
109
4
0
456,688
1
L
Scylla
12,009
462
107
4
0
389,946
0
W
Arachne
14,797
569
94
4
0
470,884
1
L
Camazotz
12,240
471
118
5
0
473,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role