Player Matchup

Ares
Ares
AceSicer
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,675 Elo+
Party 3
Zeus
Zeus
BulyTime
Zeus
Level 15
God Stats
2W - 3L
1,479 SR
Queue Stats
18W - 20L
1,444 Elo+
Party 1
Artemis
Artemis
ElfasVermilion
Artemis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Oorion666
Neith
Level 3
God Stats
1W - 2L
1,502 SR
Queue Stats
7W - 5L
1,447 Elo+
Party 1
Odin
Odin
SpaceMan167
Odin
Level 17
God Stats
3W - 2L
1,620 SR
Queue Stats
140W - 135L
1,483 Elo+
Party 3
Team Averages
Level 11
1,520 SR
1,510 Elo+

VS

Team Averages
Level 16
1,577 SR
1,525 Elo+
Bacchus
Bacchus
Animarsik
Bacchus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,446 Elo+
Party 2
Yemoja
Yemoja
LordTiefighter
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,542 Elo+
Party 2
Medusa
Medusa
NaPojope
Medusa
Level 6
God Stats
4W - 1L
1,668 SR
Queue Stats
7W - 2L
1,576 Elo+
Solo
Ne Zha
Ne Zha
Pointsmoke23
Ne Zha
Level 24
God Stats
5W - 2L
1,719 SR
Queue Stats
77W - 41L
1,623 Elo+
Solo
Baron Samedi
Baron Samedi
RamblBublle
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 10 / 20
11,622
1,057
10,640
22,932
21,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
19
13 / 9 / 9
14,563
1,324
28,802
14,284
5,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 11 / 14
12,486
1,135
16,279
21,095
8,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Oorion666
Neith
18
3 / 8 / 18
12,205
1,110
11,329
14,036
5,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 11 / 14
10,667
970
6,931
21,878
20,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Animarsik
Bacchus
20
11 / 6 / 29
13,641
1,240
16,332
20,225
26,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
2 / 3 / 34
12,961
1,178
7,747
11,730
12,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
NaPojope
Medusa
19
5 / 5 / 27
11,853
1,078
12,332
12,736
4,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
20
16 / 3 / 23
15,163
1,378
23,208
17,404
17,949
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
RamblBublle
Baron Samedi
20
15 / 8 / 23
14,097
1,282
29,478
18,995
8,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
185
25
Kills
49
49
Deaths
25
75
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Ares
2
10
20
1.2
W
Bacchus
Animarsik
Bacchus
11
6
29
4.25
L
Zeus
13
9
9
1.94
L
6
11
14
1.18
W
2
3
34
6.33
W
Medusa
NaPojope
Medusa
5
5
27
3.7
L
Neith
Oorion666
Neith
3
8
18
1.5
W
Ne Zha
16
3
23
9.17
W
Baron Samedi
RamblBublle
Baron Samedi
15
8
23
3.31
L
1
11
14
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,981
Damage
89,097
94,225
Taken
81,090
61,793
Mitigated
69,844
2,214
Healing
21,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,640
826
0
0
22,932
21,647
0
14,606
8,226
16,974
0
W
Bacchus
Animarsik
Bacchus
16,332
2,411
0
229
20,225
26,498
0
11,755
8,470
25,385
0
L
Zeus
28,802
2,546
0
0
14,284
5,709
0
7,797
6,316
65,294
0
L
16,279
8,902
0
1,056
21,095
8,428
0
12,456
8,514
0
44,153
W
7,747
848
3,573
1,364
11,730
12,571
0
6,026
5,704
39,800
0
W
Medusa
NaPojope
Medusa
12,332
4,665
0
493
12,736
4,126
0
6,685
6,051
0
30,545
L
Neith
Oorion666
Neith
11,329
6,725
0
1,158
14,036
5,699
0
8,176
5,710
0
30,077
W
Ne Zha
23,208
7,724
0
5,526
17,404
17,949
0
5,071
12,333
0
47,864
W
Baron Samedi
RamblBublle
Baron Samedi
29,478
2,042
6,273
4,105
18,995
8,700
0
9,905
9,090
37,598
0
L
6,931
3,071
0
0
21,878
20,310
0
10,522
11,144
0
13,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,543
Gold Earned
67,715
210
Minions Killed
210
5
Camps Cleared
5
961,478
Distance Traveled
925,848
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,622
1,057
9
1
0
199,964
0
W
Bacchus
13,641
1,240
17
2
0
188,013
0
L
Zeus
14,563
1,324
85
8
2
178,502
1
L
Artemis
12,486
1,135
46
4
1
173,005
0
W
Yemoja
12,961
1,178
78
7
0
184,469
2
W
Medusa
11,853
1,078
41
4
1
178,731
0
L
Neith
12,205
1,110
48
4
1
185,569
0
W
Ne Zha
15,163
1,378
42
4
2
221,309
1
W
Baron Samedi
14,097
1,282
32
3
2
153,326
0
L
Odin
10,667
970
22
2
1
224,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role