Player Matchup

Neith
Neith
DARKPUNISHER760
Neith
Level 45
God Stats
1W - 2L
1,259 SR
Queue Stats
157W - 199L
1,433 Elo+
Party 1
Discordia
Discordia
raymundo14
Discordia
Level 28
God Stats
9W - 6L
1,519 SR
Queue Stats
56W - 61L
1,365 Elo+
Party 1
Fenrir
Fenrir
vizards21
Fenrir
Level 18
God Stats
4W - 0L
1,671 SR
Queue Stats
68W - 61L
1,487 Elo+
Party 1
Team Averages
Level 30
1,483 SR
1,428 Elo+

VS

Team Averages
Level 40
1,578 SR
1,338 Elo+
Horus
Horus
AlphaReturn3480
Horus
Level 25
God Stats
0W - 1L
1,687 SR
Queue Stats
44W - 75L
1,333 Elo+
Solo
Hou Yi
Hou Yi
Landron01
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 124L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
Zynnatos
Kukulkan
Level 67
God Stats
2W - 3L
1,547 SR
Queue Stats
192W - 251L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 16
10,439
696
8,816
7,380
2,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
raymundo14
Discordia
13
0 / 4 / 12
9,638
643
5,485
8,134
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
vizards21
Fenrir
16
20 / 8 / 0
13,928
929
19,876
19,939
13,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 6
10,662
711
9,729
16,150
7,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Landron01
Hou Yi
12
2 / 7 / 7
10,375
692
5,160
11,393
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Zynnatos
Kukulkan
16
6 / 6 / 6
11,754
784
9,780
14,278
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
20
Kills
13
15
Deaths
20
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
0
3
16
2.67
L
Hou Yi
Landron01
Hou Yi
2
7
7
0.79
L
Kukulkan
Zynnatos
Kukulkan
6
6
6
1.5
W
Discordia
raymundo14
Discordia
0
4
12
1.5
W
Fenrir
vizards21
Fenrir
20
8
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,177
Damage
24,669
35,453
Taken
41,821
18,233
Mitigated
19,218
7,161
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,729
6,459
1,260
2,830
16,150
7,586
2,219
3,347
12,803
0
29,416
W
8,816
4,959
0
1,400
7,380
2,776
1,121
2,877
4,503
0
42,608
L
Hou Yi
Landron01
Hou Yi
5,160
2,856
0
740
11,393
4,613
384
1,330
10,063
0
25,257
L
Kukulkan
Zynnatos
Kukulkan
9,780
1,726
0
1,058
14,278
7,019
176
1,018
13,260
60,854
0
W
Discordia
raymundo14
Discordia
5,485
1,241
0
0
8,134
2,414
980
2,167
5,967
29,950
0
W
Fenrir
vizards21
Fenrir
19,876
3,815
0
5,761
19,939
13,043
738
4,836
15,103
1,344
48,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
32,791
154
Minions Killed
160
0
Camps Cleared
0
750,553
Distance Traveled
652,968
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,662
711
24
2
0
233,800
1
W
Neith
10,439
696
63
4
0
246,862
2
L
Hou Yi
10,375
692
28
2
0
199,734
1
L
Kukulkan
11,754
784
108
7
0
219,434
3
W
Discordia
9,638
643
52
3
0
246,354
0
W
Fenrir
13,928
929
39
3
0
257,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role