Player Matchup

Ne Zha
Ne Zha
B11L11A11N11K
Ne Zha
Level 42
God Stats
11W - 9L
1,423 SR
Queue Stats
186W - 250L
1,220 Elo+
Party 1
Agni
Agni
Damnedsoul07
Agni
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 246L
1,218 Elo+
Party 1
Anhur
Anhur
EoftheT
Anhur
Level 45
God Stats
3W - 5L
1,480 SR
Queue Stats
90W - 83L
1,305 Elo+
Solo
Chronos
Chronos
Pepeking5
Chronos
Level 44
God Stats
55W - 71L
1,429 SR
Queue Stats
122W - 156L
1,309 Elo+
Solo
Tiamat
Tiamat
YuneuWalker
Tiamat
Level 48
God Stats
27W - 34L
1,453 SR
Queue Stats
402W - 445L
1,369 Elo+
Solo
Team Averages
Level 44
1,457 SR
1,284 Elo+

VS

Team Averages
Level 59
1,537 SR
1,408 Elo+
Ao Kuang
Ao Kuang
BUDMAN710
Ao Kuang
Level 69
God Stats
41W - 24L
1,470 SR
Queue Stats
73W - 62L
1,419 Elo+
Solo
Hou Yi
Hou Yi
DustEverelace
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,441 Elo+
Party 2
Odin
Odin
JAGGED SUPERMAN
Odin
Level 66
God Stats
3W - 5L
1,704 SR
Queue Stats
420W - 659L
1,317 Elo+
Solo
Yemoja
Yemoja
Sutan19
Yemoja
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 276L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
el_papucho_xd
Danzaburou
Level 65
God Stats
99W - 80L
1,512 SR
Queue Stats
519W - 546L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
9,971
475
8,171
15,739
6,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
4 / 14 / 4
9,091
433
12,408
15,984
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
EoftheT
Anhur
10
3 / 4 / 4
7,851
374
2,466
8,385
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Chronos
Pepeking5
Chronos
13
3 / 11 / 3
9,069
432
9,876
24,118
8,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
15
1 / 4 / 3
9,548
455
3,319
12,889
5,630
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BUDMAN710
Ao Kuang
20
24 / 1 / 3
13,116
625
24,274
23,737
9,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 3
11,300
538
8,405
12,082
4,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 7 / 7
8,423
401
691
11,814
4,437
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Sutan19
Yemoja
16
6 / 6 / 11
10,714
510
6,432
16,394
8,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
el_papucho_xd
Danzaburou
17
3 / 2 / 16
11,174
532
12,597
13,354
4,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
14
Kills
40
40
Deaths
18
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Ao Kuang
BUDMAN710
Ao Kuang
24
1
3
25.5
L
4
14
4
0.43
W
6
2
3
3.75
L
Anhur
EoftheT
Anhur
3
4
4
1.25
W
1
7
7
0.64
L
Chronos
Pepeking5
Chronos
3
11
3
0.41
W
Yemoja
Sutan19
Yemoja
6
6
11
1.92
L
Tiamat
1
4
3
0.63
W
Danzaburou
el_papucho_xd
Danzaburou
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,240
Damage
52,399
77,115
Taken
77,381
27,909
Mitigated
31,765
16,690
Healing
28,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,171
4,281
0
4,401
15,739
6,522
0
6,176
9,563
0
62,471
W
Ao Kuang
BUDMAN710
Ao Kuang
24,274
9,319
0
13,370
23,737
9,541
1,100
5,940
15,213
94,797
0
L
12,408
1,236
0
1,210
15,984
4,977
182
6,918
9,066
36,109
0
W
8,405
5,137
0
3,419
12,082
4,594
3,769
2,945
9,087
0
72,597
L
Anhur
EoftheT
Anhur
2,466
817
0
1,620
8,385
2,261
101
3,845
4,540
0
13,099
W
691
164
0
0
11,814
4,437
292
2,638
8,986
0
17,547
L
Chronos
Pepeking5
Chronos
9,876
3,515
94
4,744
24,118
8,519
849
11,192
12,926
40,876
0
W
Yemoja
Sutan19
Yemoja
6,432
1,503
1,704
4,248
16,394
8,248
196
7,506
8,460
42,636
0
L
Tiamat
3,319
938
0
4,621
12,889
5,630
1,225
2,575
10,314
53,822
0
W
Danzaburou
el_papucho_xd
Danzaburou
12,597
5,414
0
5,910
13,354
4,945
4,758
5,652
7,618
0
68,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
54,727
364
Minions Killed
490
0
Camps Cleared
0
1,406,059
Distance Traveled
1,838,840
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,971
475
119
6
0
361,826
4
W
Ao Kuang
13,116
625
132
6
0
414,847
0
L
Agni
9,091
433
50
2
0
328,571
0
W
Hou Yi
11,300
538
140
7
0
385,430
7
L
Anhur
7,851
374
26
1
0
150,969
2
W
Odin
8,423
401
28
1
0
337,897
0
L
Chronos
9,069
432
72
3
0
316,407
0
W
Yemoja
10,714
510
72
3
0
351,111
1
L
Tiamat
9,548
455
97
5
0
248,286
1
W
Danzaburou
11,174
532
118
6
0
349,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role