Player Matchup

Aphrodite
Aphrodite
BRADUMSS
Aphrodite
Level 67
God Stats
2W - 1L
1,945 SR
Queue Stats
37W - 35L
1,537 Elo+
Party 3
Sylvanus
Sylvanus
Hisabi Mura
Sylvanus
Level 56
God Stats
48W - 26L
1,732 SR
Queue Stats
69W - 40L
1,629 Elo+
Party 3
Ah Puch
Ah Puch
IcenLegion
Ah Puch
Level 128
God Stats
1W - 3L
1,653 SR
Queue Stats
78W - 90L
1,514 Elo+
Party 2
Chernobog
Chernobog
lu3boom
Chernobog
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
temp-901665
Gilgamesh
Level 120
God Stats
1W - 1L
1,660 SR
Queue Stats
52W - 50L
1,496 Elo+
Party 2
Team Averages
Level 98
1,698 SR
1,541 Elo+

VS

Team Averages
Level 108
1,498 SR
1,529 Elo+
Hercules
Hercules
BrainyCastle24
Hercules
Level 104
God Stats
2W - 1L
1,291 SR
Queue Stats
263W - 270L
1,520 Elo+
Party 1
Hades
Hades
CardBard6720112
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
411W - 403L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
IBSSPARKX
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LiteWarrior18
Sun Wukong
Level 71
God Stats
26W - 14L
1,695 SR
Queue Stats
314W - 318L
1,510 Elo+
Party 1
Sol
Sol
Reiahh_
Sol
Level 123
God Stats
5W - 6L
1,505 SR
Queue Stats
388W - 348L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BRADUMSS
Aphrodite
14
2 / 6 / 5
9,110
479
10,500
19,403
11,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Hisabi Mura
Sylvanus
13
5 / 5 / 2
8,570
451
13,560
26,460
19,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
IcenLegion
Ah Puch
14
1 / 3 / 1
8,504
448
15,499
9,584
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
lu3boom
Chernobog
13
1 / 6 / 1
8,468
446
4,162
15,176
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
temp-901665
Gilgamesh
15
0 / 3 / 0
9,121
480
2,030
10,988
6,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 3 / 10
10,002
526
9,630
17,225
11,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
8 / 1 / 7
11,131
586
12,164
14,365
6,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
IBSSPARKX
Gilgamesh
19
3 / 0 / 6
11,741
618
11,455
9,827
9,115
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
LiteWarrior18
Sun Wukong
18
5 / 2 / 3
11,383
599
8,123
15,480
8,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
16
4 / 3 / 8
10,454
550
15,056
14,871
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
23
23
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BRADUMSS
Aphrodite
2
6
5
0.75
W
Hercules
3
3
10
2.67
W
8
1
7
11.5
L
Sylvanus
Hisabi Mura
Sylvanus
5
5
2
1.2
W
Gilgamesh
IBSSPARKX
Gilgamesh
3
0
6
6
L
Ah Puch
IcenLegion
Ah Puch
1
3
1
0.5
W
Sun Wukong
LiteWarrior18
Sun Wukong
5
2
3
3.25
W
Sol
4
3
8
2.67
L
Chernobog
lu3boom
Chernobog
1
6
1
0.25
L
Gilgamesh
temp-901665
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,751
Damage
56,428
81,611
Taken
71,768
46,189
Mitigated
41,093
36,880
Healing
26,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BRADUMSS
Aphrodite
10,500
685
6,372
7,156
19,403
11,991
212
8,882
10,521
40,464
0
W
Hercules
9,630
1,861
0
4,008
17,225
11,535
955
10,402
6,757
0
37,603
W
12,164
1,441
464
7,110
14,365
6,407
0
6,437
7,803
79,743
0
L
Sylvanus
Hisabi Mura
Sylvanus
13,560
2,793
4,221
10,183
26,460
19,142
566
9,228
17,232
39,876
9,302
W
Gilgamesh
IBSSPARKX
Gilgamesh
11,455
2,578
0
1,060
9,827
9,115
1,031
2,027
7,754
0
82,374
L
Ah Puch
IcenLegion
Ah Puch
15,499
243
0
2,790
9,584
3,083
530
4,425
5,159
60,128
0
W
Sun Wukong
LiteWarrior18
Sun Wukong
8,123
1,841
281
6,047
15,480
8,891
148
9,261
5,479
0
76,300
W
Sol
15,056
4,016
148
7,134
14,871
5,145
2,388
9,803
4,990
61,562
4,397
L
Chernobog
lu3boom
Chernobog
4,162
2,686
0
3,433
15,176
5,793
0
3,753
11,423
0
51,419
L
Gilgamesh
temp-901665
Gilgamesh
2,030
428
0
2,725
10,988
6,180
1,428
490
10,498
0
57,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,773
Gold Earned
54,711
459
Minions Killed
632
0
Camps Cleared
0
1,673,138
Distance Traveled
1,848,017
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,110
479
53
3
0
351,791
2
W
Hercules
10,002
526
67
4
0
418,877
6
W
Hades
11,131
586
130
7
0
348,778
0
L
Sylvanus
8,570
451
66
3
0
335,486
4
W
Gilgamesh
11,741
618
161
8
0
370,284
4
L
Ah Puch
8,504
448
98
5
0
329,971
3
W
Sun Wukong
11,383
599
168
9
0
373,190
1
W
Sol
10,454
550
106
6
0
336,888
1
L
Chernobog
8,468
446
106
6
0
311,785
6
L
Gilgamesh
9,121
480
136
7
0
344,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role