Player Matchup

Ares
Ares
GR8 King Eli
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Red_Storm4-
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Hera
Hera
Suic1de_Gh0st
Hera
Level 29
God Stats
74W - 63L
1,587 SR
Queue Stats
195W - 184L
1,522 Elo+
Solo
Susano
Susano
clar_39
Susano
Level 141
God Stats
1W - 1L
1,498 SR
Queue Stats
32W - 38L
1,484 Elo+
Party 1
Horus
Horus
truMSTRnutZ
Horus
Level 18
God Stats
2W - 0L
1,738 SR
Queue Stats
195W - 184L
1,473 Elo+
Solo
Team Averages
Level 41
1,565 SR
1,496 Elo+

VS

Team Averages
Level 21
1,362 SR
1,448 Elo+
Izanami
Izanami
AndromedaXXV
Izanami
Level 16
God Stats
4W - 8L
1,516 SR
Queue Stats
517W - 576L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Demonio11282
Cthulhu
Level 29
God Stats
4W - 6L
1,419 SR
Queue Stats
62W - 41L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Ouragan2Neige
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 141L
1,571 Elo+
Solo
Chaac
Chaac
cdb1977cdb
Chaac
Level 18
God Stats
1W - 4L
1,292 SR
Queue Stats
4W - 11L
1,369 Elo+
Solo
Tiamat
Tiamat
flyboyenter911
Tiamat
Level 13
God Stats
0W - 2L
1,082 SR
Queue Stats
1W - 3L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 11 / 5
13,000
813
3,435
22,850
9,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
Red_Storm4-
Bellona
20
4 / 7 / 10
14,672
917
14,341
25,779
21,684
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 0 / 8
16,759
1,047
41,136
13,821
5,753
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
clar_39
Susano
20
12 / 7 / 8
17,073
1,067
34,105
22,201
9,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 2 / 19
15,352
960
14,738
31,539
31,033
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AndromedaXXV
Izanami
19
4 / 4 / 13
13,814
863
11,846
12,905
4,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Demonio11282
Cthulhu
20
4 / 6 / 18
16,152
1,010
31,995
35,495
36,497
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
16 / 8 / 9
17,049
1,066
41,521
32,633
11,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
20
3 / 2 / 18
14,382
899
9,814
19,828
15,842
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
0 / 10 / 10
12,252
766
2,016
13,227
4,985

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
95
30
Kills
27
27
Deaths
30
50
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
AndromedaXXV
Izanami
4
4
13
2.63
L
Cthulhu
Demonio11282
Cthulhu
4
6
18
2.17
W
0
11
5
0.23
L
16
8
9
2.56
W
Bellona
Red_Storm4-
Bellona
4
7
10
1.29
W
12
0
8
16
L
Chaac
3
2
18
6
W
Susano
clar_39
Susano
12
7
8
2.29
L
0
10
10
0.5
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,755
Damage
97,192
116,190
Taken
114,088
77,771
Mitigated
73,521
22,479
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AndromedaXXV
Izanami
11,846
9,543
0
224
12,905
4,530
0
3,105
9,730
0
27,449
L
Cthulhu
Demonio11282
Cthulhu
31,995
3,277
836
4,017
35,495
36,497
0
14,819
20,115
75,119
0
W
3,435
981
0
1,100
22,850
9,694
0
14,779
8,071
19,981
0
L
41,521
12,239
799
3,411
32,633
11,667
0
12,250
20,235
69,504
0
W
Bellona
Red_Storm4-
Bellona
14,341
7,880
0
2,056
25,779
21,684
0
15,056
10,723
0
39,884
W
41,136
10,970
294
1,714
13,821
5,753
0
11,309
2,512
78,037
0
L
Chaac
9,814
2,105
0
4,486
19,828
15,842
0
10,856
8,782
0
29,206
W
Susano
clar_39
Susano
34,105
8,977
0
832
22,201
9,607
0
13,535
8,666
0
72,601
L
2,016
1,333
0
1,230
13,227
4,985
0
2,451
10,655
6,259
0
W
14,738
6,915
3,507
12,976
31,539
31,033
0
20,853
10,686
0
38,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,856
Gold Earned
73,649
291
Minions Killed
234
10
Camps Cleared
1
1,483,977
Distance Traveled
1,267,007
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,814
863
36
2
0
274,836
2
L
Cthulhu
16,152
1,010
98
6
0
311,921
1
W
Ares
13,000
813
25
2
1
201,912
1
L
Nu Wa
17,049
1,066
62
4
1
278,256
1
W
Bellona
14,672
917
40
3
1
317,576
0
W
Hera
16,759
1,047
88
6
8
327,952
1
L
Chaac
14,382
899
35
2
0
298,081
1
W
Susano
17,073
1,067
100
6
0
329,760
0
L
Tiamat
12,252
766
3
0
0
103,913
0
W
Horus
15,352
960
38
2
0
306,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role