Player Matchup

Thoth
Thoth
Bronze III
deadkiller78541
Thoth
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,501 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,500 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,658 SR
1,320 MMR
Anhur
Anhur
Silver V
o Domski o
Anhur
Silver V
Level 97
God Stats
10W - 5L
1,658 SR
Queue Stats
31W - 40L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,740
860
5,473
7,063
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
UllrSkadiCernunnosAh Muzen CabHou Yi

VS

Bans
IzanamiApolloCu ChulainnHadesSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
4 / 2 / 0
8,655
962
5,958
8,919
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Anhur
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,473
Damage
5,958
7,063
Taken
8,919
1,800
Mitigated
2,917
1,140
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,473
861
0
1,140
7,063
1,800
418
193
6,870
38,318
0
W
Anhur
5,958
2,853
0
4,137
8,919
2,917
1,198
5,089
3,370
249
46,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,740
Gold Earned
8,655
78
Minions Killed
90
0
Camps Cleared
0
164,104
Distance Traveled
167,273
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,740
860
78
9
0
164,104
1
W
Anhur
8,655
962
90
10
0
167,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role