Player Matchup

Apollo
Apollo
Kachow1209
Apollo
Level 85
God Stats
2W - 0L
1,723 SR
Queue Stats
22W - 24L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
MYT-2_33
Gilgamesh
Level 160
God Stats
9W - 5L
1,643 SR
Queue Stats
492W - 423L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
YT_Tazbegrinding
Hun Batz
Level 136
God Stats
3W - 4L
1,787 SR
Queue Stats
196W - 155L
1,557 Elo+
Party 1
Ymir
Ymir
yourtimeisup1324
Ymir
Level 67
God Stats
4W - 1L
1,768 SR
Queue Stats
8W - 7L
1,719 Elo+
Party 1
Baron Samedi
Baron Samedi
zyzy99
Baron Samedi
Level 121
God Stats
11W - 9L
1,710 SR
Queue Stats
108W - 93L
1,491 Elo+
Party 1
Team Averages
Level 114
1,726 SR
1,573 Elo+

VS

Team Averages
Level 107
1,425 SR
1,341 Elo+
Eset
Eset
DrAgOnBLast_03
Eset
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,452 Elo+
Party 2
Yemoja
Yemoja
Kazi DarkSoul
Yemoja
Level 105
God Stats
17W - 20L
1,496 SR
Queue Stats
274W - 251L
1,469 Elo+
Solo
Chang'e
Chang'e
RayHidden39
Chang'e
Level 101
God Stats
0W - 1L
1,160 SR
Queue Stats
0W - 7L
1,089 Elo+
Party 2
Sun Wukong
Sun Wukong
Sokuru
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Twizted954
Danzaburou
Level 120
God Stats
0W - 2L
1,467 SR
Queue Stats
0W - 7L
1,196 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kachow1209
Apollo
15
2 / 2 / 8
8,327
757
3,892
11,014
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
MYT-2_33
Gilgamesh
15
5 / 1 / 12
9,831
894
13,351
11,502
8,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 2 / 7
10,432
948
13,310
9,243
4,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 2 / 14
9,056
823
4,860
13,294
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
zyzy99
Baron Samedi
14
3 / 0 / 9
8,297
754
8,233
6,234
3,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
7,746
704
8,966
6,944
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 3
6,940
631
5,604
8,003
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
RayHidden39
Chang'e
14
2 / 5 / 1
8,135
740
6,938
10,774
3,640
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Sokuru
Sun Wukong
12
2 / 6 / 2
7,775
707
7,769
13,202
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Twizted954
Danzaburou
14
2 / 6 / 2
8,394
763
8,073
11,416
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
24
Kills
6
7
Deaths
24
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Apollo
Kachow1209
Apollo
2
2
8
3
L
0
3
3
0.5
W
Gilgamesh
MYT-2_33
Gilgamesh
5
1
12
11
L
Chang'e
RayHidden39
Chang'e
2
5
1
0.5
L
Sun Wukong
Sokuru
Sun Wukong
2
6
2
0.5
L
Danzaburou
Twizted954
Danzaburou
2
6
2
0.5
W
11
2
7
7.25
W
3
2
14
5
W
Baron Samedi
zyzy99
Baron Samedi
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,646
Damage
37,350
51,287
Taken
50,339
30,938
Mitigated
26,871
11,060
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,966
796
1,190
532
6,944
2,202
0
1,287
5,657
28,775
0
W
Apollo
Kachow1209
Apollo
3,892
2,492
0
1,116
11,014
4,691
600
3,938
6,924
0
23,850
L
5,604
592
659
1,215
8,003
5,354
0
2,988
5,015
13,181
0
W
Gilgamesh
MYT-2_33
Gilgamesh
13,351
4,055
0
495
11,502
8,452
0
5,099
6,232
3,493
36,100
L
Chang'e
RayHidden39
Chang'e
6,938
752
592
1,837
10,774
3,640
1
1,152
9,622
27,133
0
L
Sun Wukong
Sokuru
Sun Wukong
7,769
1,052
0
1,321
13,202
11,183
1
5,161
8,041
0
14,179
L
Danzaburou
Twizted954
Danzaburou
8,073
1,974
0
1,567
11,416
4,492
0
4,222
7,194
0
23,406
W
13,310
855
0
420
9,243
4,642
401
3,319
5,899
0
28,409
W
4,860
306
1,175
2,739
13,294
9,458
120
8,445
4,753
10,474
0
W
Baron Samedi
zyzy99
Baron Samedi
8,233
648
1,329
3,786
6,234
3,695
379
1,176
4,983
26,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
38,990
224
Minions Killed
192
10
Camps Cleared
4
1,040,617
Distance Traveled
927,470
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,746
704
57
5
0
203,627
3
W
Apollo
8,327
757
59
5
2
209,475
0
L
Yemoja
6,940
631
17
2
0
189,278
2
W
Gilgamesh
9,831
894
55
5
5
224,818
0
L
Chang'e
8,135
740
58
5
2
167,897
0
L
Sun Wukong
7,775
707
16
1
1
188,412
3
L
Danzaburou
8,394
763
44
4
1
178,256
1
W
Hun Batz
10,432
948
48
4
2
217,044
0
W
Ymir
9,056
823
19
2
1
212,975
0
W
Baron Samedi
8,297
754
43
4
0
176,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role