Player Matchup

Izanami
Izanami
Casgey
Izanami
Level 26
God Stats
53W - 60L
1,581 SR
Queue Stats
160W - 165L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
EFJKSD
Sun Wukong
Level 12
God Stats
8W - 10L
1,430 SR
Queue Stats
23W - 32L
1,336 Elo+
Party 1
Ra
Ra
FSDAFW
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,332 Elo+
Party 1
Sylvanus
Sylvanus
GargolaVI
Sylvanus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,295 Elo+
Solo
Geb
Geb
RonaQc
Geb
Level 28
God Stats
6W - 8L
1,565 SR
Queue Stats
150W - 135L
1,474 Elo+
Party 2
Team Averages
Level 16
1,515 SR
1,382 Elo+

VS

Team Averages
Level 15
1,399 SR
1,488 Elo+
Neith
Neith
CerealKIller202
Neith
Level 10
God Stats
1W - 1L
1,015 SR
Queue Stats
3W - 4L
1,409 Elo+
Solo
Kukulkan
Kukulkan
ItsJeast
Kukulkan
Level 11
God Stats
1W - 4L
1,112 SR
Queue Stats
23W - 21L
1,392 Elo+
Solo
Loki
Loki
XVIKingx
Loki
Level 29
God Stats
60W - 51L
1,717 SR
Queue Stats
224W - 187L
1,757 Elo+
Solo
Bellona
Bellona
adriansoo12
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,500 Elo+
Solo
Ymir
Ymir
swampfreak27
Ymir
Level 21
God Stats
3W - 0L
1,651 SR
Queue Stats
16W - 17L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Casgey
Izanami
13
2 / 3 / 2
7,656
479
5,201
9,091
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
EFJKSD
Sun Wukong
12
2 / 6 / 2
7,476
467
4,906
12,422
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
9
2 / 12 / 1
6,960
435
3,334
11,337
2,637
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
GargolaVI
Sylvanus
13
2 / 3 / 1
7,650
478
5,048
9,418
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
RonaQc
Geb
10
3 / 5 / 2
7,116
445
3,852
12,705
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 7
8,002
500
7,312
8,968
2,469
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
ItsJeast
Kukulkan
13
6 / 2 / 5
8,681
543
6,317
7,057
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
13
14 / 1 / 4
9,130
571
13,559
8,318
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
adriansoo12
Bellona
14
1 / 2 / 3
8,055
503
4,547
7,973
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 9
7,632
477
9,277
12,499
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
11
Kills
28
29
Deaths
11
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Casgey
Izanami
2
3
2
1
W
5
4
7
2.13
L
Sun Wukong
EFJKSD
Sun Wukong
2
6
2
0.5
L
Ra
2
12
1
0.21
L
Sylvanus
GargolaVI
Sylvanus
2
3
1
0.83
W
Kukulkan
ItsJeast
Kukulkan
6
2
5
4.25
L
Geb
RonaQc
Geb
3
5
2
0.8
W
Loki
14
1
4
16
W
Bellona
adriansoo12
Bellona
1
2
3
1.25
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,341
Damage
41,012
54,973
Taken
44,815
26,118
Mitigated
24,973
10,811
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Casgey
Izanami
5,201
3,318
0
3,116
9,091
2,895
573
3,090
5,915
0
50,956
W
7,312
3,412
653
3,109
8,968
2,469
689
2,482
6,482
0
31,222
L
Sun Wukong
EFJKSD
Sun Wukong
4,906
1,206
0
3,107
12,422
5,999
0
4,376
7,868
0
32,457
L
Ra
3,334
258
97
194
11,337
2,637
0
1,876
9,371
18,984
0
L
Sylvanus
GargolaVI
Sylvanus
5,048
2,581
0
1,564
9,418
6,249
36
1,167
8,175
31,915
10,211
W
Kukulkan
ItsJeast
Kukulkan
6,317
770
0
0
7,057
2,462
1,030
1,203
5,797
35,378
0
L
Geb
RonaQc
Geb
3,852
693
0
2,733
12,705
8,338
0
4,615
8,050
10,783
0
W
Loki
13,559
5,374
0
1,075
8,318
3,697
0
1,080
7,226
0
50,419
W
Bellona
adriansoo12
Bellona
4,547
1,580
0
361
7,973
4,901
691
3,706
4,241
0
45,638
W
9,277
768
491
1,364
12,499
11,444
217
3,022
9,377
32,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
41,500
308
Minions Killed
348
0
Camps Cleared
0
1,281,354
Distance Traveled
1,453,659
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,656
479
109
7
0
267,621
6
W
Neith
8,002
500
57
4
0
267,842
3
L
Sun Wukong
7,476
467
63
4
0
269,087
0
L
Ra
6,960
435
39
2
0
242,760
1
L
Sylvanus
7,650
478
83
5
0
217,849
1
W
Kukulkan
8,681
543
70
4
0
297,463
1
L
Geb
7,116
445
14
1
0
284,037
4
W
Loki
9,130
571
73
5
0
316,287
9
W
Bellona
8,055
503
97
6
0
279,771
0
W
Ymir
7,632
477
51
3
0
292,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role