Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Bumbaclot2509
He Bo
Level 146
God Stats
1W - 1L
1,687 SR
Queue Stats
30W - 21L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
DiamondStonk
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,429 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JQW39
Cu Chulainn
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,441 Elo+
Solo
Ymir
Ymir
UnseenHell21
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,644 Elo+
Party 1
Team Averages
Level 38
1,537 SR
1,514 Elo+

VS

Team Averages
Level 18
1,416 SR
1,522 Elo+
Persephone
Persephone
FLCLzizzle
Persephone
Level 13
God Stats
4W - 3L
1,644 SR
Queue Stats
12W - 14L
1,550 Elo+
Solo
Pele
Pele
Maddmagyc
Pele
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 100L
1,603 Elo+
Solo
Kumbhakarna
Kumbhakarna
NG NUN
Kumbhakarna
Level 23
God Stats
9W - 13L
1,341 SR
Queue Stats
70W - 57L
1,557 Elo+
Solo
Hachiman
Hachiman
nikita545445
Hachiman
Level 7
God Stats
0W - 3L
1,262 SR
Queue Stats
5W - 11L
1,419 Elo+
Solo
King Arthur
King Arthur
vizian-
King Arthur
Level 28
God Stats
2W - 7L
1,334 SR
Queue Stats
106W - 93L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 7 / 11
15,615
538
19,107
27,509
18,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 9 / 10
16,151
557
26,285
24,155
9,052
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
DiamondStonk
Heimdallr
19
1 / 10 / 7
12,260
423
13,955
21,102
8,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
JQW39
Cu Chulainn
20
4 / 4 / 9
15,385
531
21,259
32,809
37,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
1 / 9 / 5
11,295
389
6,509
21,678
13,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FLCLzizzle
Persephone
20
13 / 8 / 8
15,651
540
26,069
17,760
5,835
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
19 / 8 / 6
15,959
550
34,258
34,442
16,036
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
NG NUN
Kumbhakarna
20
2 / 2 / 23
13,655
471
13,262
28,750
43,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
nikita545445
Hachiman
2
0 / 0 / 0
5,808
200
0
0
0
King Arthur
vizian-
King Arthur
20
4 / 7 / 7
15,099
521
19,094
36,129
37,820
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
82
25
Kills
38
39
Deaths
25
42
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
7
11
2.21
W
9
9
10
1.56
W
Heimdallr
DiamondStonk
Heimdallr
1
10
7
0.45
L
Persephone
FLCLzizzle
Persephone
13
8
8
2.13
W
Cu Chulainn
JQW39
Cu Chulainn
4
4
9
2.13
L
Pele
19
8
6
2.75
L
Kumbhakarna
NG NUN
Kumbhakarna
2
2
23
6.75
W
1
9
5
0.39
L
Hachiman
nikita545445
Hachiman
0
0
0
0
L
King Arthur
vizian-
King Arthur
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,115
Damage
92,683
127,253
Taken
117,081
86,887
Mitigated
103,146
28,525
Healing
29,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,107
3,418
0
3,761
27,509
18,410
1,309
4,352
22,965
0
104,771
W
26,285
676
1,278
4,959
24,155
9,052
1,222
8,845
14,885
105,827
0
W
Heimdallr
DiamondStonk
Heimdallr
13,955
6,599
0
2,621
21,102
8,091
2,005
9,832
11,096
0
80,259
L
Persephone
FLCLzizzle
Persephone
26,069
952
0
1,722
17,760
5,835
1,142
7,116
10,448
89,843
0
W
Cu Chulainn
JQW39
Cu Chulainn
21,259
3,815
0
11,886
32,809
37,513
2,920
5,782
26,895
12,672
96,275
L
Pele
34,258
11,276
0
10,624
34,442
16,036
1,349
9,420
24,866
0
135,659
L
Kumbhakarna
NG NUN
Kumbhakarna
13,262
1,328
678
4,139
28,750
43,455
612
9,355
19,209
62,345
0
W
6,509
1,257
1,316
2,704
21,678
13,821
477
9,920
11,530
36,791
0
L
Hachiman
nikita545445
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
vizian-
King Arthur
19,094
1,029
0
11,862
36,129
37,820
600
9,767
26,183
883
122,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,706
Gold Earned
66,172
656
Minions Killed
574
0
Camps Cleared
0
2,369,662
Distance Traveled
2,179,279
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,615
538
145
5
0
547,039
2
W
He Bo
16,151
557
148
5
0
464,252
1
W
Heimdallr
12,260
423
107
4
0
446,086
6
L
Persephone
15,651
540
144
5
0
493,743
1
W
Cu Chulainn
15,385
531
192
7
0
491,413
4
L
Pele
15,959
550
156
5
0
514,180
2
L
Kumbhakarna
13,655
471
71
2
0
624,471
1
W
Ymir
11,295
389
64
2
0
420,872
6
L
Hachiman
5,808
200
0
0
0
0
0
L
King Arthur
15,099
521
203
7
0
546,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role