Player Matchup

Danzaburou
Danzaburou
Gold II
ArunSD
Danzaburou
Gold II
Level 95
God Stats
111W - 84L
1,641 SR
Queue Stats
341W - 336L
1,646 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold I
Demon4458
Tsukuyomi
Gold I
Level 115
God Stats
1W - 0L
1,707 SR
Queue Stats
41W - 25L
1,867 MMR
Party 1
Cabrakan
Cabrakan
Gold III
LagasaurusRx177
Cabrakan
Gold III
Level 103
God Stats
25W - 12L
1,586 SR
Queue Stats
454W - 431L
1,546 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
NASSAFROMAN
Kuzenbo
Platinum III
Level 159
God Stats
523W - 541L
1,568 SR
Queue Stats
789W - 767L
1,791 MMR
Party 3
Ullr
Ullr
Gold III
onlyfeedme
Ullr
Gold III
Level 67
God Stats
3W - 2L
1,246 SR
Queue Stats
72W - 67L
1,769 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,550 SR
1,724 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,637 SR
1,683 MMR
Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
FraserScott17x
Ymir
Platinum V
Level 129
God Stats
1W - 4L
1,667 SR
Queue Stats
167W - 161L
1,736 MMR
Solo
Ah Puch
Ah Puch
Silver III
Gensho8711
Ah Puch
Silver III
Level 88
God Stats
0W - 2L
1,612 SR
Queue Stats
229W - 220L
1,492 MMR
Party 2
Hercules
Hercules
Platinum III
Hyvivn
Hercules
Platinum III
Level 146
God Stats
8W - 17L
1,527 SR
Queue Stats
306W - 295L
1,783 MMR
Solo
Medusa
Medusa
Gold I
Jet walking
Medusa
Gold I
Level 120
God Stats
9W - 9L
1,877 SR
Queue Stats
30W - 27L
1,906 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArunSD
Danzaburou
14
3 / 5 / 1
8,173
511
2,919
7,157
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Demon4458
Tsukuyomi
14
4 / 3 / 1
8,576
536
7,286
9,183
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
13
1 / 1 / 2
7,883
493
2,736
6,805
6,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
NASSAFROMAN
Kuzenbo
12
2 / 3 / 4
8,017
501
3,929
11,937
7,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 4 / 1
9,157
572
6,769
11,305
4,470
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SetAthenaTiamatAnhurScylla

VS

Bans
JanusRaijinNemesisCu ChulainnArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 5 / 5
7,742
484
3,261
9,835
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 1 / 5
6,446
403
1,565
4,876
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Gensho8711
Ah Puch
15
5 / 2 / 2
9,534
596
7,575
6,010
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
Hyvivn
Hercules
15
3 / 1 / 2
8,764
548
5,606
10,341
4,902
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
15
4 / 4 / 2
9,247
578
5,448
10,353
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
12
Kills
16
16
Deaths
13
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
5
5
0.9
W
Danzaburou
ArunSD
Danzaburou
3
5
1
0.7
W
Tsukuyomi
Demon4458
Tsukuyomi
4
3
1
1.5
L
2
1
5
4.5
L
Ah Puch
Gensho8711
Ah Puch
5
2
2
3
L
Hercules
Hyvivn
Hercules
3
1
2
4
L
Medusa
4
4
2
1.25
W
Cabrakan
1
1
2
2
W
Kuzenbo
NASSAFROMAN
Kuzenbo
2
3
4
1.33
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,639
Damage
23,455
46,387
Taken
41,415
23,668
Mitigated
15,067
11,897
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,261
1,200
0
1,988
9,835
3,250
0
2,308
7,527
0
35,344
W
Danzaburou
ArunSD
Danzaburou
2,919
759
0
1,727
7,157
2,273
0
3,572
3,295
0
53,568
W
Tsukuyomi
Demon4458
Tsukuyomi
7,286
2,349
0
3,620
9,183
2,987
0
115
9,028
0
52,232
L
1,565
518
0
2,070
4,876
1,955
0
908
3,968
5,404
0
L
Ah Puch
Gensho8711
Ah Puch
7,575
235
0
1,851
6,010
1,799
318
949
5,061
64,077
0
L
Hercules
Hyvivn
Hercules
5,606
1,441
0
3,419
10,341
4,902
56
1,675
8,666
0
52,385
L
Medusa
5,448
2,226
0
1,280
10,353
3,161
415
825
9,528
0
59,029
W
Cabrakan
2,736
533
0
2,713
6,805
6,167
0
1,268
5,440
35,788
0
W
Kuzenbo
NASSAFROMAN
Kuzenbo
3,929
1,840
0
2,182
11,937
7,771
0
2,960
8,824
18,040
0
W
6,769
2,940
0
1,655
11,305
4,470
350
631
10,660
0
64,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,806
Gold Earned
41,733
443
Minions Killed
465
0
Camps Cleared
0
1,505,360
Distance Traveled
1,321,348
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,742
484
76
5
0
301,374
2
W
Danzaburou
8,173
511
106
7
0
314,215
6
W
Tsukuyomi
8,576
536
87
5
0
343,933
6
L
Ymir
6,446
403
10
1
0
145,700
2
L
Ah Puch
9,534
596
149
9
0
323,977
4
L
Hercules
8,764
548
119
7
0
289,612
1
L
Medusa
9,247
578
111
7
0
260,685
0
W
Cabrakan
7,883
493
86
5
0
288,301
6
W
Kuzenbo
8,017
501
31
2
0
303,285
7
W
Ullr
9,157
572
133
8
0
255,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role