Player Matchup

Anhur
Anhur
CraZy_Treblaz7
Anhur
Level 88
God Stats
2W - 4L
1,316 SR
Queue Stats
54W - 55L
1,546 Elo+
Solo
Cerberus
Cerberus
DemonDUsT83
Cerberus
Level 89
God Stats
6W - 4L
1,682 SR
Queue Stats
18W - 19L
1,487 Elo+
Solo
Geb
Geb
Meako22
Geb
Level 87
God Stats
6W - 3L
1,735 SR
Queue Stats
536W - 515L
1,516 Elo+
Solo
Fenrir
Fenrir
NuKeNUNs
Fenrir
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 160L
1,589 Elo+
Solo
Tiamat
Tiamat
SolomonGroundy
Tiamat
Level 128
God Stats
259W - 248L
1,590 SR
Queue Stats
1,165W - 1,110L
1,532 Elo+
Solo
Team Averages
Level 92
1,565 SR
1,534 Elo+

VS

Team Averages
Level 100
1,566 SR
1,529 Elo+
Cu Chulainn
Cu Chulainn
ATIENZANAVAS
Cu Chulainn
Level 84
God Stats
2W - 1L
1,616 SR
Queue Stats
276W - 282L
1,500 Elo+
Solo
Hercules
Hercules
Christ0ph030201
Hercules
Level 87
God Stats
6W - 4L
1,463 SR
Queue Stats
148W - 124L
1,566 Elo+
Party 1
Zeus
Zeus
Deenartock
Zeus
Level 124
God Stats
8W - 4L
1,613 SR
Queue Stats
192W - 169L
1,527 Elo+
Solo
Anhur
Anhur
Porto0207
Anhur
Level 122
God Stats
6W - 6L
1,468 SR
Queue Stats
257W - 235L
1,528 Elo+
Party 1
Khepri
Khepri
piper1811
Khepri
Level 83
God Stats
88W - 70L
1,668 SR
Queue Stats
184W - 166L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,538
454
4,738
8,134
1,066
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
DemonDUsT83
Cerberus
10
2 / 2 / 0
5,793
579
5,983
7,569
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Geb
6
0 / 3 / 0
4,505
451
1,941
6,248
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
NuKeNUNs
Fenrir
8
1 / 3 / 2
5,023
502
4,593
7,783
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 0
4,970
497
3,216
5,786
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ATIENZANAVAS
Cu Chulainn
10
6 / 0 / 5
6,265
627
5,811
7,486
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
11
2 / 2 / 0
6,180
618
5,972
8,783
2,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
3 / 2 / 2
5,581
558
4,315
4,203
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Porto0207
Anhur
11
5 / 0 / 2
6,458
646
4,649
5,446
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
piper1811
Khepri
10
1 / 0 / 9
5,839
584
2,309
5,086
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
17
17
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ATIENZANAVAS
Cu Chulainn
6
0
5
8.5
W
Hercules
2
2
0
1
L
0
6
0
0
W
3
2
2
2
L
Cerberus
DemonDUsT83
Cerberus
2
2
0
1
L
Geb
0
3
0
0
L
Fenrir
NuKeNUNs
Fenrir
1
3
2
0.67
W
Anhur
Porto0207
Anhur
5
0
2
6
L
1
3
0
0.33
W
Khepri
piper1811
Khepri
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,471
Damage
23,056
35,520
Taken
31,004
12,823
Mitigated
9,075
11,637
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ATIENZANAVAS
Cu Chulainn
5,811
1,507
0
1,823
7,486
2,662
36
1,125
6,361
0
28,647
W
Hercules
5,972
2,442
0
2,201
8,783
2,286
0
5,571
2,800
0
34,216
L
4,738
2,852
0
2,089
8,134
1,066
25
736
7,398
0
22,587
W
4,315
795
0
1,114
4,203
1,100
828
1,557
2,646
27,206
0
L
Cerberus
DemonDUsT83
Cerberus
5,983
819
0
3,769
7,569
2,915
0
0
7,569
27,977
0
L
Geb
1,941
540
0
1,415
6,248
3,767
0
2,431
3,763
13,205
0
L
Fenrir
NuKeNUNs
Fenrir
4,593
1,749
0
2,752
7,783
2,469
0
1,517
6,194
0
17,970
W
Anhur
Porto0207
Anhur
4,649
2,513
0
1,940
5,446
1,072
869
815
4,631
0
31,775
L
3,216
358
0
1,612
5,786
2,606
0
1,655
3,972
24,618
0
W
Khepri
piper1811
Khepri
2,309
300
0
2,364
5,086
1,955
98
1,660
3,426
13,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,829
Gold Earned
30,323
214
Minions Killed
296
0
Camps Cleared
0
879,763
Distance Traveled
916,410
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,265
627
46
5
0
201,355
2
W
Hercules
6,180
618
85
9
0
184,715
1
L
Anhur
4,538
454
39
4
0
162,292
0
W
Zeus
5,581
558
76
8
0
180,175
1
L
Cerberus
5,793
579
62
6
0
182,229
0
L
Geb
4,505
451
19
2
0
174,869
0
L
Fenrir
5,023
502
38
4
0
179,666
2
W
Anhur
6,458
646
72
7
0
158,953
0
L
Tiamat
4,970
497
56
6
0
180,707
1
W
Khepri
5,839
584
17
2
0
191,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role