Player Matchup

Ares
Ares
Myrkop
Ares
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 62L
1,736 Elo+
Solo
Bellona
Bellona
Notenloquesa
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
aphrodisiacs
Poseidon
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,521 Elo+
Solo
Izanami
Izanami
foxy_theuz
Izanami
Level 29
God Stats
9W - 15L
1,467 SR
Queue Stats
26W - 27L
1,401 Elo+
Solo
Thanatos
Thanatos
guido_mar
Thanatos
Level 28
God Stats
3W - 5L
1,321 SR
Queue Stats
73W - 86L
1,322 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,496 Elo+

VS

Team Averages
Level 23
1,552 SR
1,458 Elo+
Fenrir
Fenrir
Ingratidão
Fenrir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 70L
1,521 Elo+
Solo
Danzaburou
Danzaburou
IntoTheUnknow
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,533 Elo+
Solo
Nox
Nox
Profetens
Nox
Level 29
God Stats
3W - 1L
1,617 SR
Queue Stats
112W - 102L
1,487 Elo+
Solo
Janus
Janus
Pumped_byIvo
Janus
Level 27
God Stats
5W - 0L
1,841 SR
Queue Stats
33W - 27L
1,448 Elo+
Solo
Bellona
Bellona
girubio
Bellona
Level 7
God Stats
1W - 1L
1,302 SR
Queue Stats
14W - 17L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Myrkop
Ares
15
2 / 4 / 5
9,470
498
10,759
19,097
19,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Notenloquesa
Bellona
11
3 / 4 / 2
7,884
415
3,744
8,851
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
aphrodisiacs
Poseidon
7
0 / 4 / 2
6,390
336
498
3,155
843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
foxy_theuz
Izanami
17
5 / 3 / 4
10,161
535
6,627
11,328
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
guido_mar
Thanatos
13
8 / 11 / 3
9,305
490
12,150
17,947
7,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
12 / 2 / 7
12,065
635
16,333
16,103
11,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Danzaburou
IntoTheUnknow
Danzaburou
15
1 / 5 / 6
8,808
464
6,115
13,677
5,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 7
10,076
530
6,691
7,240
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 5 / 8
11,200
589
11,746
8,825
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
girubio
Bellona
16
1 / 6 / 4
9,655
508
3,214
11,227
7,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
18
Kills
26
26
Deaths
18
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
2
7
7.75
W
Danzaburou
IntoTheUnknow
Danzaburou
1
5
6
0.8
L
Ares
Myrkop
Ares
2
4
5
1.13
L
Bellona
Notenloquesa
Bellona
3
4
2
1
W
4
0
7
7.5
W
8
5
8
2.4
L
Poseidon
aphrodisiacs
Poseidon
0
4
2
0.25
L
Izanami
foxy_theuz
Izanami
5
3
4
2.33
W
Bellona
girubio
Bellona
1
6
4
0.5
L
Thanatos
guido_mar
Thanatos
8
11
3
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,778
Damage
44,099
60,378
Taken
57,072
39,093
Mitigated
33,990
8,999
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,333
4,587
0
7,016
16,103
11,606
635
2,683
13,420
0
81,959
W
Danzaburou
IntoTheUnknow
Danzaburou
6,115
2,915
561
5,877
13,677
5,032
1,258
2,050
11,627
0
55,086
L
Ares
Myrkop
Ares
10,759
793
0
2,171
19,097
19,923
0
5,119
13,720
37,730
0
L
Bellona
Notenloquesa
Bellona
3,744
1,249
0
310
8,851
5,714
0
2,843
5,890
0
27,410
W
6,691
1,250
0
1,416
7,240
6,539
1,300
2,648
4,592
25,240
0
W
11,746
1,793
0
1,352
8,825
3,224
1,694
2,102
6,723
60,215
0
L
Poseidon
aphrodisiacs
Poseidon
498
132
0
183
3,155
843
0
1,083
1,956
11,427
0
L
Izanami
foxy_theuz
Izanami
6,627
4,732
0
360
11,328
5,452
790
2,620
8,702
0
68,128
W
Bellona
girubio
Bellona
3,214
1,366
0
408
11,227
7,589
1,519
1,774
9,453
0
37,615
L
Thanatos
guido_mar
Thanatos
12,150
5,330
0
5,975
17,947
7,161
571
5,964
11,673
0
37,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,210
Gold Earned
51,804
303
Minions Killed
455
0
Camps Cleared
0
1,427,252
Distance Traveled
1,679,728
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,065
635
131
7
0
438,969
0
W
Danzaburou
8,808
464
83
4
0
326,731
5
L
Ares
9,470
498
36
2
0
353,209
1
L
Bellona
7,884
415
54
3
0
280,672
1
W
Nox
10,076
530
52
3
0
261,801
2
W
Janus
11,200
589
107
6
0
359,941
0
L
Poseidon
6,390
336
15
1
0
157,719
0
L
Izanami
10,161
535
140
7
0
329,722
3
W
Bellona
9,655
508
82
4
0
292,286
1
L
Thanatos
9,305
490
58
3
0
305,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role