Player Matchup

Ullr
Ullr
IDawzy
Ullr
Level 109
God Stats
6W - 4L
1,630 SR
Queue Stats
293W - 237L
1,562 Elo+
Party 2
King Arthur
King Arthur
RozowyKucus
King Arthur
Level 87
God Stats
5W - 7L
1,351 SR
Queue Stats
108W - 104L
1,551 Elo+
Party 1
Ra
Ra
TonyBombonii
Ra
Level 140
God Stats
2W - 4L
1,337 SR
Queue Stats
388W - 360L
1,608 Elo+
Party 2
Nemesis
Nemesis
TurboMisiu
Nemesis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 205L
1,572 Elo+
Party 1
Sobek
Sobek
threadus
Sobek
Level 126
God Stats
11W - 9L
1,624 SR
Queue Stats
477W - 404L
1,608 Elo+
Party 2
Team Averages
Level 118
1,489 SR
1,580 Elo+

VS

Team Averages
Level 126
1,509 SR
1,600 Elo+
Hun Batz
Hun Batz
Derví
Hun Batz
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
492W - 500L
1,559 Elo+
Solo
King Arthur
King Arthur
Skadadi
King Arthur
Level 68
God Stats
4W - 6L
1,547 SR
Queue Stats
285W - 279L
1,592 Elo+
Solo
Ares
Ares
isaco100
Ares
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,851 Elo+
Solo
Zhong Kui
Zhong Kui
Śion
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
βẫẫĐßǿǿỴ
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IDawzy
Ullr
10
5 / 2 / 2
6,395
640
5,351
4,948
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
RozowyKucus
King Arthur
11
4 / 0 / 1
6,771
677
6,122
8,188
4,036
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 1
6,440
644
3,326
2,539
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
TurboMisiu
Nemesis
10
2 / 2 / 4
6,013
601
2,346
6,539
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
threadus
Sobek
9
1 / 1 / 5
5,914
591
1,283
7,567
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Derví
Hun Batz
10
2 / 2 / 2
5,776
578
2,729
5,955
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Skadadi
King Arthur
7
0 / 4 / 0
4,449
445
2,239
6,265
2,575
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ares
9
1 / 3 / 2
5,095
510
4,002
6,645
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Śion
Zhong Kui
10
0 / 1 / 2
5,642
564
2,041
5,281
3,346
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 4 / 0
6,118
612
3,088
7,354
2,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
6
6
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Derví
Hun Batz
2
2
2
1.5
W
Ullr
IDawzy
Ullr
5
2
2
3
W
King Arthur
RozowyKucus
King Arthur
4
0
1
4.5
L
King Arthur
Skadadi
King Arthur
0
4
0
0
W
2
1
1
2.5
W
Nemesis
TurboMisiu
Nemesis
2
2
4
2
L
Ares
1
3
2
0.67
W
Sobek
threadus
Sobek
1
1
5
3.5
L
Zhong Kui
Śion
Zhong Kui
0
1
2
1
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,428
Damage
14,099
29,781
Taken
31,500
12,444
Mitigated
12,792
7,766
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Derví
Hun Batz
2,729
499
0
1,972
5,955
1,778
0
1,362
4,513
0
30,006
W
Ullr
IDawzy
Ullr
5,351
1,796
0
205
4,948
1,681
146
790
4,158
0
35,452
W
King Arthur
RozowyKucus
King Arthur
6,122
555
0
1,995
8,188
4,036
0
1,761
6,427
0
32,579
L
King Arthur
Skadadi
King Arthur
2,239
60
0
1,060
6,265
2,575
0
0
6,265
0
15,506
W
3,326
290
300
910
2,539
754
386
403
2,136
41,415
0
W
Nemesis
TurboMisiu
Nemesis
2,346
361
0
670
6,539
2,027
36
1,104
5,435
0
28,635
L
Ares
4,002
81
0
756
6,645
2,947
0
564
6,003
15,203
0
W
Sobek
threadus
Sobek
1,283
65
0
3,686
7,567
3,946
58
1,985
5,582
10,910
0
L
Zhong Kui
Śion
Zhong Kui
2,041
347
0
1,777
5,281
3,346
0
1,461
3,582
34,240
0
L
3,088
800
0
2,244
7,354
2,146
129
814
6,528
0
29,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
27,080
340
Minions Killed
265
0
Camps Cleared
0
1,062,808
Distance Traveled
975,396
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,776
578
63
6
0
233,949
2
W
Ullr
6,395
640
79
8
0
185,417
2
W
King Arthur
6,771
677
72
7
0
192,170
3
L
King Arthur
4,449
445
36
4
0
158,740
0
W
Ra
6,440
644
108
11
0
232,069
6
W
Nemesis
6,013
601
66
7
0
221,429
3
L
Ares
5,095
510
21
2
0
230,371
3
W
Sobek
5,914
591
15
2
0
231,723
4
L
Zhong Kui
5,642
564
84
8
0
176,416
3
L
Danzaburou
6,118
612
61
6
0
175,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role