Player Matchup

King Arthur
King Arthur
Caneginseng
King Arthur
Level 26
God Stats
17W - 25L
1,306 SR
Queue Stats
77W - 80L
1,355 Elo+
Solo
Ullr
Ullr
ElBlanco622
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 90L
1,751 Elo+
Solo
Ra
Ra
NowWhatx
Ra
Level 23
God Stats
5W - 1L
1,824 SR
Queue Stats
159W - 121L
1,628 Elo+
Solo
Heimdallr
Heimdallr
SupremeAlliance
Heimdallr
Level 16
God Stats
2W - 1L
1,556 SR
Queue Stats
16W - 7L
1,871 Elo+
Solo
Tiamat
Tiamat
meshwithme
Tiamat
Level 29
God Stats
4W - 3L
1,577 SR
Queue Stats
119W - 85L
1,622 Elo+
Solo
Team Averages
Level 22
1,553 SR
1,645 Elo+

VS

Team Averages
Level 22
1,514 SR
1,553 Elo+
Cthulhu
Cthulhu
DestroyerPR
Cthulhu
Level 29
God Stats
3W - 4L
1,481 SR
Queue Stats
21W - 23L
1,506 Elo+
Solo
Bastet
Bastet
LucaNoDead
Bastet
Level 8
God Stats
4W - 4L
1,402 SR
Queue Stats
12W - 5L
1,607 Elo+
Solo
Anhur
Anhur
SuperToxicAF
Anhur
Level 18
God Stats
30W - 36L
1,451 SR
Queue Stats
395W - 327L
1,639 Elo+
Solo
Hera
Hera
YungBootyCall
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
xerathiss
Erlang Shen
Level 28
God Stats
4W - 3L
1,734 SR
Queue Stats
141W - 116L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caneginseng
King Arthur
17
2 / 1 / 1
10,106
532
6,907
16,146
9,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 3
8,627
454
5,220
10,595
3,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 3 / 5
10,981
578
8,380
11,443
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
SupremeAlliance
Heimdallr
20
8 / 0 / 1
12,619
664
16,436
12,955
6,123
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
meshwithme
Tiamat
13
1 / 5 / 4
8,758
461
8,987
11,157
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DestroyerPR
Cthulhu
13
3 / 2 / 7
9,187
484
8,584
12,265
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
LucaNoDead
Bastet
11
1 / 4 / 1
7,439
392
3,069
11,471
3,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 4 / 3
10,385
547
13,511
18,101
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 0
9,158
482
7,830
9,660
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
xerathiss
Erlang Shen
13
0 / 2 / 2
7,660
403
7,290
14,873
9,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
14
Kills
13
13
Deaths
15
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Caneginseng
King Arthur
2
1
1
2.5
L
Cthulhu
DestroyerPR
Cthulhu
3
2
7
3.25
W
0
4
3
0.38
L
Bastet
LucaNoDead
Bastet
1
4
1
0.38
W
3
3
5
1.83
L
5
4
3
1.63
W
Heimdallr
SupremeAlliance
Heimdallr
8
0
1
8.5
L
4
3
0
1.33
W
Tiamat
meshwithme
Tiamat
1
5
4
0.6
L
Erlang Shen
xerathiss
Erlang Shen
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,930
Damage
40,284
62,296
Taken
66,370
34,011
Mitigated
33,193
24,248
Healing
23,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Caneginseng
King Arthur
6,907
1,159
0
5,856
16,146
9,747
215
2,291
13,855
0
64,105
L
Cthulhu
DestroyerPR
Cthulhu
8,584
290
251
2,610
12,265
10,199
0
4,100
8,158
35,520
0
W
5,220
1,336
0
2,676
10,595
3,117
344
2,980
7,615
0
48,822
L
Bastet
LucaNoDead
Bastet
3,069
699
0
2,170
11,471
3,715
11
2,289
9,182
0
32,774
W
8,380
1,128
1,785
6,478
11,443
5,155
127
1,009
10,434
85,688
0
L
13,511
6,675
0
9,721
18,101
6,652
0
6,774
11,327
0
86,385
W
Heimdallr
SupremeAlliance
Heimdallr
16,436
7,898
0
4,387
12,955
6,123
639
5,393
7,562
0
126,519
L
7,830
1,923
0
1,580
9,660
3,456
0
488
9,169
69,281
0
W
Tiamat
meshwithme
Tiamat
8,987
342
0
3,066
11,157
9,869
446
4,741
6,416
33,048
0
L
Erlang Shen
xerathiss
Erlang Shen
7,290
4,274
0
6,677
14,873
9,171
0
3,716
11,157
0
37,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,091
Gold Earned
43,829
640
Minions Killed
474
0
Camps Cleared
0
1,809,407
Distance Traveled
1,828,127
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,106
532
123
6
0
380,517
6
L
Cthulhu
9,187
484
69
4
0
420,899
8
W
Ullr
8,627
454
105
6
0
327,594
0
L
Bastet
7,439
392
59
3
0
343,055
3
W
Ra
10,981
578
155
8
0
357,473
0
L
Anhur
10,385
547
138
7
0
302,048
2
W
Heimdallr
12,619
664
216
11
0
370,012
7
L
Hera
9,158
482
136
7
0
366,599
4
W
Tiamat
8,758
461
41
2
0
373,811
2
L
Erlang Shen
7,660
403
72
4
0
395,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role