Player Matchup

Freya
Freya
Cthulhuuuuu
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,382 Elo+
Solo
Guan Yu
Guan Yu
Happymeal122344
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Metlhed78
Arachne
Level 16
God Stats
2W - 0L
1,708 SR
Queue Stats
23W - 23L
1,409 Elo+
Solo
Danzaburou
Danzaburou
MouthChoker
Danzaburou
Level 28
God Stats
3W - 0L
1,750 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
xXxN00BmelterxXx
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,592 SR
1,458 Elo+

VS

Team Averages
Level 16
1,473 SR
1,174 Elo+
Jing Wei
Jing Wei
Flashbang522
Jing Wei
Level 14
God Stats
8W - 22L
1,424 SR
Queue Stats
172W - 296L
1,376 Elo+
Party 2
Serqet
Serqet
MileSumar
Serqet
Level 29
God Stats
12W - 13L
1,485 SR
Queue Stats
50W - 77L
1,314 Elo+
Solo
Tiamat
Tiamat
RipKnight
Tiamat
Level 24
God Stats
0W - 5L
1,100 SR
Queue Stats
67W - 131L
1,099 Elo+
Party 2
Anubis
Anubis
Zdasfhax2408
Anubis
Level 6
God Stats
5W - 4L
1,668 SR
Queue Stats
10W - 13L
1,080 Elo+
Party 1
Sun Wukong
Sun Wukong
paul2114
Sun Wukong
Level 6
God Stats
3W - 6L
1,686 SR
Queue Stats
13W - 15L
999 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 4
11,366
568
6,841
12,028
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 10
9,379
469
6,577
11,907
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Metlhed78
Arachne
14
3 / 2 / 4
9,297
465
4,176
11,196
4,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
MouthChoker
Danzaburou
18
11 / 1 / 13
12,007
600
19,409
14,423
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 0 / 11
10,371
519
4,316
9,259
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Flashbang522
Jing Wei
13
0 / 9 / 0
8,274
414
6,971
12,105
3,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
MileSumar
Serqet
13
2 / 3 / 3
9,034
452
5,722
10,690
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
RipKnight
Tiamat
13
2 / 7 / 1
7,622
381
7,221
13,101
10,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
14
1 / 7 / 1
8,700
435
5,314
12,263
6,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
paul2114
Sun Wukong
13
2 / 4 / 0
8,102
405
3,983
12,672
11,440
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
29
Kills
7
8
Deaths
30
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
Jing Wei
Flashbang522
Jing Wei
0
9
0
0
W
2
3
10
2.33
W
Arachne
Metlhed78
Arachne
3
2
4
2.5
L
Serqet
MileSumar
Serqet
2
3
3
1.17
W
Danzaburou
MouthChoker
Danzaburou
11
1
13
17.5
L
Tiamat
RipKnight
Tiamat
2
7
1
0.36
L
Anubis
1
7
1
0.21
L
Sun Wukong
paul2114
Sun Wukong
2
4
0
0.5
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,319
Damage
29,211
58,813
Taken
60,831
36,671
Mitigated
36,272
24,299
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,841
2,673
0
6,769
12,028
5,113
1,599
3,788
8,240
64,820
5,864
L
Jing Wei
Flashbang522
Jing Wei
6,971
4,642
0
925
12,105
3,787
1,747
1,424
10,606
0
47,701
W
6,577
846
1,122
2,748
11,907
10,588
1,590
1,907
9,422
0
32,933
W
Arachne
Metlhed78
Arachne
4,176
3,152
0
2,144
11,196
4,269
1,039
1,707
9,139
0
38,407
L
Serqet
MileSumar
Serqet
5,722
414
231
3,038
10,690
3,997
71
348
10,242
0
37,424
W
Danzaburou
MouthChoker
Danzaburou
19,409
13,075
0
7,900
14,423
5,558
3,261
4,401
10,022
0
93,878
L
Tiamat
RipKnight
Tiamat
7,221
1,058
610
3,642
13,101
10,402
222
3,878
9,173
22,370
0
L
Anubis
5,314
931
0
2,603
12,263
6,646
662
3,760
8,428
43,616
0
L
Sun Wukong
paul2114
Sun Wukong
3,983
1,051
0
130
12,672
11,440
484
1,509
10,963
129
43,395
W
4,316
1,633
2,085
1,531
9,259
11,143
1,205
1,626
7,633
20,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,420
Gold Earned
41,732
431
Minions Killed
362
0
Camps Cleared
0
1,840,073
Distance Traveled
1,702,025
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,366
568
139
7
0
374,484
4
L
Jing Wei
8,274
414
94
5
0
319,075
5
W
Guan Yu
9,379
469
51
3
0
407,754
5
W
Arachne
9,297
465
88
4
0
318,446
0
L
Serqet
9,034
452
81
4
0
387,045
2
W
Danzaburou
12,007
600
122
6
0
359,916
1
L
Tiamat
7,622
381
32
2
0
322,712
1
L
Anubis
8,700
435
80
4
0
307,907
8
L
Sun Wukong
8,102
405
75
4
0
365,286
0
W
Yemoja
10,371
519
31
2
0
379,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role