Player Matchup

Fenrir
Fenrir
Bmercs8
Fenrir
Level 4
God Stats
1W - 3L
1,295 SR
Queue Stats
8W - 17L
856 Elo+
Party 1
Nike
Nike
andyroga567-andy
Nike
Level 28
God Stats
2W - 2L
1,698 SR
Queue Stats
321W - 412L
1,301 Elo+
Solo
Neith
Neith
hakunxx
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
pharel310
Cerberus
Level 18
God Stats
12W - 8L
1,570 SR
Queue Stats
102W - 107L
1,186 Elo+
Solo
Hades
Hades
zachTHEGAMER2002
Hades
Level 5
God Stats
1W - 0L
1,443 SR
Queue Stats
5W - 9L
856 Elo+
Party 1
Team Averages
Level 11
1,501 SR
1,140 Elo+

VS

Team Averages
Level 19
1,379 SR
1,237 Elo+
Sobek
Sobek
Andregame007
Sobek
Level 15
God Stats
9W - 31L
1,118 SR
Queue Stats
262W - 347L
1,076 Elo+
Party 2
Kuzenbo
Kuzenbo
ChemicalToast
Kuzenbo
Level 23
God Stats
13W - 21L
1,497 SR
Queue Stats
47W - 82L
1,168 Elo+
Solo
Tiamat
Tiamat
JD_N_08
Tiamat
Level 27
God Stats
4W - 9L
1,554 SR
Queue Stats
47W - 62L
1,377 Elo+
Solo
Sol
Sol
Nickvariado
Sol
Level 13
God Stats
3W - 9L
1,226 SR
Queue Stats
207W - 271L
1,066 Elo+
Party 2
Nemesis
Nemesis
SF Zack1116
Nemesis
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bmercs8
Fenrir
4
0 / 1 / 1
4,038
404
0
1,343
333
9
3 / 1 / 3
5,984
598
2,662
3,902
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Neith
hakunxx
Neith
12
8 / 1 / 0
7,215
722
4,787
5,464
2,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
pharel310
Cerberus
10
4 / 0 / 5
6,188
619
4,180
5,238
1,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
3 / 1 / 1
5,286
529
2,643
3,117
1,299
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,441
444
1,463
5,687
1,816
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
7
0 / 2 / 1
4,515
452
774
5,076
3,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
JD_N_08
Tiamat
7
0 / 4 / 1
4,508
451
1,993
4,603
1,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 4 / 0
4,657
466
1,176
4,768
939
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
SF Zack1116
Nemesis
7
1 / 5 / 0
4,526
453
1,510
5,423
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
18
Kills
2
4
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Fenrir
Bmercs8
Fenrir
0
1
1
0.5
L
Kuzenbo
0
2
1
0.25
L
Tiamat
JD_N_08
Tiamat
0
4
1
0.13
L
1
4
0
0.25
L
Nemesis
SF Zack1116
Nemesis
1
5
0
0.2
W
3
1
3
4.5
W
Neith
hakunxx
Neith
8
1
0
8
W
Cerberus
pharel310
Cerberus
4
0
5
6.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,272
Damage
6,916
19,064
Taken
25,557
6,931
Mitigated
8,827
3,084
Healing
2,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,463
335
0
935
5,687
1,816
0
3,943
1,744
12,833
0
W
Fenrir
Bmercs8
Fenrir
0
0
0
0
1,343
333
45
294
1,049
0
2,520
L
Kuzenbo
774
195
0
347
5,076
3,140
8
1,620
3,456
16,979
0
L
Tiamat
JD_N_08
Tiamat
1,993
253
80
921
4,603
1,673
307
933
3,670
14,281
0
L
1,176
638
0
216
4,768
939
268
290
4,478
14,427
0
L
Nemesis
SF Zack1116
Nemesis
1,510
231
0
0
5,423
1,259
615
37
5,386
0
8,291
W
2,662
1,018
0
185
3,902
1,270
578
1,529
2,373
0
17,290
W
Neith
hakunxx
Neith
4,787
1,720
0
655
5,464
2,040
2,421
593
4,871
0
46,092
W
Cerberus
pharel310
Cerberus
4,180
213
159
1,247
5,238
1,989
624
2,071
3,167
23,200
0
W
2,643
382
22
816
3,117
1,299
0
919
2,198
13,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,711
Gold Earned
22,647
221
Minions Killed
125
0
Camps Cleared
0
746,050
Distance Traveled
852,337
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,441
444
29
3
0
159,967
1
W
Fenrir
4,038
404
4
0
0
120,550
0
L
Kuzenbo
4,515
452
33
3
0
158,245
0
L
Tiamat
4,508
451
22
2
0
166,177
2
L
Sol
4,657
466
28
3
0
180,440
2
L
Nemesis
4,526
453
13
1
0
187,508
0
W
Nike
5,984
598
39
4
0
173,686
2
W
Neith
7,215
722
101
10
0
137,169
0
W
Cerberus
6,188
619
48
5
0
212,042
0
W
Hades
5,286
529
29
3
0
102,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role