Player Matchup

Baron Samedi
Baron Samedi
Deadmantle
Baron Samedi
Level 140
God Stats
12W - 14L
1,857 SR
Queue Stats
30W - 34L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
Defbondor
Kukulkan
Level 129
God Stats
4W - 5L
1,701 SR
Queue Stats
25W - 33L
1,500 Elo+
Party 1
Neith
Neith
DirefulWolf84
Neith
Level 85
God Stats
0W - 1L
1,705 SR
Queue Stats
58W - 62L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Gghgfdsddfghjjj
Cthulhu
Level 60
God Stats
3W - 8L
1,305 SR
Queue Stats
22W - 36L
1,323 Elo+
Solo
Thanatos
Thanatos
KingYarb
Thanatos
Level 77
God Stats
11W - 27L
1,324 SR
Queue Stats
181W - 213L
1,371 Elo+
Solo
Team Averages
Level 98
1,578 SR
1,439 Elo+

VS

Team Averages
Level 111
1,418 SR
1,454 Elo+
Izanami
Izanami
 
Izanami
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Steezin406
King Arthur
Level 146
God Stats
32W - 38L
1,473 SR
Queue Stats
712W - 688L
1,495 Elo+
Party 3
The Morrigan
The Morrigan
The IDeal 0ne
The Morrigan
Level 156
God Stats
3W - 2L
1,203 SR
Queue Stats
126W - 122L
1,526 Elo+
Party 3
Ne Zha
Ne Zha
Tyshalle70
Ne Zha
Level 101
God Stats
4W - 7L
1,398 SR
Queue Stats
238W - 236L
1,440 Elo+
Party 3
Bacchus
Bacchus
danndkhrd
Bacchus
Level 81
God Stats
24W - 23L
1,513 SR
Queue Stats
507W - 611L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deadmantle
Baron Samedi
15
7 / 6 / 8
10,448
475
15,662
19,162
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Defbondor
Kukulkan
18
4 / 7 / 4
11,152
507
8,437
15,602
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 4 / 8
11,177
508
12,341
17,929
6,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 3 / 1
7,105
323
2,176
6,516
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
KingYarb
Thanatos
15
7 / 8 / 8
10,374
472
6,218
16,514
6,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 6 / 8
9,528
433
5,182
13,416
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Steezin406
King Arthur
20
6 / 3 / 10
13,297
604
16,534
21,867
16,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
The IDeal 0ne
The Morrigan
20
15 / 2 / 6
13,621
619
19,268
11,909
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Tyshalle70
Ne Zha
16
5 / 6 / 11
11,180
508
9,100
17,162
6,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
danndkhrd
Bacchus
12
2 / 6 / 7
9,319
424
8,971
14,123
15,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
70
23
Kills
28
28
Deaths
23
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
6
8
0.67
L
Baron Samedi
Deadmantle
Baron Samedi
7
6
8
1.83
L
Kukulkan
Defbondor
Kukulkan
4
7
4
0.86
L
4
4
8
2
L
1
3
1
0.5
L
Thanatos
KingYarb
Thanatos
7
8
8
1.38
W
King Arthur
Steezin406
King Arthur
6
3
10
3.67
W
The Morrigan
The IDeal 0ne
The Morrigan
15
2
6
9
W
Ne Zha
Tyshalle70
Ne Zha
5
6
11
1.75
W
Bacchus
danndkhrd
Bacchus
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,834
Damage
59,055
75,723
Taken
78,477
37,684
Mitigated
48,625
33,177
Healing
21,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,182
3,329
648
5,131
13,416
4,108
636
4,214
9,202
0
46,432
L
Baron Samedi
Deadmantle
Baron Samedi
15,662
1,121
4,582
7,167
19,162
15,057
406
6,933
12,072
45,628
0
L
Kukulkan
Defbondor
Kukulkan
8,437
937
308
2,373
15,602
5,854
0
6,129
9,189
82,114
0
L
12,341
5,813
0
8,314
17,929
6,989
614
5,483
12,354
0
71,179
L
2,176
99
0
1,650
6,516
3,322
0
0
6,516
15,251
0
L
Thanatos
KingYarb
Thanatos
6,218
1,004
0
8,783
16,514
6,462
0
5,491
10,791
0
44,602
W
King Arthur
Steezin406
King Arthur
16,534
2,000
0
5,795
21,867
16,904
942
7,137
14,433
0
99,087
W
The Morrigan
The IDeal 0ne
The Morrigan
19,268
2,597
0
3,982
11,909
5,122
867
3,665
8,136
85,124
3,438
W
Ne Zha
Tyshalle70
Ne Zha
9,100
1,499
0
4,464
17,162
6,739
1,167
6,918
10,244
0
59,524
W
Bacchus
danndkhrd
Bacchus
8,971
1,149
0
1,555
14,123
15,752
0
4,932
9,191
22,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,256
Gold Earned
56,945
459
Minions Killed
510
0
Camps Cleared
0
1,609,861
Distance Traveled
1,875,894
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,528
433
76
3
0
339,621
2
L
Baron Samedi
10,448
475
46
2
0
362,070
3
L
Kukulkan
11,152
507
172
8
0
371,262
2
L
Neith
11,177
508
126
6
0
349,867
4
L
Cthulhu
7,105
323
39
2
0
135,648
2
L
Thanatos
10,374
472
76
3
0
391,014
0
W
King Arthur
13,297
604
180
8
0
386,852
6
W
The Morrigan
13,621
619
147
7
0
400,219
9
W
Ne Zha
11,180
508
87
4
0
384,941
0
W
Bacchus
9,319
424
20
1
0
364,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role